Player Matchup

Erlang Shen
Erlang Shen
Silver I
ThatRichard
Erlang Shen
Silver I
Level 89
God Stats
0W - 1L
1,716 SR
Queue Stats
72W - 71L
1,145 MMR
Party 1
Charybdis
Charybdis
Silver II
aheitz13
Charybdis
Silver II
Level 66
God Stats
0W - 1L
1,352 SR
Queue Stats
70W - 65L
1,111 MMR
Party 1
Jormungandr
Jormungandr
Silver II
parkgriff
Jormungandr
Silver II
Level 46
God Stats
3W - 6L
1,450 SR
Queue Stats
7W - 12L
1,502 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 67
1,506 SR
1,253 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,531 SR
1,242 MMR
Hera
Hera
Silver IV
Juubert
Hera
Silver IV
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,216 MMR
Party 2
Ymir
Ymir
Bronze III
LaughingAkuma
Ymir
Bronze III
Level 115
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 5L
1,357 MMR
Party 2
Medusa
Medusa
Silver I
SpoiledKILLER
Medusa
Silver I
Level 90
God Stats
2W - 0L
1,844 SR
Queue Stats
45W - 46L
1,155 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ThatRichard
Erlang Shen
13
3 / 7 / 3
10,632
886
9,965
15,245
9,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
aheitz13
Charybdis
12
4 / 8 / 1
10,577
881
5,809
11,290
4,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
parkgriff
Jormungandr
13
1 / 4 / 4
9,554
796
8,150
13,483
12,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
Baba YagaBaron SamediDiscordiaKukulkanBacchus

VS

Bans
AtlasSkadiMartichorasOdinMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Juubert
Hera
13
5 / 4 / 9
10,542
879
7,845
8,092
3,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
6 / 1 / 13
10,630
886
8,399
15,647
18,339
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
8 / 3 / 8
10,872
906
14,328
9,542
4,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
19
19
Deaths
8
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
Juubert
Hera
5
4
9
2.38
W
6
1
13
12.5
W
8
3
8
4
L
Erlang Shen
ThatRichard
Erlang Shen
3
7
3
0.64
L
Charybdis
aheitz13
Charybdis
4
8
1
0.56
L
Jormungandr
parkgriff
Jormungandr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,924
Damage
30,572
40,018
Taken
33,281
26,216
Mitigated
26,510
3,826
Healing
4,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Juubert
Hera
7,845
2,095
0
23
8,092
3,402
1,175
2,061
6,031
36,620
0
W
8,399
1,808
196
3,456
15,647
18,339
207
4,477
11,170
22,539
0
W
14,328
7,466
0
494
9,542
4,769
1,396
1,448
8,094
0
53,450
L
Erlang Shen
ThatRichard
Erlang Shen
9,965
5,079
0
1,933
15,245
9,577
0
7,681
7,564
0
28,864
L
Charybdis
aheitz13
Charybdis
5,809
4,082
0
490
11,290
4,321
15
3,371
7,919
0
35,401
L
Jormungandr
parkgriff
Jormungandr
8,150
1,214
211
1,192
13,483
12,318
0
5,521
7,962
41,381
361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
32,044
107
Minions Killed
137
0
Camps Cleared
0
618,538
Distance Traveled
636,544
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,542
879
57
5
0
208,808
0
W
Ymir
10,630
886
18
2
0
227,018
0
W
Medusa
10,872
906
62
5
0
200,718
0
L
Erlang Shen
10,632
886
31
3
0
210,735
2
L
Charybdis
10,577
881
35
3
0
193,098
4
L
Jormungandr
9,554
796
41
3
0
214,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role