Player Matchup

Lancelot
Lancelot
AlmightyCeeJ
Lancelot
Level 145
God Stats
2W - 2L
1,635 SR
Queue Stats
270W - 245L
1,504 Elo+
Solo
Hera
Hera
GABEGABEGABEGABE
Hera
Level 149
God Stats
5W - 5L
1,529 SR
Queue Stats
149W - 119L
1,546 Elo+
Party 2
Eset
Eset
Gankooz
Eset
Level 138
God Stats
1W - 1L
1,681 SR
Queue Stats
111W - 83L
1,562 Elo+
Party 2
Atlas
Atlas
TheBlackWzrd
Atlas
Level 129
God Stats
0W - 3L
1,693 SR
Queue Stats
86W - 59L
1,564 Elo+
Party 2
Cernunnos
Cernunnos
WolfyWoman
Cernunnos
Level 157
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 144
1,647 SR
1,535 Elo+

VS

Team Averages
Level 137
1,753 SR
1,525 Elo+
Anhur
Anhur
BerraCommaYolki
Anhur
Level 158
God Stats
2W - 0L
1,646 SR
Queue Stats
128W - 120L
1,542 Elo+
Solo
Bakasura
Bakasura
ECLTRXD
Bakasura
Level 157
God Stats
18W - 10L
1,616 SR
Queue Stats
435W - 391L
1,531 Elo+
Party 1
Sol
Sol
ovovven
Sol
Level 86
God Stats
2W - 1L
1,785 SR
Queue Stats
7W - 11L
1,459 Elo+
Solo
Athena
Athena
scarples
Athena
Level 127
God Stats
21W - 5L
1,970 SR
Queue Stats
340W - 284L
1,559 Elo+
Solo
Thor
Thor
valleh91
Thor
Level 157
God Stats
12W - 6L
1,746 SR
Queue Stats
193W - 174L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AlmightyCeeJ
Lancelot
8
1 / 6 / 3
5,250
525
5,125
10,310
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 2
5,633
563
6,449
8,149
4,762
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Eset
Gankooz
Eset
10
2 / 4 / 2
5,930
593
9,226
7,649
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 1 / 3
5,616
562
4,383
8,747
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
WolfyWoman
Cernunnos
9
1 / 2 / 1
5,230
523
3,121
5,676
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 6
6,320
632
5,906
7,395
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
ECLTRXD
Bakasura
12
6 / 2 / 1
6,753
675
6,956
11,130
4,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
11
4 / 1 / 2
6,906
691
7,552
6,441
2,967
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
scarples
Athena
9
1 / 0 / 6
5,910
591
4,394
9,495
6,705
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
11
1 / 2 / 2
6,656
666
6,866
11,285
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
15
15
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Lancelot
AlmightyCeeJ
Lancelot
1
6
3
0.42
W
3
1
6
6
W
Bakasura
ECLTRXD
Bakasura
6
2
1
3.25
L
1
2
2
1
L
Eset
Gankooz
Eset
2
4
2
0.75
L
1
1
3
2.5
L
Cernunnos
WolfyWoman
Cernunnos
1
2
1
0.75
W
Sol
4
1
2
5
W
Athena
scarples
Athena
1
0
6
4
W
Thor
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,304
Damage
31,674
40,531
Taken
45,746
19,438
Mitigated
21,846
9,115
Healing
12,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
AlmightyCeeJ
Lancelot
5,125
2,115
0
720
10,310
3,544
0
3,112
6,868
0
27,970
W
5,906
4,030
0
3,448
7,395
2,672
472
4,367
3,028
0
39,342
W
Bakasura
ECLTRXD
Bakasura
6,956
4,671
0
2,909
11,130
4,714
0
4,605
6,525
0
38,553
L
6,449
1,502
0
3,574
8,149
4,762
0
0
7,718
39,669
0
L
Eset
Gankooz
Eset
9,226
1,166
406
1,328
7,649
2,703
0
1,406
5,890
40,168
0
L
4,383
1,676
0
1,881
8,747
6,524
0
4,053
4,556
17,083
0
L
Cernunnos
WolfyWoman
Cernunnos
3,121
1,410
0
1,206
5,676
1,905
0
2,967
2,449
0
25,246
W
Sol
7,552
3,063
0
2,847
6,441
2,967
1,847
1,138
5,303
49,212
9,542
W
Athena
scarples
Athena
4,394
935
0
1,589
9,495
6,705
52
4,281
5,214
20,093
0
W
Thor
6,866
851
0
1,875
11,285
4,788
0
5,667
5,618
0
44,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,659
Gold Earned
32,545
244
Minions Killed
326
0
Camps Cleared
0
1,030,736
Distance Traveled
1,055,792
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,250
525
46
5
0
230,358
0
W
Anhur
6,320
632
79
8
0
180,939
0
W
Bakasura
6,753
675
79
8
0
254,995
0
L
Hera
5,633
563
63
6
0
210,759
2
L
Eset
5,930
593
82
8
0
195,373
0
L
Atlas
5,616
562
20
2
0
221,058
3
L
Cernunnos
5,230
523
33
3
0
173,188
2
W
Sol
6,906
691
94
9
0
189,423
0
W
Athena
5,910
591
20
2
0
237,331
0
W
Thor
6,656
666
54
5
0
193,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role