Player Matchup

Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ChaoticKyo
King Arthur
Level 16
God Stats
5W - 1L
1,907 SR
Queue Stats
13W - 8L
1,734 Elo+
Party 2
Bakasura
Bakasura
Kyorinyasha
Bakasura
Level 136
God Stats
3W - 3L
1,220 SR
Queue Stats
116W - 70L
1,668 Elo+
Party 2
Izanami
Izanami
Nasako
Izanami
Level 148
God Stats
3W - 3L
1,523 SR
Queue Stats
41W - 34L
1,613 Elo+
Party 2
Anubis
Anubis
Ronnocneab
Anubis
Level 156
God Stats
23W - 13L
2,017 SR
Queue Stats
363W - 308L
1,632 Elo+
Party 2
Team Averages
Level 123
1,633 SR
1,629 Elo+

VS

Team Averages
Level 70
1,449 SR
1,502 Elo+
Thor
Thor
Austintoy1
Thor
Level 157
God Stats
15W - 22L
1,481 SR
Queue Stats
280W - 265L
1,547 Elo+
Party 1
Scylla
Scylla
Chobuu
Scylla
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 27L
1,478 Elo+
Party 1
Kuzenbo
Kuzenbo
ItsMaff
Kuzenbo
Level 64
God Stats
3W - 3L
1,706 SR
Queue Stats
44W - 52L
1,542 Elo+
Party 1
Neith
Neith
UziKurt
Neith
Level 24
God Stats
0W - 3L
1,200 SR
Queue Stats
7W - 13L
1,432 Elo+
Party 1
Serqet
Serqet
xddabi
Serqet
Level 85
God Stats
1W - 4L
1,356 SR
Queue Stats
36W - 44L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
2 / 1 / 4
6,397
640
5,359
7,649
5,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
ChaoticKyo
King Arthur
12
0 / 1 / 1
7,257
726
4,207
6,237
4,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Kyorinyasha
Bakasura
12
7 / 2 / 0
7,425
743
5,418
9,255
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Nasako
Izanami
11
2 / 0 / 4
6,572
657
6,575
3,992
1,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Ronnocneab
Anubis
13
3 / 1 / 2
7,508
751
7,504
6,680
3,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,538
554
3,383
9,856
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Chobuu
Scylla
11
1 / 3 / 2
5,845
585
3,143
5,241
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ItsMaff
Kuzenbo
8
0 / 2 / 1
4,850
485
1,733
6,977
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
UziKurt
Neith
9
1 / 2 / 1
5,192
519
2,720
7,436
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
xddabi
Serqet
9
1 / 5 / 2
5,480
548
3,363
9,658
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
4
5
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
1
4
4
L
1
2
1
0.75
W
King Arthur
ChaoticKyo
King Arthur
0
1
1
0.5
L
Scylla
Chobuu
Scylla
1
3
2
0.67
L
Kuzenbo
ItsMaff
Kuzenbo
0
2
1
0.25
W
Bakasura
Kyorinyasha
Bakasura
7
2
0
3.5
W
Izanami
Nasako
Izanami
2
0
4
4
W
Anubis
Ronnocneab
Anubis
3
1
2
4
L
Neith
UziKurt
Neith
1
2
1
0.75
L
Serqet
xddabi
Serqet
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,063
Damage
14,342
33,813
Taken
39,168
17,671
Mitigated
15,308
11,962
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,359
1,693
0
1,269
7,649
5,305
230
1,738
5,911
0
13,531
L
3,383
653
0
1,683
9,856
3,351
0
2,091
7,490
0
38,046
W
King Arthur
ChaoticKyo
King Arthur
4,207
272
0
1,646
6,237
4,068
87
0
6,237
194
55,622
L
Scylla
Chobuu
Scylla
3,143
499
0
568
5,241
1,060
0
2,741
2,419
30,610
0
L
Kuzenbo
ItsMaff
Kuzenbo
1,733
793
107
1,833
6,977
6,052
0
884
6,003
12,722
0
W
Bakasura
Kyorinyasha
Bakasura
5,418
3,305
0
3,575
9,255
3,762
0
898
7,967
0
47,302
W
Izanami
Nasako
Izanami
6,575
4,081
0
1,929
3,992
1,448
42
409
3,583
0
60,566
W
Anubis
Ronnocneab
Anubis
7,504
949
0
3,543
6,680
3,088
112
1,831
4,849
72,886
0
L
Neith
UziKurt
Neith
2,720
1,022
0
1,745
7,436
1,972
0
1,126
6,145
0
33,073
L
Serqet
xddabi
Serqet
3,363
808
0
824
9,658
2,873
0
749
8,291
0
31,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,159
Gold Earned
26,905
445
Minions Killed
239
0
Camps Cleared
0
1,163,021
Distance Traveled
1,094,948
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,397
640
7
1
0
264,536
0
L
Thor
5,538
554
62
6
0
217,333
0
W
King Arthur
7,257
726
112
11
0
217,810
0
L
Scylla
5,845
585
50
5
0
216,252
2
L
Kuzenbo
4,850
485
21
2
0
219,526
2
W
Bakasura
7,425
743
93
9
0
279,858
0
W
Izanami
6,572
657
107
11
0
200,285
4
W
Anubis
7,508
751
126
13
0
200,532
4
L
Neith
5,192
519
53
5
0
203,107
0
L
Serqet
5,480
548
53
5
0
238,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role