Player Matchup

Cthulhu
Cthulhu
Biℓbor
Cthulhu
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
156W - 122L
1,573 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MagoImplacàvel
Tsukuyomi
Level 159
God Stats
1W - 0L
1,253 SR
Queue Stats
95W - 61L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
Surtado94
Sylvanus
Level 62
God Stats
14W - 7L
1,716 SR
Queue Stats
46W - 35L
1,591 Elo+
Party 1
Team Averages
Level 127
1,561 SR
1,587 Elo+

VS

Team Averages
Level 129
1,537 SR
1,506 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Disdentadu
Hou Yi
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,460 Elo+
Solo
Ix Chel
Ix Chel
LeonZephyrus
Ix Chel
Level 158
God Stats
38W - 24L
1,612 SR
Queue Stats
403W - 403L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Biℓbor
Cthulhu
12
1 / 0 / 7
8,774
798
7,869
11,314
10,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
MagoImplacàvel
Tsukuyomi
12
4 / 1 / 2
9,228
839
10,976
10,123
4,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Surtado94
Sylvanus
12
3 / 1 / 4
9,031
821
2,198
8,754
8,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 4 / 1
7,516
683
4,632
9,150
2,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hou Yi
Disdentadu
Hou Yi
11
0 / 1 / 2
7,835
712
6,503
6,681
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
LeonZephyrus
Ix Chel
11
1 / 3 / 0
8,055
732
10,457
8,263
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
W
Cthulhu
Biℓbor
Cthulhu
1
0
7
4.5
L
Hou Yi
Disdentadu
Hou Yi
0
1
2
1
L
Ix Chel
LeonZephyrus
Ix Chel
1
3
0
0.33
W
Tsukuyomi
MagoImplacàvel
Tsukuyomi
4
1
2
5
W
Sylvanus
Surtado94
Sylvanus
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,043
Damage
21,592
30,191
Taken
24,094
23,520
Mitigated
7,390
11,951
Healing
6,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,632
219
0
3,662
9,150
2,790
0
2,816
5,948
0
14,120
W
Cthulhu
Biℓbor
Cthulhu
7,869
116
75
3,027
11,314
10,317
28
3,749
7,252
27,745
885
L
Hou Yi
Disdentadu
Hou Yi
6,503
2,081
0
2,031
6,681
1,979
0
2,060
4,150
0
27,591
L
Ix Chel
LeonZephyrus
Ix Chel
10,457
723
233
940
8,263
2,621
0
3,161
4,511
32,787
0
W
Tsukuyomi
MagoImplacàvel
Tsukuyomi
10,976
2,364
0
2,869
10,123
4,571
731
2,579
7,274
0
47,549
W
Sylvanus
Surtado94
Sylvanus
2,198
486
2,985
2,995
8,754
8,632
280
3,643
4,865
14,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,033
Gold Earned
23,406
128
Minions Killed
113
0
Camps Cleared
0
693,019
Distance Traveled
651,749
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,516
683
18
2
0
227,641
0
W
Cthulhu
8,774
798
33
3
0
259,144
0
L
Hou Yi
7,835
712
46
4
0
212,897
1
L
Ix Chel
8,055
732
49
4
0
211,211
0
W
Tsukuyomi
9,228
839
72
7
0
232,783
2
W
Sylvanus
9,031
821
23
2
0
201,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role