Player Matchup

Artemis
Artemis
FATHIPPOHOP
Artemis
Level 47
God Stats
3W - 9L
1,170 SR
Queue Stats
110W - 131L
1,430 Elo+
Party 1
Geb
Geb
FENIX88DESGARD
Geb
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,442 Elo+
Solo
Medusa
Medusa
KmAn1128
Medusa
Level 75
God Stats
5W - 3L
1,628 SR
Queue Stats
101W - 129L
1,413 Elo+
Solo
Olorun
Olorun
RaidynTheFridge
Olorun
Level 79
God Stats
2W - 3L
1,256 SR
Queue Stats
189W - 208L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
bluebirdjay
Cthulhu
Level 127
God Stats
1W - 0L
1,505 SR
Queue Stats
41W - 34L
1,459 Elo+
Solo
Team Averages
Level 89
1,412 SR
1,432 Elo+

VS

Team Averages
Level 78
1,476 SR
1,452 Elo+
Persephone
Persephone
GrumpyMonk7965
Persephone
Level 69
God Stats
0W - 2L
1,268 SR
Queue Stats
26W - 39L
1,393 Elo+
Solo
Hun Batz
Hun Batz
I Lovee CHICAGO
Hun Batz
Level 109
God Stats
6W - 10L
1,440 SR
Queue Stats
563W - 551L
1,488 Elo+
Solo
Thor
Thor
Isragamex2333
Thor
Level 80
God Stats
1W - 2L
1,709 SR
Queue Stats
132W - 136L
1,433 Elo+
Solo
Artio
Artio
Mjolnirs Chosen
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
antonyset
Yu Huang
Level 69
God Stats
2W - 6L
1,462 SR
Queue Stats
225W - 223L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FATHIPPOHOP
Artemis
15
5 / 3 / 6
8,644
960
5,102
6,833
3,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

14
1 / 2 / 10
7,813
868
5,573
11,769
9,935
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
KmAn1128
Medusa
15
7 / 1 / 6
9,128
1,014
8,212
7,224
3,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 2 / 11
8,827
981
5,253
6,058
2,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
bluebirdjay
Cthulhu
14
1 / 4 / 12
8,624
958
5,075
11,317
11,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GrumpyMonk7965
Persephone
2
0 / 0 / 0
2,744
305
0
0
0
Hun Batz
14
1 / 5 / 2
7,378
820
6,863
10,017
5,683
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 6 / 5
7,517
835
6,088
10,549
4,655
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 0
6,094
677
291
4,197
3,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
antonyset
Yu Huang
18
6 / 4 / 2
9,477
1,053
12,276
7,558
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
17
Kills
9
12
Deaths
17
45
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
FATHIPPOHOP
Artemis
5
3
6
2.67
W
1
2
10
3
L
Persephone
GrumpyMonk7965
Persephone
0
0
0
0
L
Hun Batz
1
5
2
0.4
L
2
6
5
0.75
W
Medusa
KmAn1128
Medusa
7
1
6
10
L
0
2
0
0
W
3
2
11
4.25
L
Yu Huang
antonyset
Yu Huang
6
4
2
1.75
W
Cthulhu
bluebirdjay
Cthulhu
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,215
Damage
25,518
43,201
Taken
32,321
30,876
Mitigated
17,454
11,178
Healing
4,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FATHIPPOHOP
Artemis
5,102
2,492
344
178
6,833
3,078
1,248
3,108
3,725
0
14,106
W
5,573
339
1,496
3,425
11,769
9,935
624
3,429
8,340
9,499
221
L
Persephone
GrumpyMonk7965
Persephone
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
6,863
232
158
1,644
10,017
5,683
0
3,855
6,162
0
12,899
L
6,088
1,048
616
608
10,549
4,655
722
5,045
5,504
0
9,429
W
Medusa
KmAn1128
Medusa
8,212
3,406
920
769
7,224
3,466
1,714
2,574
4,650
0
20,584
L
291
45
531
591
4,197
3,207
0
2,323
1,874
1,114
0
W
5,253
1,643
698
1,237
6,058
2,803
1,867
1,667
4,391
13,938
0
L
Yu Huang
antonyset
Yu Huang
12,276
781
0
0
7,558
3,909
591
4,160
3,398
29,681
0
W
Cthulhu
bluebirdjay
Cthulhu
5,075
102
970
1,141
11,317
11,594
100
1,789
9,528
10,288
297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,036
Gold Earned
33,210
105
Minions Killed
56
0
Camps Cleared
0
907,505
Distance Traveled
516,683
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,644
960
30
3
0
171,377
0
W
Geb
7,813
868
13
1
0
198,905
0
L
Persephone
2,744
305
0
0
0
0
0
L
Hun Batz
7,378
820
16
2
0
159,263
0
L
Thor
7,517
835
8
1
0
154,347
0
W
Medusa
9,128
1,014
27
3
0
198,961
0
L
Artio
6,094
677
1
0
0
64,479
0
W
Olorun
8,827
981
18
2
0
146,849
0
L
Yu Huang
9,477
1,053
31
3
0
138,594
0
W
Cthulhu
8,624
958
17
2
0
191,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role