Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AGoodYute
Yemoja
Level 14
God Stats
2W - 1L
1,714 SR
Queue Stats
12W - 17L
1,408 Elo+
Party 3
Poseidon
Poseidon
SuctionPuppy2
Poseidon
Level 103
God Stats
11W - 15L
1,501 SR
Queue Stats
287W - 270L
1,469 Elo+
Solo
Thanatos
Thanatos
Teamwolfman212
Thanatos
Level 108
God Stats
28W - 25L
1,584 SR
Queue Stats
271W - 245L
1,574 Elo+
Solo
Amaterasu
Amaterasu
TheDoorTech
Amaterasu
Level 145
God Stats
3W - 3L
1,638 SR
Queue Stats
243W - 213L
1,523 Elo+
Party 3
Team Averages
Level 98
1,588 SR
1,495 Elo+

VS

Team Averages
Level 119
1,539 SR
1,530 Elo+
Atlas
Atlas
Anders402
Atlas
Level 122
God Stats
19W - 15L
1,637 SR
Queue Stats
105W - 93L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
McSlangerLanger
Hun Batz
Level 144
God Stats
2W - 2L
1,748 SR
Queue Stats
187W - 156L
1,541 Elo+
Party 2
Zeus
Zeus
ReiEnthusiast
Zeus
Level 126
God Stats
1W - 0L
1,261 SR
Queue Stats
354W - 323L
1,561 Elo+
Party 1
Izanami
Izanami
YungLavender
Izanami
Level 106
God Stats
5W - 6L
1,405 SR
Queue Stats
129W - 116L
1,534 Elo+
Solo
Chronos
Chronos
kill code5
Chronos
Level 96
God Stats
30W - 9L
1,642 SR
Queue Stats
200W - 168L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 2 / 3
6,812
487
3,982
10,732
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
AGoodYute
Yemoja
11
0 / 1 / 2
6,571
469
4,368
9,202
5,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
SuctionPuppy2
Poseidon
13
2 / 4 / 3
7,766
555
4,350
9,714
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
13
2 / 3 / 5
7,314
522
6,643
14,802
5,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
TheDoorTech
Amaterasu
14
5 / 1 / 5
9,197
657
11,657
17,800
10,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Anders402
Atlas
11
1 / 1 / 8
7,327
523
5,296
10,581
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
13
3 / 3 / 5
7,620
544
9,090
13,419
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 3
7,604
543
6,309
7,244
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
YungLavender
Izanami
16
5 / 0 / 2
8,925
638
6,642
5,893
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
kill code5
Chronos
14
1 / 4 / 3
8,492
607
9,839
10,822
4,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
32
9
Kills
11
11
Deaths
11
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
3
0.75
L
Yemoja
AGoodYute
Yemoja
0
1
2
1
W
Atlas
Anders402
Atlas
1
1
8
5
W
Hun Batz
3
3
5
1.83
W
1
3
3
0.83
L
Poseidon
SuctionPuppy2
Poseidon
2
4
3
0.88
L
Thanatos
2
3
5
1.5
L
Amaterasu
TheDoorTech
Amaterasu
5
1
5
7.5
W
Izanami
YungLavender
Izanami
5
0
2
6
W
Chronos
kill code5
Chronos
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,000
Damage
37,176
62,250
Taken
47,959
28,961
Mitigated
22,525
29,948
Healing
11,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,982
2,282
0
4,908
10,732
3,993
0
2,848
7,884
0
62,620
L
Yemoja
AGoodYute
Yemoja
4,368
1,407
2,039
2,755
9,202
5,560
125
2,136
7,066
25,469
0
W
Atlas
Anders402
Atlas
5,296
2,072
0
2,885
10,581
8,135
0
2,607
7,974
19,795
0
W
Hun Batz
9,090
3,050
0
2,382
13,419
5,342
0
1,739
11,680
0
55,730
W
6,309
676
0
1,186
7,244
2,520
0
1,304
5,940
56,953
0
L
Poseidon
SuctionPuppy2
Poseidon
4,350
179
0
912
9,714
2,975
523
2,992
6,722
56,872
0
L
Thanatos
6,643
639
0
8,836
14,802
5,852
0
4,678
10,124
0
56,885
L
Amaterasu
TheDoorTech
Amaterasu
11,657
6,079
0
10,498
17,800
10,581
0
10,001
7,799
0
66,637
W
Izanami
YungLavender
Izanami
6,642
4,584
0
3,368
5,893
2,266
0
2,604
3,289
0
85,459
W
Chronos
kill code5
Chronos
9,839
1,376
0
1,914
10,822
4,262
0
464
10,358
59,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,660
Gold Earned
39,968
407
Minions Killed
431
0
Camps Cleared
0
1,434,903
Distance Traveled
1,382,707
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,812
487
90
6
0
292,334
0
L
Yemoja
6,571
469
36
3
0
266,324
0
W
Atlas
7,327
523
11
1
0
293,502
4
W
Hun Batz
7,620
544
86
6
0
322,378
2
W
Zeus
7,604
543
91
7
0
239,153
0
L
Poseidon
7,766
555
107
8
0
280,843
8
L
Thanatos
7,314
522
73
5
0
316,808
0
L
Amaterasu
9,197
657
101
7
0
278,594
0
W
Izanami
8,925
638
135
10
0
268,178
0
W
Chronos
8,492
607
108
8
0
259,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role