Player Matchup

Kumbhakarna
Kumbhakarna
Ducky4416
Kumbhakarna
Level 37
God Stats
2W - 3L
1,291 SR
Queue Stats
44W - 54L
1,286 Elo+
Party 2
Ix Chel
Ix Chel
Gawd DMT Bobby
Ix Chel
Level 118
God Stats
7W - 3L
1,699 SR
Queue Stats
79W - 70L
1,446 Elo+
Party 1
Artemis
Artemis
IVIetalcandy
Artemis
Level 133
God Stats
11W - 12L
1,519 SR
Queue Stats
26W - 29L
1,393 Elo+
Party 1
Skadi
Skadi
Nukedawaffle
Skadi
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 54L
1,301 Elo+
Party 2
Loki
Loki
xxSantiago06
Loki
Level 105
God Stats
3W - 5L
1,292 SR
Queue Stats
73W - 81L
1,417 Elo+
Solo
Team Averages
Level 85
1,460 SR
1,369 Elo+

VS

Team Averages
Level 59
1,397 SR
1,342 Elo+
Hachiman
Hachiman
APGMerle
Hachiman
Level 29
God Stats
6W - 10L
1,378 SR
Queue Stats
34W - 51L
1,302 Elo+
Party 3
Baron Samedi
Baron Samedi
EvG WrathDandy
Baron Samedi
Level 124
God Stats
7W - 14L
1,346 SR
Queue Stats
298W - 297L
1,433 Elo+
Solo
Ganesha
Ganesha
PandorianRage
Ganesha
Level 36
God Stats
1W - 1L
1,750 SR
Queue Stats
48W - 77L
1,301 Elo+
Party 3
Nu Wa
Nu Wa
Soulkge
Nu Wa
Level 42
God Stats
3W - 7L
1,097 SR
Queue Stats
12W - 21L
1,234 Elo+
Solo
Loki
Loki
akatsuki_intern
Loki
Level 65
God Stats
2W - 4L
1,414 SR
Queue Stats
123W - 122L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ducky4416
Kumbhakarna
10
0 / 1 / 4
6,953
497
3,797
9,326
6,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
5 / 2 / 1
9,731
695
8,459
13,496
8,049
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
IVIetalcandy
Artemis
13
0 / 1 / 4
7,669
548
5,202
6,480
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
3 / 2 / 1
7,052
504
11,381
9,057
3,097
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
8 / 0 / 0
8,488
606
5,791
10,979
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
APGMerle
Hachiman
9
1 / 4 / 1
5,553
397
4,386
8,545
2,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
EvG WrathDandy
Baron Samedi
11
1 / 6 / 0
6,911
494
5,272
10,791
4,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ganesha
9
0 / 1 / 3
6,116
437
3,735
12,206
10,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Soulkge
Nu Wa
12
2 / 6 / 2
7,516
537
8,847
8,919
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 0
6,792
485
5,688
10,283
3,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
16
Kills
6
6
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
APGMerle
Hachiman
1
4
1
0.38
W
Kumbhakarna
Ducky4416
Kumbhakarna
0
1
4
2
L
Baron Samedi
EvG WrathDandy
Baron Samedi
1
6
0
0.17
W
5
2
1
2.75
W
Artemis
IVIetalcandy
Artemis
0
1
4
2
W
3
2
1
1.75
L
Ganesha
0
1
3
1.5
L
Nu Wa
Soulkge
Nu Wa
2
6
2
0.5
L
2
0
0
2
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,630
Damage
27,928
49,338
Taken
50,744
24,168
Mitigated
25,016
20,808
Healing
13,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
APGMerle
Hachiman
4,386
2,322
0
1,027
8,545
2,912
0
1,380
7,165
0
19,714
W
Kumbhakarna
Ducky4416
Kumbhakarna
3,797
442
0
3,621
9,326
6,372
49
3,278
6,008
24,148
0
L
Baron Samedi
EvG WrathDandy
Baron Samedi
5,272
396
88
1,965
10,791
4,859
0
0
10,791
48,308
0
W
8,459
945
230
8,267
13,496
8,049
0
6,937
6,173
82,108
0
W
Artemis
IVIetalcandy
Artemis
5,202
1,322
0
1,490
6,480
2,435
686
3,473
2,959
0
46,732
W
11,381
4,008
0
860
9,057
3,097
324
2,449
6,568
0
51,130
L
Ganesha
3,735
411
168
3,345
12,206
10,241
0
2,072
10,134
21,351
0
L
Nu Wa
Soulkge
Nu Wa
8,847
4,349
0
540
8,919
3,564
0
7,426
1,493
47,233
0
L
5,688
1,321
0
5,952
10,283
3,440
0
1,378
8,905
0
52,472
W
5,791
1,725
0
6,340
10,979
4,215
124
1,165
9,776
0
62,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
32,888
425
Minions Killed
295
0
Camps Cleared
0
1,333,663
Distance Traveled
1,205,898
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,553
397
39
3
0
190,991
2
W
Kumbhakarna
6,953
497
30
2
0
262,897
0
L
Baron Samedi
6,911
494
83
6
0
228,028
0
W
Ix Chel
9,731
695
148
11
0
248,369
0
W
Artemis
7,669
548
75
5
0
251,059
1
W
Skadi
7,052
504
79
6
0
240,500
0
L
Ganesha
6,116
437
7
1
0
258,301
4
L
Nu Wa
7,516
537
85
6
0
222,944
0
L
Loki
6,792
485
81
6
0
305,634
3
W
Loki
8,488
606
93
7
0
330,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role