Player Matchup

Tiamat
Tiamat
DragonDayz
Tiamat
Level 156
God Stats
102W - 39L
1,817 SR
Queue Stats
210W - 136L
1,757 Elo+
Party 2
Charon
Charon
HellraiserMax
Charon
Level 165
God Stats
49W - 31L
1,654 SR
Queue Stats
302W - 213L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
ertuu23
Danzaburou
Level 162
God Stats
18W - 7L
1,899 SR
Queue Stats
308W - 217L
1,715 Elo+
Party 2
Team Averages
Level 161
1,790 SR
1,729 Elo+

VS

Team Averages
Level 124
1,481 SR
1,619 Elo+
Scylla
Scylla
IceKeyboards
Scylla
Level 120
God Stats
49W - 38L
1,653 SR
Queue Stats
79W - 69L
1,622 Elo+
Party 1
Ullr
Ullr
PoiPitz
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
R11ley
Cthulhu
Level 105
God Stats
1W - 4L
1,290 SR
Queue Stats
78W - 68L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DragonDayz
Tiamat
15
6 / 1 / 8
11,900
850
12,736
8,814
6,541
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 13
11,324
809
11,346
13,427
11,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
ertuu23
Danzaburou
15
10 / 2 / 7
13,341
953
20,742
13,694
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 5 / 2
9,548
682
7,502
13,873
5,717
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
PoiPitz
Ullr
11
1 / 8 / 1
9,397
671
5,130
16,202
6,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
R11ley
Cthulhu
12
1 / 6 / 1
9,120
651
7,092
18,507
19,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
19
Kills
3
3
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DragonDayz
Tiamat
6
1
8
10
W
3
0
13
9.5
L
Scylla
1
5
2
0.4
L
Ullr
PoiPitz
Ullr
1
8
1
0.19
L
Cthulhu
R11ley
Cthulhu
1
6
1
0.25
W
Danzaburou
ertuu23
Danzaburou
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,824
Damage
19,724
35,935
Taken
48,582
23,896
Mitigated
31,775
12,875
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DragonDayz
Tiamat
12,736
1,147
0
2,669
8,814
6,541
100
3,766
4,783
55,508
0
W
11,346
953
0
3,792
13,427
11,660
0
4,481
8,693
23,945
1,021
L
Scylla
7,502
522
0
1,127
13,873
5,717
0
8,126
5,747
29,538
0
L
Ullr
PoiPitz
Ullr
5,130
1,201
0
2,016
16,202
6,989
0
7,781
8,421
0
29,963
L
Cthulhu
R11ley
Cthulhu
7,092
578
0
1,115
18,507
19,069
0
7,158
11,349
23,784
133
W
Danzaburou
ertuu23
Danzaburou
20,742
11,354
0
6,414
13,694
5,695
3,266
5,643
7,747
0
78,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,565
Gold Earned
28,065
189
Minions Killed
123
0
Camps Cleared
0
830,184
Distance Traveled
719,049
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,900
850
76
5
0
303,486
3
W
Charon
11,324
809
23
2
0
285,023
3
L
Scylla
9,548
682
55
4
0
261,316
0
L
Ullr
9,397
671
42
3
0
226,812
0
L
Cthulhu
9,120
651
26
2
0
230,921
0
W
Danzaburou
13,341
953
90
6
0
241,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role