Player Matchup

Arachne
Arachne
Biglipps
Arachne
Level 157
God Stats
11W - 15L
1,543 SR
Queue Stats
85W - 95L
1,431 Elo+
Party 2
Kukulkan
Kukulkan
Bokunx
Kukulkan
Level 6
God Stats
8W - 10L
1,508 SR
Queue Stats
11W - 14L
1,461 Elo+
Party 2
Charybdis
Charybdis
PhantomDragon30_
Charybdis
Level 5
God Stats
1W - 2L
1,415 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
grown_stem
Cthulhu
Level 59
God Stats
2W - 1L
1,348 SR
Queue Stats
3W - 5L
1,275 Elo+
Party 3
Ymir
Ymir
sneakypantom2
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 46
1,463 SR
1,434 Elo+

VS

Team Averages
Level 48
1,485 SR
1,458 Elo+
Sun Wukong
Sun Wukong
BaconUnderDoor
Sun Wukong
Level 104
God Stats
22W - 11L
1,649 SR
Queue Stats
230W - 180L
1,483 Elo+
Party 1
Neith
Neith
BrownBuffalo
Neith
Level 29
God Stats
4W - 7L
1,294 SR
Queue Stats
71W - 72L
1,457 Elo+
Party 1
Hel
Hel
GigaDaddy
Hel
Level 44
God Stats
23W - 15L
1,595 SR
Queue Stats
159W - 119L
1,500 Elo+
Party 1
Anubis
Anubis
ZMidori
Anubis
Level 34
God Stats
30W - 22L
1,533 SR
Queue Stats
111W - 133L
1,438 Elo+
Solo
Thanatos
Thanatos
shorty112491
Thanatos
Level 29
God Stats
5W - 5L
1,357 SR
Queue Stats
81W - 78L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Biglipps
Arachne
12
2 / 5 / 1
7,147
511
4,574
13,621
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kukulkan
Bokunx
Kukulkan
11
1 / 1 / 1
6,891
492
7,154
4,631
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
10
0 / 5 / 0
6,502
464
5,843
12,578
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
grown_stem
Cthulhu
9
0 / 3 / 1
5,753
411
6,072
12,528
8,534
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

12
2 / 6 / 0
7,142
510
4,194
12,771
11,289
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BaconUnderDoor
Sun Wukong
15
5 / 2 / 1
9,234
660
11,058
13,168
9,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 5
7,527
538
10,014
11,049
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 7
8,131
581
5,413
8,836
7,591
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
ZMidori
Anubis
14
6 / 0 / 2
9,326
666
9,280
6,081
3,055
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
shorty112491
Thanatos
14
3 / 2 / 8
8,510
608
5,903
12,255
5,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
20
20
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BaconUnderDoor
Sun Wukong
5
2
1
2.75
L
Arachne
Biglipps
Arachne
2
5
1
0.5
L
Kukulkan
Bokunx
Kukulkan
1
1
1
1.5
W
3
1
5
5.5
W
3
0
7
6.5
L
Charybdis
0
5
0
0
W
Anubis
ZMidori
Anubis
6
0
2
7
L
Cthulhu
grown_stem
Cthulhu
0
3
1
0.17
W
Thanatos
shorty112491
Thanatos
3
2
8
3.5
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,837
Damage
41,668
56,129
Taken
51,389
29,939
Mitigated
29,773
6,137
Healing
32,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BaconUnderDoor
Sun Wukong
11,058
3,093
0
5,608
13,168
9,649
619
5,299
7,866
0
73,011
L
Arachne
Biglipps
Arachne
4,574
3,294
0
2,053
13,621
4,578
58
3,233
10,388
0
53,767
L
Kukulkan
Bokunx
Kukulkan
7,154
910
0
744
4,631
1,483
19
2,015
2,616
48,415
0
W
10,014
5,754
0
4,978
11,049
4,301
579
2,855
8,194
0
56,742
W
5,413
500
4,360
6,049
8,836
7,591
36
3,099
5,737
31,438
0
L
Charybdis
5,843
2,887
0
1,628
12,578
4,055
1,154
4,350
8,228
0
41,308
W
Anubis
ZMidori
Anubis
9,280
386
0
4,096
6,081
3,055
607
2,994
3,087
72,302
0
L
Cthulhu
grown_stem
Cthulhu
6,072
424
459
823
12,528
8,534
30
3,741
8,787
27,727
0
W
Thanatos
shorty112491
Thanatos
5,903
1,890
0
6,961
12,255
5,177
270
3,170
9,085
0
72,187
L
4,194
1,272
0
430
12,771
11,289
0
1,354
11,417
26,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,435
Gold Earned
42,728
319
Minions Killed
491
0
Camps Cleared
0
1,351,818
Distance Traveled
1,397,620
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,234
660
111
8
0
301,121
2
L
Arachne
7,147
511
89
6
0
318,575
3
L
Kukulkan
6,891
492
99
7
0
277,849
3
W
Neith
7,527
538
106
8
0
241,699
0
W
Hel
8,131
581
33
2
0
302,828
0
L
Charybdis
6,502
464
74
5
0
237,606
2
W
Anubis
9,326
666
140
10
0
250,172
0
L
Cthulhu
5,753
411
21
2
0
285,419
0
W
Thanatos
8,510
608
101
7
0
301,800
0
L
Ymir
7,142
510
36
3
0
232,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role