Player Matchup

Fafnir
Fafnir
LittleTofuMan36
Fafnir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
Tank134
Guan Yu
Level 120
God Stats
1W - 0L
1,730 SR
Queue Stats
16W - 14L
1,505 Elo+
Party 1
Kukulkan
Kukulkan
scarypumkin
Kukulkan
Level 102
God Stats
1W - 1L
1,357 SR
Queue Stats
7W - 6L
1,563 Elo+
Party 1
Team Averages
Level 122
1,529 SR
1,497 Elo+

VS

Team Averages
Level 101
1,576 SR
1,454 Elo+
Danzaburou
Danzaburou
SaulFelagund21
Danzaburou
Level 117
God Stats
1W - 1L
1,761 SR
Queue Stats
66W - 62L
1,486 Elo+
Solo
Nike
Nike
SecondRatePanda
Nike
Level 91
God Stats
2W - 4L
1,489 SR
Queue Stats
21W - 26L
1,400 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SykoNex
Maman Brigitte
Level 95
God Stats
1W - 3L
1,478 SR
Queue Stats
16W - 20L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 7
13,048
816
11,956
18,543
23,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
Tank134
Guan Yu
14
2 / 3 / 6
11,817
739
9,812
18,772
18,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
scarypumkin
Kukulkan
15
5 / 3 / 4
13,022
814
18,348
9,787
4,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SaulFelagund21
Danzaburou
14
2 / 5 / 3
11,527
720
11,070
14,531
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 2 / 3
10,988
687
14,088
17,783
16,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
SykoNex
Maman Brigitte
14
2 / 5 / 4
11,656
729
11,641
16,612
9,664
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
5
6
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
Danzaburou
SaulFelagund21
Danzaburou
2
5
3
0.7
L
1
2
3
1.25
L
Maman Brigitte
SykoNex
Maman Brigitte
2
5
4
0.8
W
Guan Yu
Tank134
Guan Yu
2
3
6
1.67
W
Kukulkan
scarypumkin
Kukulkan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,116
Damage
36,799
47,102
Taken
48,926
46,123
Mitigated
32,106
20,835
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,956
3,476
0
9,585
18,543
23,277
874
4,979
13,564
34,801
0
L
Danzaburou
SaulFelagund21
Danzaburou
11,070
4,764
0
4,041
14,531
5,518
1,300
9,512
4,501
0
61,805
L
14,088
911
0
633
17,783
16,924
194
11,947
5,616
206
35,745
L
Maman Brigitte
SykoNex
Maman Brigitte
11,641
469
0
4,412
16,612
9,664
224
7,781
8,196
47,422
0
W
Guan Yu
Tank134
Guan Yu
9,812
1,174
2,717
7,654
18,772
18,442
846
5,854
12,918
0
22,580
W
Kukulkan
scarypumkin
Kukulkan
18,348
1,030
0
879
9,787
4,404
1,271
2,357
7,430
80,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,887
Gold Earned
34,171
161
Minions Killed
163
0
Camps Cleared
0
918,197
Distance Traveled
866,239
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,048
816
23
1
0
310,286
1
L
Danzaburou
11,527
720
87
5
0
251,500
0
L
Nike
10,988
687
22
1
0
322,414
0
L
Maman Brigitte
11,656
729
54
3
0
292,325
0
W
Guan Yu
11,817
739
27
2
0
323,667
0
W
Kukulkan
13,022
814
111
7
0
284,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role