Player Matchup

Raijin
Raijin
Clyrical
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 129L
1,475 Elo+
Party 2
Cerberus
Cerberus
Humblefoxsage
Cerberus
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,498 Elo+
Solo
Izanami
Izanami
a55a551n444
Izanami
Level 147
God Stats
1W - 2L
1,656 SR
Queue Stats
59W - 59L
1,461 Elo+
Party 2
Team Averages
Level 139
1,552 SR
1,478 Elo+

VS

Team Averages
Level 124
1,556 SR
1,458 Elo+
Da Ji
Da Ji
Keurys
Da Ji
Level 158
God Stats
4W - 3L
1,431 SR
Queue Stats
232W - 227L
1,493 Elo+
Party 1
Ix Chel
Ix Chel
Skieyy
Ix Chel
Level 107
God Stats
3W - 2L
1,730 SR
Queue Stats
74W - 83L
1,490 Elo+
Party 1
Hercules
Hercules
t0xicZ0mbie
Hercules
Level 107
God Stats
7W - 6L
1,507 SR
Queue Stats
91W - 96L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Clyrical
Raijin
10
2 / 4 / 1
7,767
777
8,095
7,526
2,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Humblefoxsage
Cerberus
10
1 / 2 / 2
7,149
715
4,812
10,914
9,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
a55a551n444
Izanami
9
0 / 8 / 1
6,930
693
3,602
9,264
3,070
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Keurys
Da Ji
10
6 / 2 / 5
8,366
837
8,190
7,445
3,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Skieyy
Ix Chel
12
6 / 1 / 7
8,984
898
10,897
6,526
2,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
t0xicZ0mbie
Hercules
11
2 / 0 / 11
8,011
801
4,685
10,979
6,319
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
14
14
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Raijin
Clyrical
Raijin
2
4
1
0.63
L
Cerberus
Humblefoxsage
Cerberus
1
2
2
1
W
Da Ji
Keurys
Da Ji
6
2
5
4.25
W
Ix Chel
Skieyy
Ix Chel
6
1
7
9.5
L
Izanami
a55a551n444
Izanami
0
8
1
0.06
W
Hercules
t0xicZ0mbie
Hercules
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,509
Damage
23,772
27,704
Taken
24,950
15,385
Mitigated
12,832
4,493
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Clyrical
Raijin
8,095
536
0
250
7,526
2,636
0
3,980
3,546
37,381
0
L
Cerberus
Humblefoxsage
Cerberus
4,812
953
0
3,993
10,914
9,679
0
3,679
7,235
14,263
0
W
Da Ji
Keurys
Da Ji
8,190
1,391
0
480
7,445
3,979
0
4,394
3,051
0
16,752
W
Ix Chel
Skieyy
Ix Chel
10,897
1,266
928
2,928
6,526
2,534
29
3,892
2,634
57,039
0
L
Izanami
a55a551n444
Izanami
3,602
2,272
0
250
9,264
3,070
0
3,510
5,754
0
20,443
W
Hercules
t0xicZ0mbie
Hercules
4,685
1,165
0
4,777
10,979
6,319
0
4,733
6,246
0
11,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,846
Gold Earned
25,361
112
Minions Killed
106
0
Camps Cleared
0
532,421
Distance Traveled
546,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,767
777
45
5
0
170,614
0
L
Cerberus
7,149
715
26
3
0
187,281
0
W
Da Ji
8,366
837
16
2
0
179,261
0
W
Ix Chel
8,984
898
83
8
0
180,861
0
L
Izanami
6,930
693
41
4
0
174,526
0
W
Hercules
8,011
801
7
1
0
186,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role