Player Matchup

Kukulkan
Kukulkan
EvitaΝ
Kukulkan
Level 198
God Stats
3W - 1L
1,938 SR
Queue Stats
424W - 362L
1,671 Elo+
Party 2
Bakasura
Bakasura
HERΩ
Bakasura
Level 205
God Stats
50W - 37L
1,626 SR
Queue Stats
858W - 792L
1,654 Elo+
Party 2
Cerberus
Cerberus
ROEFER1234567
Cerberus
Level 17
God Stats
5W - 0L
1,500 SR
Queue Stats
43W - 24L
1,731 Elo+
Party 2
Merlin
Merlin
Tοxxic
Merlin
Level 182
God Stats
4W - 3L
1,643 SR
Queue Stats
292W - 252L
1,660 Elo+
Party 2
Hachiman
Hachiman
iiiALI
Hachiman
Level 168
God Stats
3W - 7L
1,263 SR
Queue Stats
237W - 254L
1,551 Elo+
Party 2
Team Averages
Level 154
1,594 SR
1,653 Elo+

VS

Team Averages
Level 107
1,394 SR
1,232 Elo+
Ra
Ra
OTG_Brooks
Ra
Level 29
God Stats
0W - 1L
1,229 SR
Queue Stats
2W - 5L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
Oturan820
Sylvanus
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,183 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ramaza2693
Ah Muzen Cab
Level 147
God Stats
1W - 1L
1,701 SR
Queue Stats
17W - 22L
1,389 Elo+
Party 1
Nemesis
Nemesis
chef_assassin_69
Nemesis
Level 103
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 8L
1,065 Elo+
Party 1
Surtr
Surtr
wambat360
Surtr
Level 128
God Stats
0W - 1L
1,239 SR
Queue Stats
4W - 11L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EvitaΝ
Kukulkan
14
5 / 0 / 8
9,106
700
12,915
9,625
7,050
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
HERΩ
Bakasura
16
13 / 0 / 10
9,719
748
15,642
11,703
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Cerberus
ROEFER1234567
Cerberus
12
5 / 1 / 10
8,120
625
8,516
10,633
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Tοxxic
Merlin
15
8 / 2 / 5
9,151
704
12,086
5,950
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
iiiALI
Hachiman
14
6 / 2 / 3
9,068
698
10,719
8,430
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,620
432
2,214
10,192
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Oturan820
Sylvanus
8
1 / 7 / 1
5,710
439
5,114
18,286
10,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
Ramaza2693
Ah Muzen Cab
11
2 / 7 / 2
6,636
510
5,752
14,056
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 8 / 1
6,055
466
4,836
14,850
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Surtr
wambat360
Surtr
9
1 / 8 / 0
5,531
425
5,337
15,916
10,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
37
Kills
5
5
Deaths
37
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
EvitaΝ
Kukulkan
5
0
8
9
W
Bakasura
HERΩ
Bakasura
13
0
10
18
L
0
7
1
0.07
L
Sylvanus
Oturan820
Sylvanus
1
7
1
0.21
W
Cerberus
ROEFER1234567
Cerberus
5
1
10
10
L
Ah Muzen Cab
Ramaza2693
Ah Muzen Cab
2
7
2
0.43
W
Merlin
Tοxxic
Merlin
8
2
5
5.25
L
1
8
1
0.19
W
Hachiman
iiiALI
Hachiman
6
2
3
3.75
L
Surtr
wambat360
Surtr
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,878
Damage
23,253
46,341
Taken
73,300
26,835
Mitigated
31,273
20,190
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
EvitaΝ
Kukulkan
12,915
2,315
0
6,431
9,625
7,050
1,608
768
8,857
83,211
0
W
Bakasura
HERΩ
Bakasura
15,642
10,400
0
4,291
11,703
5,294
1,169
930
10,773
0
82,868
L
2,214
303
252
2,115
10,192
2,793
0
5,722
3,415
31,311
0
L
Sylvanus
Oturan820
Sylvanus
5,114
1,669
1,606
2,770
18,286
10,067
13
6,737
10,189
18,524
0
W
Cerberus
ROEFER1234567
Cerberus
8,516
1,169
0
4,765
10,633
8,923
0
3,217
7,307
20,647
0
L
Ah Muzen Cab
Ramaza2693
Ah Muzen Cab
5,752
2,117
0
1,436
14,056
3,798
0
3,344
10,338
0
38,573
W
Merlin
Tοxxic
Merlin
12,086
832
0
675
5,950
2,456
503
1,296
4,600
72,961
0
L
4,836
1,886
0
1,289
14,850
4,493
0
7,795
6,737
0
28,766
W
Hachiman
iiiALI
Hachiman
10,719
6,505
0
4,028
8,430
3,112
3,525
1,063
7,367
0
69,777
L
Surtr
wambat360
Surtr
5,337
2,043
0
1,492
15,916
10,122
0
9,919
5,213
209
30,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
29,552
593
Minions Killed
225
0
Camps Cleared
0
1,293,959
Distance Traveled
1,217,794
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,106
700
131
10
0
227,810
0
W
Bakasura
9,719
748
145
11
0
319,236
0
L
Ra
5,620
432
51
4
0
247,471
0
L
Sylvanus
5,710
439
18
1
0
226,483
1
W
Cerberus
8,120
625
50
4
0
264,628
2
L
Ah Muzen Cab
6,636
510
61
5
0
236,451
4
W
Merlin
9,151
704
114
9
0
258,926
0
L
Nemesis
6,055
466
53
4
0
273,718
0
W
Hachiman
9,068
698
153
12
0
223,359
0
L
Surtr
5,531
425
42
3
0
233,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role