Player Matchup

Arachne
Arachne
Bauti25_
Arachne
Level 37
God Stats
0W - 7L
1,391 SR
Queue Stats
14W - 39L
1,086 Elo+
Solo
Chang'e
Chang'e
CoxInhibitor
Chang'e
Level 99
God Stats
72W - 57L
1,565 SR
Queue Stats
347W - 330L
1,421 Elo+
Party 1
Apollo
Apollo
PotatoePapi
Apollo
Level 66
God Stats
1W - 8L
1,256 SR
Queue Stats
221W - 209L
1,444 Elo+
Party 1
Janus
Janus
xXGuga19Xx
Janus
Level 105
God Stats
1W - 4L
1,469 SR
Queue Stats
695W - 691L
1,502 Elo+
Solo
He Bo
He Bo
yurifaggin69
He Bo
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 55L
1,339 Elo+
Solo
Team Averages
Level 68
1,436 SR
1,358 Elo+

VS

Team Averages
Level 77
1,534 SR
1,473 Elo+
Cupid
Cupid
 
Cupid
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BondoSupreme
Sylvanus
Level 38
God Stats
3W - 0L
1,587 SR
Queue Stats
92W - 69L
1,474 Elo+
Solo
Fafnir
Fafnir
SrpntSorcrer
Fafnir
Level 80
God Stats
17W - 15L
1,494 SR
Queue Stats
265W - 256L
1,458 Elo+
Solo
Hades
Hades
UNHAPPY GRANNY
Hades
Level 118
God Stats
26W - 17L
1,605 SR
Queue Stats
181W - 173L
1,459 Elo+
Party 2
Janus
Janus
baseballbsb
Janus
Level 102
God Stats
22W - 20L
1,485 SR
Queue Stats
242W - 253L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bauti25_
Arachne
7
0 / 6 / 0
4,413
441
1,718
9,897
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Chang'e
CoxInhibitor
Chang'e
7
0 / 3 / 1
4,644
464
3,875
9,666
2,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
9
2 / 1 / 0
5,256
526
4,419
4,383
1,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
8
0 / 2 / 0
4,862
486
2,577
3,551
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 0
5,193
519
3,286
3,686
1,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
2 / 0 / 2
6,007
601
3,518
5,215
1,799
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
BondoSupreme
Sylvanus
9
3 / 0 / 4
6,703
670
3,347
9,697
7,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fafnir
11
4 / 0 / 0
7,181
718
5,531
6,399
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 0 / 3
6,097
610
3,721
5,890
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 2 / 1
6,128
613
3,504
5,794
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
2
3
L
Arachne
Bauti25_
Arachne
0
6
0
0
W
Sylvanus
BondoSupreme
Sylvanus
3
0
4
5
L
Chang'e
CoxInhibitor
Chang'e
0
3
1
0.17
L
Apollo
2
1
0
2
W
Fafnir
4
0
0
4
W
1
0
3
2.5
W
2
2
1
1.25
L
Janus
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,875
Damage
19,621
31,183
Taken
32,995
9,022
Mitigated
19,831
9,128
Healing
16,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,518
2,049
0
2,549
5,215
1,799
677
1,568
3,647
0
32,751
L
Arachne
Bauti25_
Arachne
1,718
1,410
0
1,083
9,897
3,006
0
6,726
2,981
0
14,927
W
Sylvanus
BondoSupreme
Sylvanus
3,347
1,305
1,936
2,923
9,697
7,829
22
2,503
7,112
26,572
0
L
Chang'e
CoxInhibitor
Chang'e
3,875
595
216
3,440
9,666
2,683
0
5,100
4,448
23,439
0
L
Apollo
4,419
2,881
0
1,232
4,383
1,266
0
1,057
3,326
0
22,577
W
Fafnir
5,531
1,347
0
3,023
6,399
5,206
0
1,921
4,478
41,308
0
W
3,721
521
488
3,141
5,890
3,159
0
2,160
3,622
41,931
0
W
3,504
323
0
2,356
5,794
1,838
360
1,360
4,398
45,188
456
L
Janus
2,577
121
0
750
3,551
1,042
0
2,338
1,213
24,249
0
L
3,286
488
0
2,407
3,686
1,025
0
508
3,162
34,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,368
Gold Earned
32,116
207
Minions Killed
301
0
Camps Cleared
0
907,085
Distance Traveled
929,326
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,007
601
51
5
0
184,227
0
L
Arachne
4,413
441
27
3
0
195,384
0
W
Sylvanus
6,703
670
39
4
0
193,987
0
L
Chang'e
4,644
464
32
3
0
177,411
0
L
Apollo
5,256
526
35
4
0
212,501
1
W
Fafnir
7,181
718
72
7
0
172,121
0
W
Hades
6,097
610
68
7
0
168,522
2
W
Janus
6,128
613
71
7
0
210,469
2
L
Janus
4,862
486
47
5
0
143,930
0
L
He Bo
5,193
519
66
7
0
177,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role