Player Matchup

Artemis
Artemis
F3LIPA0
Artemis
Level 17
God Stats
1W - 3L
1,262 SR
Queue Stats
14W - 31L
1,237 Elo+
Party 2
Ao Kuang
Ao Kuang
ThisIsTopSecret
Ao Kuang
Level 127
God Stats
23W - 30L
1,383 SR
Queue Stats
386W - 430L
1,485 Elo+
Party 3
Janus
Janus
XxJhouwWxX
Janus
Level 144
God Stats
6W - 14L
1,351 SR
Queue Stats
327W - 402L
1,328 Elo+
Party 2
Jormungandr
Jormungandr
samucagamer6784
Jormungandr
Level 129
God Stats
18W - 30L
1,374 SR
Queue Stats
172W - 208L
1,346 Elo+
Party 2
Surtr
Surtr
theBR0WNiE
Surtr
Level 138
God Stats
14W - 30L
1,365 SR
Queue Stats
718W - 786L
1,443 Elo+
Party 3
Team Averages
Level 111
1,347 SR
1,368 Elo+

VS

Team Averages
Level 89
1,511 SR
1,432 Elo+
Anhur
Anhur
MotherOfRavens
Anhur
Level 45
God Stats
5W - 3L
1,553 SR
Queue Stats
117W - 185L
1,366 Elo+
Solo
Odin
Odin
Xx Ansatsu xX
Odin
Level 133
God Stats
4W - 4L
1,504 SR
Queue Stats
151W - 154L
1,496 Elo+
Solo
Atlas
Atlas
devikuroy
Atlas
Level 106
God Stats
6W - 5L
1,516 SR
Queue Stats
362W - 361L
1,483 Elo+
Party 1
Nu Wa
Nu Wa
drakusnier
Nu Wa
Level 125
God Stats
9W - 5L
1,687 SR
Queue Stats
428W - 399L
1,489 Elo+
Party 1
He Bo
He Bo
yurifaggin69
He Bo
Level 35
God Stats
3W - 3L
1,295 SR
Queue Stats
44W - 55L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
F3LIPA0
Artemis
6
0 / 3 / 0
3,834
479
1,261
4,164
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
8
0 / 0 / 0
4,663
583
1,394
4,608
1,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
9
0 / 0 / 0
4,311
539
1,738
1,939
532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
samucagamer6784
Jormungandr
1
0 / 0 / 0
1,542
193
0
224
72
Surtr
10
2 / 0 / 0
5,741
718
2,030
5,842
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
4,446
556
1,381
2,704
885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
4,575
572
2,319
4,374
1,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Atlas
devikuroy
Atlas
6
2 / 0 / 0
4,692
587
1,355
2,821
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
9
1 / 0 / 1
5,042
630
2,555
3,026
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 0 / 2
4,376
547
682
3,464
1,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
3
3
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
F3LIPA0
Artemis
0
3
0
0
W
0
0
3
1.5
L
Ao Kuang
0
0
0
0
W
0
2
0
0
L
Janus
0
0
0
0
W
Atlas
devikuroy
Atlas
2
0
0
2
W
Nu Wa
1
0
1
1.5
L
Jormungandr
samucagamer6784
Jormungandr
0
0
0
0
L
Surtr
2
0
0
2
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,423
Damage
8,292
16,777
Taken
16,389
5,799
Mitigated
6,046
6,667
Healing
5,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
F3LIPA0
Artemis
1,261
320
85
797
4,164
1,239
0
2,463
1,631
0
9,467
W
1,381
786
0
462
2,704
885
404
706
1,998
0
22,509
L
Ao Kuang
1,394
253
0
1,827
4,608
1,389
0
292
4,286
35,667
290
W
2,319
494
0
109
4,374
1,479
0
93
4,281
0
28,414
L
Janus
1,738
54
0
728
1,939
532
0
910
955
28,684
0
W
Atlas
devikuroy
Atlas
1,355
498
99
1,464
2,821
1,660
0
189
2,632
9,993
0
W
Nu Wa
2,555
478
0
896
3,026
995
0
1,625
1,401
30,864
0
L
Jormungandr
samucagamer6784
Jormungandr
0
0
0
0
224
72
0
194
0
0
0
L
Surtr
2,030
797
0
3,230
5,842
2,567
0
499
5,313
1,161
40,554
W
682
159
0
1,977
3,464
1,027
0
612
2,852
22,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,091
Gold Earned
23,131
203
Minions Killed
214
0
Camps Cleared
0
661,418
Distance Traveled
751,391
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,834
479
18
2
0
154,665
0
W
Anhur
4,446
556
36
5
0
143,195
5
L
Ao Kuang
4,663
583
66
8
0
177,334
3
W
Odin
4,575
572
57
7
0
142,098
2
L
Janus
4,311
539
41
5
0
168,439
1
W
Atlas
4,692
587
13
2
0
136,703
0
W
Nu Wa
5,042
630
64
8
0
162,002
0
L
Jormungandr
1,542
193
0
0
0
0
0
L
Surtr
5,741
718
78
10
0
160,980
2
W
He Bo
4,376
547
44
6
0
167,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role