Player Matchup

Hercules
Hercules
FH Fanis
Hercules
Level 126
God Stats
6W - 3L
1,839 SR
Queue Stats
500W - 517L
1,443 Elo+
Solo
Eset
Eset
Robinrinko
Eset
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,360 Elo+
Party 1
Arachne
Arachne
TheBodaciousBen
Arachne
Level 86
God Stats
2W - 4L
1,452 SR
Queue Stats
45W - 74L
1,382 Elo+
Party 1
He Bo
He Bo
heyhihallie
He Bo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 68L
1,384 Elo+
Party 1
Artemis
Artemis
karkens12
Artemis
Level 137
God Stats
0W - 1L
1,708 SR
Queue Stats
40W - 70L
1,377 Elo+
Party 1
Team Averages
Level 123
1,600 SR
1,389 Elo+

VS

Team Averages
Level 93
1,520 SR
1,470 Elo+
Eset
Eset
 
Eset
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Dravock
Heimdallr
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
283W - 292L
1,424 Elo+
Party 3
Ah Puch
Ah Puch
Pazuzu1500
Ah Puch
Level 92
God Stats
11W - 5L
1,538 SR
Queue Stats
315W - 270L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
Rain223
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 263L
1,488 Elo+
Party 2
Poseidon
Poseidon
tashia_jones
Poseidon
Level 79
God Stats
5W - 2L
1,563 SR
Queue Stats
197W - 221L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FH Fanis
Hercules
8
0 / 4 / 2
6,513
543
3,489
8,386
8,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 8 / 5
7,812
651
6,562
11,417
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 8 / 2
9,518
793
10,183
14,880
8,274
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 5 / 3
8,869
739
6,063
10,196
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
karkens12
Artemis
14
1 / 8 / 7
7,971
664
8,621
13,868
5,686
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
10 / 3 / 16
11,091
924
13,196
14,815
7,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Dravock
Heimdallr
16
5 / 5 / 22
9,711
809
10,518
13,728
8,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
Pazuzu1500
Ah Puch
18
9 / 1 / 20
11,271
939
16,125
7,310
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Rain223
Kuzenbo
14
1 / 4 / 21
9,746
812
5,387
15,805
23,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
tashia_jones
Poseidon
17
8 / 2 / 13
10,252
854
8,614
7,743
3,570
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
125
12
Kills
33
33
Deaths
15
19
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
10
3
16
6
W
Heimdallr
Dravock
Heimdallr
5
5
22
3.2
L
Hercules
FH Fanis
Hercules
0
4
2
0.25
W
Ah Puch
Pazuzu1500
Ah Puch
9
1
20
19
W
Kuzenbo
Rain223
Kuzenbo
1
4
21
2.88
L
1
8
5
0.44
L
7
8
2
1
L
3
5
3
0.9
L
Artemis
karkens12
Artemis
1
8
7
0.56
W
Poseidon
tashia_jones
Poseidon
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,918
Damage
53,840
58,747
Taken
59,401
32,033
Mitigated
46,662
7,113
Healing
15,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,196
748
2,467
4,722
14,815
7,164
1,279
3,162
11,653
28,760
0
W
Heimdallr
Dravock
Heimdallr
10,518
4,084
1,298
1,492
13,728
8,174
2,220
3,662
10,066
0
19,383
L
Hercules
FH Fanis
Hercules
3,489
347
173
1,466
8,386
8,776
0
4,712
3,674
0
4,393
W
Ah Puch
Pazuzu1500
Ah Puch
16,125
248
1,273
1,625
7,310
3,981
1,740
1,699
5,611
37,522
0
W
Kuzenbo
Rain223
Kuzenbo
5,387
1,709
694
1,523
15,805
23,773
371
2,239
13,566
10,660
0
L
6,562
242
72
289
11,417
5,462
0
7,918
3,499
16,460
0
L
10,183
6,272
81
1,648
14,880
8,274
0
9,730
5,150
0
17,089
L
6,063
178
662
1,376
10,196
3,835
0
9,059
1,137
23,255
0
L
Artemis
karkens12
Artemis
8,621
952
291
1,055
13,868
5,686
0
11,903
1,965
0
19,905
W
Poseidon
tashia_jones
Poseidon
8,614
1,518
556
252
7,743
3,570
1,992
1,863
5,880
25,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,683
Gold Earned
52,071
95
Minions Killed
149
0
Camps Cleared
0
928,066
Distance Traveled
1,039,091
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,091
924
35
3
0
208,459
0
W
Heimdallr
9,711
809
23
2
0
182,220
0
L
Hercules
6,513
543
1
0
0
95,972
0
W
Ah Puch
11,271
939
52
4
0
231,832
0
W
Kuzenbo
9,746
812
8
1
0
207,881
0
L
Eset
7,812
651
20
2
0
180,334
0
L
Arachne
9,518
793
15
1
0
240,527
0
L
He Bo
8,869
739
36
3
0
220,980
0
L
Artemis
7,971
664
23
2
0
190,253
0
W
Poseidon
10,252
854
31
3
0
208,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role