Player Matchup

Shiva
Shiva
 
Shiva
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Forgotten728
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 49L
1,469 Elo+
Party 1
Cliodhna
Cliodhna
HeXxShotgun
Cliodhna
Level 135
God Stats
3W - 0L
1,874 SR
Queue Stats
78W - 61L
1,489 Elo+
Party 1
Hel
Hel
Hefty Lad
Hel
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,527 Elo+
Party 1
Merlin
Merlin
vI IBEASTvI
Merlin
Level 152
God Stats
2W - 1L
1,159 SR
Queue Stats
76W - 59L
1,491 Elo+
Party 1
Team Averages
Level 110
1,507 SR
1,495 Elo+

VS

Team Averages
Level 121
1,502 SR
1,459 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Deatherrius
Anhur
Level 128
God Stats
4W - 2L
1,939 SR
Queue Stats
173W - 178L
1,471 Elo+
Solo
Hel
Hel
OutpatSteakhaus
Hel
Level 121
God Stats
1W - 7L
1,043 SR
Queue Stats
541W - 577L
1,505 Elo+
Party 2
Chronos
Chronos
SoftestJunior
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,362 Elo+
Party 3
Neith
Neith
fromance
Neith
Level 123
God Stats
10W - 10L
1,528 SR
Queue Stats
507W - 518L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 1 / 8
8,201
820
8,234
9,398
8,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
Forgotten728
Hun Batz
12
0 / 4 / 12
7,330
733
7,707
8,553
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
HeXxShotgun
Cliodhna
14
4 / 1 / 9
8,210
821
10,746
9,552
4,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
2 / 1 / 8
7,483
748
3,745
4,737
1,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
3 / 0 / 10
8,528
853
8,593
4,956
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
1 / 3 / 4
6,945
695
7,369
10,999
10,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 3 / 2
8,028
803
5,430
7,003
2,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 3 / 7
6,812
681
3,817
7,595
2,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos
13
0 / 3 / 6
7,280
728
4,665
7,850
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
fromance
Neith
13
2 / 2 / 5
7,509
751
9,121
9,049
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
14
Kills
7
7
Deaths
14
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
8
9
L
Tyr
 
Tyr
1
3
4
1
L
4
3
2
1.67
W
Hun Batz
Forgotten728
Hun Batz
0
4
12
1.5
W
Cliodhna
HeXxShotgun
Cliodhna
4
1
9
8.5
W
2
1
8
6
L
0
3
7
1.17
L
Chronos
0
3
6
1
L
Neith
fromance
Neith
2
2
5
2.25
W
Merlin
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,025
Damage
30,402
37,196
Taken
42,496
20,905
Mitigated
22,254
14,880
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,234
367
1,112
879
9,398
8,579
194
2,782
6,616
2,803
13,526
L
Tyr
 
Tyr
7,369
299
458
1,488
10,999
10,565
0
3,955
7,044
4,695
8,448
L
5,430
2,294
1,047
755
7,003
2,726
252
2,111
4,892
0
11,586
W
Hun Batz
Forgotten728
Hun Batz
7,707
1,020
540
539
8,553
4,264
0
3,077
5,476
0
16,914
W
Cliodhna
HeXxShotgun
Cliodhna
10,746
139
1,852
2,382
9,552
4,244
532
3,360
6,192
0
16,776
W
3,745
454
4,353
1,982
4,737
1,781
442
1,050
3,687
8,058
0
L
3,817
248
6,769
2,760
7,595
2,694
0
2,576
5,019
6,557
0
L
Chronos
4,665
1,273
1,394
919
7,850
2,902
332
1,911
5,939
18,408
0
L
Neith
fromance
Neith
9,121
630
145
1,095
9,049
3,367
0
3,473
5,576
0
22,945
W
Merlin
8,593
503
408
833
4,956
2,037
668
1,593
3,363
26,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,752
Gold Earned
36,574
104
Minions Killed
105
0
Camps Cleared
0
974,120
Distance Traveled
923,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,201
820
15
2
0
189,676
0
L
Tyr
6,945
695
10
1
0
163,273
0
L
Anhur
8,028
803
13
1
0
175,181
0
W
Hun Batz
7,330
733
19
2
0
192,361
0
W
Cliodhna
8,210
821
15
2
0
229,738
0
W
Hel
7,483
748
8
1
0
189,889
0
L
Hel
6,812
681
12
1
0
191,158
0
L
Chronos
7,280
728
36
4
0
199,128
0
L
Neith
7,509
751
34
3
0
195,240
0
W
Merlin
8,528
853
47
5
0
172,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role