Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Kim ks bum
Thanatos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,509 Elo+
Solo
Surtr
Surtr
NiallLambo
Surtr
Level 128
God Stats
3W - 2L
1,949 SR
Queue Stats
191W - 201L
1,438 Elo+
Party 2
Tiamat
Tiamat
VioletSkulls
Tiamat
Level 48
God Stats
3W - 2L
1,872 SR
Queue Stats
116W - 141L
1,435 Elo+
Party 2
Hercules
Hercules
nicculaz
Hercules
Level 121
God Stats
0W - 3L
1,200 SR
Queue Stats
284W - 322L
1,404 Elo+
Solo
Team Averages
Level 93
1,604 SR
1,457 Elo+

VS

Team Averages
Level 115
1,536 SR
1,463 Elo+
Tyr
Tyr
 
Tyr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Abrarogar99
Izanami
Level 48
God Stats
6W - 8L
1,320 SR
Queue Stats
292W - 317L
1,385 Elo+
Party 1
Chronos
Chronos
JosePetax
Chronos
Level 120
God Stats
5W - 2L
1,828 SR
Queue Stats
280W - 264L
1,443 Elo+
Party 1
He Bo
He Bo
abel_yjesus
He Bo
Level 118
God Stats
12W - 8L
1,531 SR
Queue Stats
796W - 819L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
2 / 4 / 3
5,592
1,118
3,531
5,979
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Kim ks bum
Thanatos
10
1 / 3 / 2
5,465
1,093
2,577
3,945
1,665
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Surtr
8
1 / 3 / 0
4,843
969
2,410
5,605
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
11
1 / 2 / 1
5,409
1,082
3,325
3,029
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
nicculaz
Hercules
5
0 / 1 / 0
4,356
871
877
1,650
1,461
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 10
6,214
1,243
3,912
3,727
2,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
 
Surtr
10
2 / 2 / 9
5,931
1,186
4,534
6,071
4,272
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Abrarogar99
Izanami
9
1 / 1 / 6
5,599
1,120
1,506
2,265
793
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
JosePetax
Chronos
10
3 / 1 / 8
6,120
1,224
3,295
3,310
1,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 2 / 9
6,380
1,276
3,683
3,457
1,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
13
13
Deaths
6
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
3
0.88
W
Tyr
 
Tyr
3
0
10
8
W
Surtr
 
Surtr
2
2
9
3.25
W
Izanami
Abrarogar99
Izanami
1
1
6
4
W
Chronos
JosePetax
Chronos
3
1
8
7
L
Thanatos
Kim ks bum
Thanatos
1
3
2
0.67
L
Surtr
1
3
0
0.33
L
Tiamat
1
2
1
0.75
W
4
2
9
4.25
L
Hercules
nicculaz
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,720
Damage
16,930
20,208
Taken
18,830
14,587
Mitigated
10,224
2,943
Healing
6,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,531
621
0
255
5,979
5,298
0
3,103
2,876
0
4,424
W
Tyr
 
Tyr
3,912
178
205
488
3,727
2,915
201
778
2,949
0
8,121
W
Surtr
 
Surtr
4,534
1,808
507
1,916
6,071
4,272
91
980
5,091
161
8,651
W
Izanami
Abrarogar99
Izanami
1,506
710
231
327
2,265
793
695
463
1,802
0
9,592
W
Chronos
JosePetax
Chronos
3,295
1,193
876
1,218
3,310
1,096
784
688
2,622
11,012
0
L
Thanatos
Kim ks bum
Thanatos
2,577
260
55
1,122
3,945
1,665
0
736
3,209
0
6,842
L
Surtr
2,410
906
81
736
5,605
4,516
0
1,514
4,091
184
5,138
L
Tiamat
3,325
166
0
329
3,029
1,647
0
834
2,195
10,736
0
W
3,683
300
724
469
3,457
1,148
184
465
2,992
5,506
0
L
Hercules
nicculaz
Hercules
877
0
0
365
1,650
1,461
0
952
698
0
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,665
Gold Earned
30,244
37
Minions Killed
68
0
Camps Cleared
0
390,677
Distance Traveled
521,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,592
1,118
4
1
0
96,414
0
W
Tyr
6,214
1,243
15
3
0
129,219
0
W
Surtr
5,931
1,186
9
2
0
104,855
0
W
Izanami
5,599
1,120
23
5
0
78,686
0
W
Chronos
6,120
1,224
13
3
0
105,151
0
L
Thanatos
5,465
1,093
10
2
0
92,283
0
L
Surtr
4,843
969
7
1
0
72,391
0
L
Tiamat
5,409
1,082
15
3
0
109,279
0
W
He Bo
6,380
1,276
8
2
0
103,499
0
L
Hercules
4,356
871
1
0
0
20,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role