Player Matchup

Cupid
Cupid
 
Cupid
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
Casko Fox
Charon
Level 157
God Stats
5W - 1L
1,733 SR
Queue Stats
278W - 250L
1,581 Elo+
Party 1
Achilles
Achilles
ChiefKelth
Achilles
Level 154
God Stats
4W - 4L
1,288 SR
Queue Stats
295W - 269L
1,596 Elo+
Party 1
Arachne
Arachne
johnnyweednseed
Arachne
Level 18
God Stats
21W - 18L
1,219 SR
Queue Stats
138W - 171L
1,302 Elo+
Solo
Nu Wa
Nu Wa
nvplaya14
Nu Wa
Level 19
God Stats
1W - 3L
1,313 SR
Queue Stats
22W - 35L
1,446 Elo+
Solo
Team Averages
Level 98
1,411 SR
1,485 Elo+

VS

Team Averages
Level 119
1,467 SR
1,445 Elo+
Susano
Susano
Ai xuno
Susano
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
46W - 90L
1,348 Elo+
Solo
He Bo
He Bo
ONYX SA1NT
He Bo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,243 Elo+
Solo
Cernunnos
Cernunnos
Salvos
Cernunnos
Level 127
God Stats
7W - 14L
1,404 SR
Queue Stats
180W - 203L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
TOXIC ELITE909
Baron Samedi
Level 153
God Stats
4W - 7L
1,649 SR
Queue Stats
173W - 179L
1,517 Elo+
Solo
Fenrir
Fenrir
TheCuzz08
Fenrir
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
4 / 1 / 7
9,524
866
10,087
6,991
3,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Charon
Casko Fox
Charon
16
1 / 0 / 13
8,917
811
8,867
8,236
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
ChiefKelth
Achilles
16
8 / 1 / 6
9,429
857
11,637
11,150
12,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 4 / 5
8,730
794
6,779
9,610
5,471
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
nvplaya14
Nu Wa
16
1 / 1 / 11
8,853
805
10,961
5,332
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ai xuno
Susano
14
1 / 4 / 1
8,048
732
2,945
10,872
4,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
16
3 / 3 / 3
9,014
819
8,674
9,435
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Salvos
Cernunnos
16
2 / 4 / 1
8,669
788
5,805
10,445
4,224
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TOXIC ELITE909
Baron Samedi
15
1 / 1 / 3
8,179
744
9,584
11,455
5,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
TheCuzz08
Fenrir
14
0 / 6 / 5
7,976
725
2,147
14,742
13,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
20
18
Kills
7
7
Deaths
18
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
7
7.5
L
Susano
Ai xuno
Susano
1
4
1
0.38
W
Charon
Casko Fox
Charon
1
0
13
7.5
W
Achilles
ChiefKelth
Achilles
8
1
6
11
L
He Bo
3
3
3
1.5
L
Cernunnos
Salvos
Cernunnos
2
4
1
0.63
L
Baron Samedi
TOXIC ELITE909
Baron Samedi
1
1
3
2.5
L
Fenrir
TheCuzz08
Fenrir
0
6
5
0.42
W
4
4
5
1.63
W
Nu Wa
nvplaya14
Nu Wa
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,331
Damage
29,155
41,319
Taken
56,949
35,363
Mitigated
29,878
8,781
Healing
10,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,087
4,582
1,233
2,382
6,991
3,674
996
3,035
3,956
0
39,632
L
Susano
Ai xuno
Susano
2,945
532
0
1,366
10,872
4,181
0
3,112
7,229
0
17,309
W
Charon
Casko Fox
Charon
8,867
1,424
0
1,265
8,236
10,793
224
3,367
4,869
22,666
0
W
Achilles
ChiefKelth
Achilles
11,637
1,517
0
1,828
11,150
12,992
256
3,757
7,393
0
19,180
L
He Bo
8,674
729
0
460
9,435
3,349
0
2,376
6,677
31,068
0
L
Cernunnos
Salvos
Cernunnos
5,805
1,655
0
929
10,445
4,224
56
3,771
5,958
0
39,046
L
Baron Samedi
TOXIC ELITE909
Baron Samedi
9,584
390
959
5,612
11,455
5,095
0
4,601
6,311
36,659
0
L
Fenrir
TheCuzz08
Fenrir
2,147
757
0
1,505
14,742
13,029
0
3,929
9,780
0
8,933
W
6,779
5,214
44
1,279
9,610
5,471
0
5,217
4,393
0
15,100
W
Nu Wa
nvplaya14
Nu Wa
10,961
2,396
0
750
5,332
2,433
583
2,882
2,450
34,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,453
Gold Earned
41,886
196
Minions Killed
240
0
Camps Cleared
0
1,120,414
Distance Traveled
957,493
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,524
866
80
7
0
209,970
2
L
Susano
8,048
732
29
3
0
194,588
0
W
Charon
8,917
811
26
2
0
213,841
0
W
Achilles
9,429
857
17
2
0
251,900
0
L
He Bo
9,014
819
53
5
0
193,544
0
L
Cernunnos
8,669
788
66
6
0
176,288
0
L
Baron Samedi
8,179
744
76
7
0
180,814
0
L
Fenrir
7,976
725
16
1
0
212,259
2
W
Arachne
8,730
794
11
1
0
227,296
0
W
Nu Wa
8,853
805
62
6
0
217,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role