Player Matchup

Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Sebavicc
Fafnir
Level 118
God Stats
0W - 2L
1,722 SR
Queue Stats
45W - 52L
1,484 Elo+
Solo
Surtr
Surtr
Testickler2213
Surtr
Level 17
God Stats
0W - 2L
1,480 SR
Queue Stats
8W - 17L
1,443 Elo+
Party 1
Chronos
Chronos
canguro-hosco082
Chronos
Level 102
God Stats
15W - 10L
1,564 SR
Queue Stats
721W - 704L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
reddeath1993
Ah Muzen Cab
Level 36
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 80
1,541 SR
1,483 Elo+

VS

Team Averages
Level 148
1,582 SR
1,512 Elo+
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Maquiavélico
Ah Puch
Level 159
God Stats
154W - 155L
1,520 SR
Queue Stats
255W - 237L
1,535 Elo+
Solo
Ares
Ares
Marik1045
Ares
Level 154
God Stats
8W - 10L
1,562 SR
Queue Stats
245W - 222L
1,505 Elo+
Solo
Apollo
Apollo
needalight_
Apollo
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 128L
1,518 Elo+
Party 2
Bastet
Bastet
xDuby 420
Bastet
Level 144
God Stats
4W - 1L
1,829 SR
Queue Stats
512W - 511L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 2 / 0
3,307
661
2,046
5,006
1,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
Sebavicc
Fafnir
5
0 / 1 / 0
3,716
743
1,099
4,112
3,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 3 / 0
3,148
630
2,100
4,849
3,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 1 / 0
2,641
528
0
893
209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
reddeath1993
Ah Muzen Cab
5
0 / 2 / 0
3,059
612
1,879
3,928
1,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
2 / 0 / 1
4,276
855
2,766
4,949
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
6
0 / 0 / 1
3,821
764
1,195
1,528
387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
6
1 / 0 / 2
3,853
771
1,941
4,350
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
6
2 / 0 / 2
3,822
764
1,823
2,446
697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
xDuby 420
Bastet
7
3 / 0 / 0
4,194
839
2,078
3,837
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
8
9
Deaths
0
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
2
0
0
W
Surtr
 
Surtr
2
0
1
2.5
W
Ah Puch
0
0
1
0.5
W
Ares
1
0
2
2
L
Fafnir
Sebavicc
Fafnir
0
1
0
0
L
0
3
0
0
L
0
1
0
0
W
Apollo
2
0
2
3
L
Ah Muzen Cab
reddeath1993
Ah Muzen Cab
0
2
0
0
W
Bastet
xDuby 420
Bastet
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,124
Damage
9,803
18,788
Taken
17,110
9,403
Mitigated
6,943
4,511
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,046
968
0
914
5,006
1,410
0
1,149
3,857
0
15,445
W
Surtr
 
Surtr
2,766
1,618
0
1,626
4,949
1,979
199
50
4,899
322
22,259
W
Ah Puch
1,195
0
0
1,293
1,528
387
435
0
1,528
20,783
0
W
Ares
1,941
76
0
2,001
4,350
2,809
0
410
3,940
10,334
0
L
Fafnir
Sebavicc
Fafnir
1,099
297
0
1,527
4,112
3,111
0
363
3,749
8,674
0
L
2,100
1,042
0
1,066
4,849
3,539
0
74
4,775
173
11,606
L
0
0
0
129
893
209
0
308
585
1,688
0
W
Apollo
1,823
1,231
0
613
2,446
697
15
532
1,914
0
16,858
L
Ah Muzen Cab
reddeath1993
Ah Muzen Cab
1,879
985
0
875
3,928
1,134
0
1,349
2,579
0
12,346
W
Bastet
xDuby 420
Bastet
2,078
683
0
1,003
3,837
1,071
0
157
3,680
0
19,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,871
Gold Earned
19,966
88
Minions Killed
147
0
Camps Cleared
0
490,405
Distance Traveled
541,221
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,307
661
31
6
0
136,522
0
W
Surtr
4,276
855
36
7
0
102,862
0
W
Ah Puch
3,821
764
30
6
0
114,143
0
W
Ares
3,853
771
11
2
0
110,519
0
L
Fafnir
3,716
743
14
3
0
95,606
0
L
Surtr
3,148
630
16
3
0
120,642
1
L
Chronos
2,641
528
6
1
0
29,212
0
W
Apollo
3,822
764
41
8
0
97,118
2
L
Ah Muzen Cab
3,059
612
21
4
0
108,423
0
W
Bastet
4,194
839
29
6
0
116,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role