Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FUZZYMONKEY21001
Sun Wukong
Level 148
God Stats
5W - 3L
1,542 SR
Queue Stats
122W - 102L
1,558 Elo+
Solo
Lancelot
Lancelot
PinballBD
Lancelot
Level 41
God Stats
3W - 2L
1,503 SR
Queue Stats
57W - 64L
1,432 Elo+
Party 2
Charon
Charon
Ripper 0586
Charon
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 94L
1,455 Elo+
Party 2
Ix Chel
Ix Chel
haundy
Ix Chel
Level 157
God Stats
34W - 35L
1,559 SR
Queue Stats
151W - 123L
1,562 Elo+
Solo
Team Averages
Level 110
1,521 SR
1,501 Elo+

VS

Team Averages
Level 133
1,485 SR
1,471 Elo+
Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BabyDino334
Lancelot
Level 147
God Stats
0W - 2L
1,428 SR
Queue Stats
135W - 134L
1,452 Elo+
Party 1
Chang'e
Chang'e
BensentsuecS
Chang'e
Level 107
God Stats
9W - 15L
1,441 SR
Queue Stats
90W - 98L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
SharperFrog1
Erlang Shen
Level 129
God Stats
8W - 7L
1,514 SR
Queue Stats
100W - 105L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
TH3 Backwoods
Jormungandr
Level 155
God Stats
1W - 5L
1,544 SR
Queue Stats
192W - 181L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
7 / 1 / 6
10,012
667
12,254
13,282
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FUZZYMONKEY21001
Sun Wukong
14
2 / 1 / 3
8,605
574
11,830
13,657
11,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
PinballBD
Lancelot
15
9 / 2 / 2
9,228
615
8,896
13,007
6,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
13
2 / 1 / 11
8,564
571
6,859
10,940
10,453
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
haundy
Ix Chel
13
1 / 2 / 10
8,353
557
8,576
7,207
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 6 / 2
8,378
559
6,924
13,866
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
BabyDino334
Lancelot
14
4 / 7 / 0
8,331
555
9,309
15,433
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
BensentsuecS
Chang'e
2
0 / 0 / 0
5,064
338
0
0
0
Erlang Shen
SharperFrog1
Erlang Shen
14
1 / 4 / 3
8,764
584
8,883
19,803
19,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TH3 Backwoods
Jormungandr
11
0 / 4 / 1
7,615
508
6,414
17,141
11,023
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
7
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
1
6
10
L
Charybdis
 
Charybdis
1
6
2
0.33
L
Lancelot
BabyDino334
Lancelot
4
7
0
0.57
L
Chang'e
BensentsuecS
Chang'e
0
0
0
0
W
Sun Wukong
FUZZYMONKEY21001
Sun Wukong
2
1
3
3.5
W
Lancelot
PinballBD
Lancelot
9
2
2
5
W
Charon
2
1
11
7.5
L
Erlang Shen
SharperFrog1
Erlang Shen
1
4
3
0.63
L
Jormungandr
TH3 Backwoods
Jormungandr
0
4
1
0.13
W
Ix Chel
haundy
Ix Chel
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,415
Damage
31,530
58,093
Taken
66,243
36,682
Mitigated
41,846
20,232
Healing
17,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,254
6,740
0
7,214
13,282
5,442
1,881
2,315
10,967
0
92,238
L
Charybdis
 
Charybdis
6,924
3,087
0
3,113
13,866
4,758
3,550
4,025
9,841
0
66,170
L
Lancelot
BabyDino334
Lancelot
9,309
1,209
0
3,203
15,433
6,727
0
4,249
11,184
0
62,823
L
Chang'e
BensentsuecS
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
FUZZYMONKEY21001
Sun Wukong
11,830
4,887
0
4,923
13,657
11,280
166
153
13,504
0
51,658
W
Lancelot
PinballBD
Lancelot
8,896
1,791
0
3,489
13,007
6,185
693
818
12,189
0
69,140
W
Charon
6,859
1,244
0
2,307
10,940
10,453
516
1,885
9,055
25,537
579
L
Erlang Shen
SharperFrog1
Erlang Shen
8,883
5,211
0
8,642
19,803
19,338
0
1,546
18,257
0
56,645
L
Jormungandr
TH3 Backwoods
Jormungandr
6,414
1,593
36
2,764
17,141
11,023
0
5,036
12,105
43,451
0
W
Ix Chel
haundy
Ix Chel
8,576
1,128
1,625
674
7,207
3,322
389
1,243
5,964
58,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,762
Gold Earned
38,152
428
Minions Killed
357
0
Camps Cleared
0
1,609,702
Distance Traveled
1,163,903
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,012
667
133
9
0
272,636
0
L
Charybdis
8,378
559
113
8
0
269,245
0
L
Lancelot
8,331
555
89
6
0
304,813
0
L
Chang'e
5,064
338
0
0
0
0
0
W
Sun Wukong
8,605
574
87
6
0
314,726
0
W
Lancelot
9,228
615
83
6
0
383,671
1
W
Charon
8,564
571
22
1
0
322,502
2
L
Erlang Shen
8,764
584
88
6
0
292,305
0
L
Jormungandr
7,615
508
67
4
0
297,540
2
W
Ix Chel
8,353
557
103
7
0
316,167
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role