Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sol
Sol
Chambeh3
Sol
Level 130
God Stats
2W - 3L
1,337 SR
Queue Stats
165W - 156L
1,461 Elo+
Party 4
Ullr
Ullr
Noiegoats
Ullr
Level 114
God Stats
3W - 4L
1,686 SR
Queue Stats
101W - 88L
1,582 Elo+
Party 3
Shiva
Shiva
cgthanatos
Shiva
Level 114
God Stats
1W - 3L
1,310 SR
Queue Stats
119W - 115L
1,455 Elo+
Party 4
Hera
Hera
xXLostwoodXx
Hera
Level 47
God Stats
2W - 2L
1,569 SR
Queue Stats
124W - 97L
1,517 Elo+
Party 3
Team Averages
Level 105
1,480 SR
1,503 Elo+

VS

Team Averages
Level 93
1,457 SR
1,471 Elo+
Cupid
Cupid
Brago
Cupid
Level 170
God Stats
0W - 2L
1,322 SR
Queue Stats
89W - 73L
1,527 Elo+
Party 2
Ares
Ares
D3van4892
Ares
Level 63
God Stats
2W - 3L
1,665 SR
Queue Stats
14W - 28L
1,379 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
I Am GOD8953
Morgan Le Fay
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
212W - 217L
1,498 Elo+
Solo
Mercury
Mercury
PingPong747359
Mercury
Level 29
God Stats
0W - 1L
1,624 SR
Queue Stats
5W - 6L
1,440 Elo+
Party 1
Poseidon
Poseidon
Zark90
Poseidon
Level 79
God Stats
1W - 3L
1,172 SR
Queue Stats
148W - 122L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 1 / 2
7,605
585
6,666
11,635
5,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 7
8,058
620
9,795
7,333
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
12
0 / 2 / 5
7,238
557
6,258
8,676
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
11
4 / 2 / 4
7,047
542
8,657
11,690
7,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 0 / 0
10,071
775
11,066
9,453
5,001
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Brago
Cupid
10
0 / 3 / 0
5,869
451
5,292
9,955
3,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
10
1 / 7 / 2
6,096
469
6,351
16,625
14,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
I Am GOD8953
Morgan Le Fay
11
0 / 4 / 0
6,244
480
6,099
12,556
5,287
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 1
6,476
498
2,611
10,185
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Zark90
Poseidon
11
3 / 3 / 2
6,657
512
6,741
8,727
2,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
5
5
Deaths
19
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
1
2
3
L
Cupid
Brago
Cupid
0
3
0
0
W
3
0
7
6.5
L
Ares
1
7
2
0.29
L
Morgan Le Fay
I Am GOD8953
Morgan Le Fay
0
4
0
0
W
Ullr
0
2
5
1.25
L
1
2
1
0.75
L
Poseidon
Zark90
Poseidon
3
3
2
1.33
W
Shiva
4
2
4
3
W
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,442
Damage
27,094
48,787
Taken
58,048
23,489
Mitigated
29,135
16,641
Healing
10,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,666
1,076
0
2,186
11,635
5,209
766
2,479
9,156
0
58,613
L
Cupid
Brago
Cupid
5,292
2,770
54
3,226
9,955
3,554
0
5,393
4,238
0
39,323
W
9,795
3,400
0
2,807
7,333
2,557
1,892
1,820
5,513
52,069
1,535
L
Ares
6,351
317
0
1,389
16,625
14,000
0
4,461
11,826
20,538
0
L
Morgan Le Fay
I Am GOD8953
Morgan Le Fay
6,099
1,103
0
5,736
12,556
5,287
0
6,715
5,841
48,087
0
W
Ullr
6,258
1,954
0
1,692
8,676
3,476
0
4,569
4,107
0
52,168
L
2,611
1,656
0
0
10,185
3,611
0
2,558
7,627
0
39,275
L
Poseidon
Zark90
Poseidon
6,741
966
0
500
8,727
2,683
0
1,525
7,172
39,450
0
W
Shiva
8,657
1,450
330
1,528
11,690
7,246
1,089
5,794
5,896
896
22,675
W
11,066
1,807
0
8,098
9,453
5,001
266
4,529
4,924
90,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
31,342
433
Minions Killed
280
0
Camps Cleared
0
1,310,614
Distance Traveled
1,347,649
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,605
585
87
7
0
299,551
0
L
Cupid
5,869
451
68
5
0
253,101
3
W
Sol
8,058
620
88
7
0
255,540
0
L
Ares
6,096
469
17
1
0
267,335
3
L
Morgan Le Fay
6,244
480
81
6
0
234,608
1
W
Ullr
7,238
557
83
6
0
240,672
1
L
Mercury
6,476
498
56
4
0
349,133
0
L
Poseidon
6,657
512
58
4
0
243,472
3
W
Shiva
7,047
542
21
2
0
262,971
0
W
Hera
10,071
775
154
12
0
251,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role