Player Matchup

Baron Samedi
Baron Samedi
Autumn__Fox
Baron Samedi
Level 141
God Stats
157W - 155L
1,612 SR
Queue Stats
377W - 382L
1,581 Elo+
Party 1
Surtr
Surtr
Cryo_Surge
Surtr
Level 158
God Stats
50W - 37L
1,589 SR
Queue Stats
759W - 744L
1,524 Elo+
Party 1
Anhur
Anhur
TxNiinja
Anhur
Level 149
God Stats
2W - 0L
1,721 SR
Queue Stats
149W - 113L
1,532 Elo+
Party 3
Ne Zha
Ne Zha
XNINJAKID25
Ne Zha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,603 Elo+
Party 3
Horus
Horus
YourDommyMommy
Horus
Level 123
God Stats
8W - 1L
1,896 SR
Queue Stats
93W - 69L
1,588 Elo+
Party 3
Team Averages
Level 143
1,664 SR
1,566 Elo+

VS

Team Averages
Level 138
1,825 SR
1,595 Elo+
Bellona
Bellona
Alch3mical
Bellona
Level 156
God Stats
13W - 7L
2,058 SR
Queue Stats
211W - 198L
1,618 Elo+
Party 2
Jing Wei
Jing Wei
Amankills
Jing Wei
Level 120
God Stats
6W - 9L
1,533 SR
Queue Stats
214W - 192L
1,562 Elo+
Solo
Nu Wa
Nu Wa
CasualSweat17
Nu Wa
Level 149
God Stats
23W - 7L
1,830 SR
Queue Stats
461W - 405L
1,586 Elo+
Solo
Maui
Maui
SpideryFive
Maui
Level 129
God Stats
4W - 3L
1,769 SR
Queue Stats
137W - 110L
1,635 Elo+
Party 2
Set
Set
bibkek
Set
Level 136
God Stats
1W - 1L
1,936 SR
Queue Stats
181W - 148L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Autumn__Fox
Baron Samedi
13
6 / 0 / 4
7,312
665
8,834
4,402
2,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
12
1 / 0 / 3
6,978
634
5,348
7,252
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
TxNiinja
Anhur
11
0 / 2 / 1
6,484
589
4,622
8,255
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ne Zha
11
1 / 1 / 5
6,254
569
4,633
9,577
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 2 / 5
6,162
560
5,344
10,179
6,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alch3mical
Bellona
11
1 / 3 / 1
6,258
569
3,952
10,588
9,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Amankills
Jing Wei
12
2 / 1 / 1
6,836
621
5,359
6,617
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 2
6,023
548
4,888
7,035
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 3 / 2
5,260
478
2,734
10,550
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Set
bibkek
Set
11
1 / 2 / 2
6,194
563
2,006
9,931
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Alch3mical
Bellona
1
3
1
0.5
L
Jing Wei
Amankills
Jing Wei
2
1
1
2.5
W
Baron Samedi
Autumn__Fox
Baron Samedi
6
0
4
8
L
1
3
2
0.67
W
Surtr
1
0
3
2.5
L
0
3
2
0.33
W
Anhur
TxNiinja
Anhur
0
2
1
0.25
W
Ne Zha
1
1
5
3.5
W
4
2
5
3.25
L
Set
bibkek
Set
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,781
Damage
18,939
39,665
Taken
44,721
22,956
Mitigated
23,559
14,051
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Alch3mical
Bellona
3,952
880
0
3,460
10,588
9,049
0
2,012
8,503
0
47,946
L
Jing Wei
Amankills
Jing Wei
5,359
4,311
0
2,934
6,617
1,782
0
0
6,617
0
57,100
W
Baron Samedi
Autumn__Fox
Baron Samedi
8,834
582
1,476
2,400
4,402
2,728
24
1,807
2,595
50,913
0
L
4,888
994
0
1,128
7,035
2,326
0
2,752
4,081
43,677
0
W
Surtr
5,348
2,336
0
2,164
7,252
6,728
70
592
6,660
2,775
53,458
L
2,734
894
0
2,468
10,550
6,557
0
2,573
7,864
13,747
0
W
Anhur
TxNiinja
Anhur
4,622
3,420
0
3,003
8,255
2,862
0
671
7,584
0
55,107
W
Ne Zha
4,633
792
0
1,608
9,577
4,252
0
1,125
8,452
0
58,666
W
5,344
2,687
560
2,840
10,179
6,386
0
3,427
6,752
0
16,251
L
Set
bibkek
Set
2,006
440
0
1,491
9,931
3,845
0
1,373
8,444
0
43,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,190
Gold Earned
30,571
409
Minions Killed
375
0
Camps Cleared
0
1,137,760
Distance Traveled
1,114,096
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,258
569
92
8
0
225,797
0
L
Jing Wei
6,836
621
104
9
0
215,892
2
W
Baron Samedi
7,312
665
97
9
0
225,662
2
L
Nu Wa
6,023
548
80
7
0
213,304
0
W
Surtr
6,978
634
102
9
0
238,140
4
L
Maui
5,260
478
21
2
0
218,319
2
W
Anhur
6,484
589
106
10
0
196,990
2
W
Ne Zha
6,254
569
88
8
0
261,555
0
W
Horus
6,162
560
16
1
0
215,413
0
L
Set
6,194
563
78
7
0
240,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role