Player Matchup

Odin
Odin
Banshe11
Odin
Level 23
God Stats
28W - 32L
1,409 SR
Queue Stats
28W - 32L
1,373 Elo+
Party 3
Maman Brigitte
Maman Brigitte
BradHell
Maman Brigitte
Level 128
God Stats
1W - 2L
1,293 SR
Queue Stats
88W - 86L
1,449 Elo+
Party 3
Jing Wei
Jing Wei
Chaoslink245
Jing Wei
Level 68
God Stats
12W - 17L
1,520 SR
Queue Stats
47W - 58L
1,382 Elo+
Party 3
Ix Chel
Ix Chel
DDyfrha
Ix Chel
Level 158
God Stats
2W - 3L
1,789 SR
Queue Stats
288W - 273L
1,531 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xXBrotatoChipXx
Kumbhakarna
Level 23
God Stats
0W - 3L
1,438 SR
Queue Stats
30W - 32L
1,556 Elo+
Party 1
Team Averages
Level 80
1,490 SR
1,458 Elo+

VS

Team Averages
Level 74
1,550 SR
1,426 Elo+
Cupid
Cupid
MexicanDough
Cupid
Level 137
God Stats
3W - 3L
1,465 SR
Queue Stats
24W - 33L
1,365 Elo+
Party 2
Ravana
Ravana
TAiyaki000
Ravana
Level 47
God Stats
4W - 3L
1,538 SR
Queue Stats
198W - 217L
1,481 Elo+
Solo
Odin
Odin
Tylericious
Odin
Level 157
God Stats
6W - 5L
1,552 SR
Queue Stats
31W - 38L
1,454 Elo+
Party 2
Persephone
Persephone
caIpaI
Persephone
Level 15
God Stats
6W - 7L
1,479 SR
Queue Stats
24W - 32L
1,378 Elo+
Party 2
Scylla
Scylla
stepunnie
Scylla
Level 16
God Stats
8W - 3L
1,717 SR
Queue Stats
29W - 37L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
0 / 2 / 5
9,354
935
9,502
10,754
12,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maman Brigitte
BradHell
Maman Brigitte
15
3 / 7 / 4
10,413
1,041
12,055
16,000
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Chaoslink245
Jing Wei
16
2 / 2 / 5
10,236
1,024
7,342
10,574
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
DDyfrha
Ix Chel
15
2 / 1 / 4
9,962
996
10,101
6,007
2,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
xXBrotatoChipXx
Kumbhakarna
15
2 / 1 / 2
9,816
982
3,586
7,320
8,361
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

211

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 5
12,027
1,203
17,424
9,203
4,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
TAiyaki000
Ravana
16
1 / 1 / 9
10,580
1,058
7,806
6,701
6,641
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 2 / 7
10,713
1,071
8,897
14,804
15,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Persephone
caIpaI
Persephone
16
0 / 1 / 8
9,838
984
4,271
5,530
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
stepunnie
Scylla
16
1 / 3 / 4
9,516
952
8,141
8,578
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
9
Kills
13
13
Deaths
9
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Odin
0
2
5
1.25
L
Maman Brigitte
BradHell
Maman Brigitte
3
7
4
0.71
L
Jing Wei
Chaoslink245
Jing Wei
2
2
5
2.25
L
Ix Chel
DDyfrha
Ix Chel
2
1
4
4
W
7
2
5
4.75
W
Ravana
TAiyaki000
Ravana
1
1
9
5.5
W
4
2
7
3.75
W
Persephone
caIpaI
Persephone
0
1
8
4
W
Scylla
stepunnie
Scylla
1
3
4
1
L
Kumbhakarna
xXBrotatoChipXx
Kumbhakarna
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,586
Damage
46,539
50,655
Taken
44,816
35,873
Mitigated
32,333
3,960
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
9,502
207
0
349
10,754
12,408
0
3,138
7,291
0
11,778
L
Maman Brigitte
BradHell
Maman Brigitte
12,055
381
0
0
16,000
7,170
0
4,259
11,505
27,220
0
L
Jing Wei
Chaoslink245
Jing Wei
7,342
6,317
0
1,580
10,574
5,397
0
1,757
8,586
0
32,407
L
Ix Chel
DDyfrha
Ix Chel
10,101
795
1,156
875
6,007
2,537
0
579
5,338
29,920
0
W
17,424
10,478
2,110
2,412
9,203
4,698
0
4,371
4,597
0
47,550
W
Ravana
TAiyaki000
Ravana
7,806
1,210
0
1,241
6,701
6,641
0
4,523
2,128
0
28,664
W
8,897
605
264
1,497
14,804
15,193
0
9,495
5,013
0
16,709
W
Persephone
caIpaI
Persephone
4,271
759
0
492
5,530
2,432
0
1,944
3,336
19,479
0
W
Scylla
stepunnie
Scylla
8,141
598
0
38
8,578
3,369
0
5,409
3,081
18,701
0
L
Kumbhakarna
xXBrotatoChipXx
Kumbhakarna
3,586
115
0
0
7,320
8,361
0
2,679
4,472
18,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,781
Gold Earned
52,674
177
Minions Killed
225
4
Camps Cleared
11
1,054,362
Distance Traveled
1,002,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,354
935
11
1
1
229,500
0
L
Maman Brigitte
10,413
1,041
34
3
1
211,586
0
L
Jing Wei
10,236
1,024
64
6
0
207,858
0
L
Ix Chel
9,962
996
39
4
0
213,671
0
W
Cupid
12,027
1,203
72
7
2
190,171
0
W
Ravana
10,580
1,058
44
4
6
211,204
0
W
Odin
10,713
1,071
16
2
0
203,020
0
W
Persephone
9,838
984
54
5
1
203,903
0
W
Scylla
9,516
952
39
4
2
193,778
0
L
Kumbhakarna
9,816
982
29
3
2
191,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role