Player Matchup

Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
F1owlik3a1r
Set
Level 103
God Stats
8W - 8L
1,606 SR
Queue Stats
72W - 67L
1,553 Elo+
Party 3
Cthulhu
Cthulhu
NH2L4048
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,482 Elo+
Party 3
Baron Samedi
Baron Samedi
StarEmpty1
Baron Samedi
Level 118
God Stats
1W - 1L
1,568 SR
Queue Stats
65W - 56L
1,634 Elo+
Party 3
Ullr
Ullr
hawkeyes132
Ullr
Level 117
God Stats
21W - 23L
1,516 SR
Queue Stats
530W - 525L
1,459 Elo+
Solo
Team Averages
Level 94
1,538 SR
1,526 Elo+

VS

Team Averages
Level 85
1,551 SR
1,501 Elo+
Morgan Le Fay
Morgan Le Fay
Bearded_SHEP
Morgan Le Fay
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 106L
1,563 Elo+
Party 2
Achilles
Achilles
CrabbCakes
Achilles
Level 88
God Stats
5W - 5L
1,770 SR
Queue Stats
124W - 110L
1,578 Elo+
Party 1
Janus
Janus
ImKindaTrolling
Janus
Level 117
God Stats
10W - 14L
1,529 SR
Queue Stats
344W - 317L
1,561 Elo+
Party 1
Thanatos
Thanatos
MetroBop-it
Thanatos
Level 104
God Stats
13W - 19L
1,457 SR
Queue Stats
160W - 158L
1,553 Elo+
Party 1
Chernobog
Chernobog
Staleymane20
Chernobog
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
4 / 2 / 1
9,973
712
11,883
16,218
9,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
6 / 0 / 3
8,930
638
9,739
11,471
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
NH2L4048
Cthulhu
12
1 / 3 / 7
7,952
568
6,414
12,605
9,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
StarEmpty1
Baron Samedi
14
5 / 2 / 5
8,775
627
9,697
8,081
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
5 / 0 / 0
8,819
630
7,543
9,291
3,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bearded_SHEP
Morgan Le Fay
11
0 / 4 / 0
6,457
461
4,476
11,965
7,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
CrabbCakes
Achilles
11
3 / 4 / 1
6,633
474
8,481
16,781
12,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 5 / 1
7,476
534
7,481
9,387
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
MetroBop-it
Thanatos
12
2 / 5 / 3
6,829
488
7,275
14,625
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chernobog
Staleymane20
Chernobog
11
1 / 3 / 1
6,690
478
4,928
9,573
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
7
7
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
2
1
2.25
L
Morgan Le Fay
Bearded_SHEP
Morgan Le Fay
0
4
0
0
L
Achilles
CrabbCakes
Achilles
3
4
1
0.88
W
6
0
3
7.5
L
1
5
1
0.3
L
Thanatos
MetroBop-it
Thanatos
2
5
3
0.7
W
Cthulhu
NH2L4048
Cthulhu
1
3
7
1.5
L
Chernobog
Staleymane20
Chernobog
1
3
1
0.5
W
Baron Samedi
StarEmpty1
Baron Samedi
5
2
5
3.75
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,276
Damage
32,641
57,666
Taken
62,331
33,156
Mitigated
33,449
17,882
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,883
2,648
0
5,513
16,218
9,570
84
4,556
11,662
0
76,646
L
Morgan Le Fay
Bearded_SHEP
Morgan Le Fay
4,476
739
0
3,856
11,965
7,777
0
0
11,965
40,281
0
L
Achilles
CrabbCakes
Achilles
8,481
873
0
3,116
16,781
12,731
0
5,822
10,959
0
26,992
W
9,739
4,758
0
3,015
11,471
6,167
122
1,159
10,312
0
87,565
L
7,481
539
0
765
9,387
3,277
0
4,572
4,815
58,456
0
L
Thanatos
MetroBop-it
Thanatos
7,275
2,565
0
6,138
14,625
5,925
0
4,219
10,406
0
48,401
W
Cthulhu
NH2L4048
Cthulhu
6,414
490
1,717
1,783
12,605
9,689
0
3,104
9,501
25,359
289
L
Chernobog
Staleymane20
Chernobog
4,928
3,315
0
1,574
9,573
3,739
0
1,209
8,364
0
45,239
W
Baron Samedi
StarEmpty1
Baron Samedi
9,697
902
539
2,333
8,081
4,090
491
3,138
4,943
54,092
0
W
7,543
3,491
0
2,982
9,291
3,640
1,631
0
9,291
0
73,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
34,085
499
Minions Killed
355
0
Camps Cleared
0
1,375,921
Distance Traveled
1,424,674
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,973
712
134
10
0
280,492
0
L
Morgan Le Fay
6,457
461
60
4
0
269,722
0
L
Achilles
6,633
474
14
1
0
281,772
5
W
Set
8,930
638
112
8
0
286,928
0
L
Janus
7,476
534
108
8
0
285,506
0
L
Thanatos
6,829
488
78
6
0
309,413
0
W
Cthulhu
7,952
568
38
3
0
278,770
0
L
Chernobog
6,690
478
95
7
0
278,261
0
W
Baron Samedi
8,775
627
95
7
0
256,566
0
W
Ullr
8,819
630
120
9
0
273,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role