Player Matchup

Loki
Loki
Gibadib
Loki
Level 157
God Stats
2W - 3L
1,407 SR
Queue Stats
431W - 410L
1,489 Elo+
Party 1
Nemesis
Nemesis
TTV_Hobbit_Jesus
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,491 Elo+
Party 1
Skadi
Skadi
WhiteWookie578
Skadi
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 65L
1,505 Elo+
Party 1
Cupid
Cupid
bacixx
Cupid
Level 127
God Stats
0W - 2L
1,267 SR
Queue Stats
467W - 470L
1,541 Elo+
Solo
Sol
Sol
joejosh4813
Sol
Level 68
God Stats
0W - 1L
1,195 SR
Queue Stats
32W - 29L
1,476 Elo+
Party 1
Team Averages
Level 124
1,374 SR
1,500 Elo+

VS

Team Averages
Level 136
1,614 SR
1,520 Elo+
Zhong Kui
Zhong Kui
DeathRogen_
Zhong Kui
Level 146
God Stats
8W - 4L
1,675 SR
Queue Stats
523W - 547L
1,453 Elo+
Party 2
Neith
Neith
NobodyEffective
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,729 Elo+
Solo
Awilix
Awilix
TheBussyWizard
Awilix
Level 126
God Stats
8W - 3L
1,743 SR
Queue Stats
336W - 331L
1,453 Elo+
Party 2
Cupid
Cupid
uzieli77o
Cupid
Level 108
God Stats
5W - 2L
1,555 SR
Queue Stats
131W - 125L
1,465 Elo+
Solo
Fenrir
Fenrir
xxEPIIxx
Fenrir
Level 177
God Stats
2W - 1L
1,596 SR
Queue Stats
340W - 349L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Gibadib
Loki
9
1 / 4 / 1
5,192
1,038
1,421
5,559
3,309
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

8
1 / 2 / 1
4,880
976
1,249
3,426
3,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 3
5,303
1,061
3,590
5,186
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
bacixx
Cupid
1
0 / 0 / 0
1,220
244
0
0
0
12
1 / 1 / 4
5,595
1,119
2,577
3,546
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathRogen_
Zhong Kui
11
5 / 1 / 3
6,498
1,300
2,583
3,108
2,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

11
1 / 0 / 8
6,189
1,238
5,356
2,127
811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 6
5,798
1,160
1,502
4,630
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
uzieli77o
Cupid
11
1 / 0 / 8
6,224
1,245
2,480
2,314
889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
xxEPIIxx
Fenrir
9
1 / 2 / 7
5,837
1,167
4,086
4,204
1,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
4
Kills
9
9
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeathRogen_
Zhong Kui
5
1
3
6.5
L
Loki
Gibadib
Loki
1
4
1
0.38
W
1
0
8
5
L
1
2
1
0.75
W
1
2
6
2
L
1
2
3
1.25
L
Cupid
bacixx
Cupid
0
0
0
0
L
1
1
4
3
W
Cupid
uzieli77o
Cupid
1
0
8
5
W
Fenrir
xxEPIIxx
Fenrir
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,837
Damage
16,007
17,717
Taken
16,383
9,546
Mitigated
7,412
2,396
Healing
6,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeathRogen_
Zhong Kui
2,583
219
134
53
3,108
2,086
739
184
2,848
6,378
0
L
Loki
Gibadib
Loki
1,421
243
544
168
5,559
3,309
0
575
4,984
0
2,822
W
5,356
1,295
132
1,088
2,127
811
1,181
178
1,949
0
14,387
L
1,249
218
0
223
3,426
3,042
0
1,110
2,316
0
2,546
W
1,502
288
203
654
4,630
1,771
653
804
3,826
0
3,291
L
3,590
1,125
132
328
5,186
1,775
0
565
4,621
0
10,450
L
Cupid
bacixx
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
2,577
215
156
845
3,546
1,420
0
333
3,213
9,302
250
W
Cupid
uzieli77o
Cupid
2,480
1,290
902
1,436
2,314
889
649
719
1,517
0
9,284
W
Fenrir
xxEPIIxx
Fenrir
4,086
612
480
991
4,204
1,855
1,010
657
3,505
0
7,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,190
Gold Earned
30,546
38
Minions Killed
61
0
Camps Cleared
0
374,642
Distance Traveled
551,459
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,498
1,300
10
2
0
112,911
0
L
Loki
5,192
1,038
4
1
0
87,514
0
W
Neith
6,189
1,238
29
6
0
105,144
0
L
Nemesis
4,880
976
4
1
0
82,338
0
W
Awilix
5,798
1,160
5
1
0
115,411
0
L
Skadi
5,303
1,061
12
2
0
94,262
0
L
Cupid
1,220
244
0
0
0
0
0
L
Sol
5,595
1,119
18
4
0
110,528
0
W
Cupid
6,224
1,245
9
2
0
121,202
0
W
Fenrir
5,837
1,167
8
2
0
96,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role