Player Matchup

Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
DeskTopDoor
Ne Zha
Level 142
God Stats
2W - 3L
1,401 SR
Queue Stats
473W - 427L
1,558 Elo+
Party 2
Ra
Ra
I Rainboy I
Ra
Level 103
God Stats
10W - 7L
1,620 SR
Queue Stats
242W - 254L
1,508 Elo+
Party 2
Mercury
Mercury
Sandstοrm
Mercury
Level 128
God Stats
8W - 5L
1,615 SR
Queue Stats
401W - 336L
1,632 Elo+
Solo
Charon
Charon
TakeOverGaming4
Charon
Level 144
God Stats
28W - 29L
1,509 SR
Queue Stats
335W - 328L
1,553 Elo+
Party 2
Team Averages
Level 124
1,529 SR
1,550 Elo+

VS

Team Averages
Level 133
1,508 SR
1,465 Elo+
Nemesis
Nemesis
CaptainClooch
Nemesis
Level 88
God Stats
1W - 5L
1,187 SR
Queue Stats
65W - 95L
1,394 Elo+
Party 1
Hachiman
Hachiman
Crash-Canada
Hachiman
Level 148
God Stats
47W - 57L
1,520 SR
Queue Stats
291W - 276L
1,584 Elo+
Party 1
Charon
Charon
Mr_disrespecty
Charon
Level 148
God Stats
2W - 1L
1,807 SR
Queue Stats
550W - 804L
1,456 Elo+
Party 1
Zeus
Zeus
Nito0
Zeus
Level 159
God Stats
7W - 5L
1,501 SR
Queue Stats
164W - 136L
1,504 Elo+
Solo
King Arthur
King Arthur
TTV_Daj
King Arthur
Level 124
God Stats
1W - 3L
1,526 SR
Queue Stats
56W - 100L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 0 / 2
7,095
645
3,399
5,672
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
10
4 / 1 / 4
6,928
630
6,283
8,931
5,256
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 1 / 2
7,145
650
4,559
9,870
4,538
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Sandstοrm
Mercury
12
3 / 2 / 3
7,005
637
4,979
9,913
3,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 0 / 3
7,314
665
4,213
6,049
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 2 / 3
5,266
479
4,087
8,455
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Crash-Canada
Hachiman
10
0 / 3 / 0
5,522
502
5,573
8,430
2,833
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 1
5,180
471
3,701
6,523
4,342
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
Nito0
Zeus
11
1 / 4 / 0
5,897
536
4,201
6,757
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
TTV_Daj
King Arthur
9
2 / 2 / 0
5,609
510
5,954
8,283
5,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
13
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
0
2
4
L
Nemesis
0
2
3
0.75
L
Hachiman
Crash-Canada
Hachiman
0
3
0
0
W
Ne Zha
4
1
4
6
W
1
1
2
2
L
1
3
1
0.5
L
Zeus
Nito0
Zeus
1
4
0
0.25
W
Mercury
Sandstοrm
Mercury
3
2
3
2.25
L
King Arthur
TTV_Daj
King Arthur
2
2
0
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
23,516
40,435
Taken
38,448
18,783
Mitigated
17,759
14,812
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,399
708
285
3,477
5,672
2,588
760
1,953
3,719
42,222
0
L
Nemesis
4,087
1,022
0
578
8,455
2,893
0
1,720
6,631
0
32,950
L
Hachiman
Crash-Canada
Hachiman
5,573
3,430
0
2,771
8,430
2,833
0
3,208
5,222
0
44,617
W
Ne Zha
6,283
1,892
0
2,110
8,931
5,256
0
2,897
6,034
0
23,238
W
4,559
1,384
84
6,116
9,870
4,538
360
158
9,712
52,686
0
L
3,701
564
0
1,003
6,523
4,342
0
1,812
4,689
12,425
0
L
Zeus
Nito0
Zeus
4,201
583
0
980
6,757
2,073
0
1,326
5,357
49,610
0
W
Mercury
Sandstοrm
Mercury
4,979
2,871
0
704
9,913
3,620
0
2,337
7,576
0
55,599
L
King Arthur
TTV_Daj
King Arthur
5,954
517
0
250
8,283
5,618
0
3,824
4,378
0
38,322
W
4,213
1,346
0
2,036
6,049
2,781
722
557
5,492
45,772
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,487
Gold Earned
27,474
372
Minions Killed
278
0
Camps Cleared
0
1,153,920
Distance Traveled
1,022,978
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,095
645
94
9
0
215,885
0
L
Nemesis
5,266
479
53
5
0
258,678
2
L
Hachiman
5,522
502
81
7
0
188,507
0
W
Ne Zha
6,928
630
18
2
0
267,659
2
W
Ra
7,145
650
87
8
0
187,011
0
L
Charon
5,180
471
14
1
0
222,311
4
L
Zeus
5,897
536
81
7
0
197,850
0
W
Mercury
7,005
637
83
8
0
272,242
0
L
King Arthur
5,609
510
49
4
0
155,632
2
W
Charon
7,314
665
90
8
0
211,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role