Player Matchup

Bacchus
Bacchus
EZdora
Bacchus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 8L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
Saborosa
Jing Wei
Level 104
God Stats
3W - 0L
1,670 SR
Queue Stats
75W - 27L
1,832 Elo+
Party 1
Thoth
Thoth
aTetaDoOkynawa
Thoth
Level 34
God Stats
2W - 0L
1,841 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Team Averages
Level 75
1,670 SR
1,615 Elo+

VS

Team Averages
Level 124
1,612 SR
1,527 Elo+
Heimdallr
Heimdallr
Agustin186
Heimdallr
Level 79
God Stats
3W - 3L
1,603 SR
Queue Stats
18W - 23L
1,505 Elo+
Party 2
Scylla
Scylla
PatrickOp
Scylla
Level 164
God Stats
2W - 1L
1,598 SR
Queue Stats
71W - 80L
1,521 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheVicctor
Cu Chulainn
Level 129
God Stats
1W - 3L
1,636 SR
Queue Stats
117W - 71L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EZdora
Bacchus
12
3 / 4 / 14
10,244
788
6,843
13,114
15,885
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Saborosa
Jing Wei
14
8 / 0 / 10
11,415
878
16,228
15,514
6,558
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
9 / 0 / 10
12,346
950
23,337
6,198
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Agustin186
Heimdallr
11
1 / 8 / 2
8,727
671
6,486
15,948
4,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
PatrickOp
Scylla
12
1 / 5 / 3
9,314
716
8,542
18,763
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TheVicctor
Cu Chulainn
9
1 / 7 / 1
8,080
622
5,964
13,960
10,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
3
4
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Agustin186
Heimdallr
1
8
2
0.25
W
Bacchus
EZdora
Bacchus
3
4
14
2.5
L
Scylla
PatrickOp
Scylla
1
5
3
0.5
W
Jing Wei
Saborosa
Jing Wei
8
0
10
13
L
Cu Chulainn
TheVicctor
Cu Chulainn
1
7
1
0.21
W
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
20,992
34,826
Taken
48,671
24,697
Mitigated
18,947
6,577
Healing
3,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Agustin186
Heimdallr
6,486
3,362
0
422
15,948
4,306
0
9,576
6,372
0
23,895
W
Bacchus
EZdora
Bacchus
6,843
1,006
0
2,627
13,114
15,885
60
2,175
10,914
16,293
0
L
Scylla
PatrickOp
Scylla
8,542
924
0
2,576
18,763
3,791
0
12,799
5,964
43,728
0
W
Jing Wei
Saborosa
Jing Wei
16,228
14,527
0
2,811
15,514
6,558
1,980
5,554
9,929
0
61,003
L
Cu Chulainn
TheVicctor
Cu Chulainn
5,964
249
0
623
13,960
10,850
0
8,346
5,614
0
15,594
W
23,337
281
0
1,139
6,198
2,254
672
1,003
5,192
75,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
26,121
170
Minions Killed
112
0
Camps Cleared
0
799,468
Distance Traveled
570,273
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,727
671
33
3
0
210,151
0
W
Bacchus
10,244
788
13
1
0
251,956
3
L
Scylla
9,314
716
62
5
0
198,034
0
W
Jing Wei
11,415
878
60
5
0
281,438
0
L
Cu Chulainn
8,080
622
17
1
0
162,088
1
W
Thoth
12,346
950
97
7
0
266,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role