Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Jeaucks
Kuzenbo
Level 130
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 117L
1,540 Elo+
Solo
Ix Chel
Ix Chel
JungLTaSoeur
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,380 Elo+
Party 2
Agni
Agni
Lokick94
Agni
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 44L
1,389 Elo+
Party 2
Ishtar
Ishtar
Qclllllll313
Ishtar
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,289 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,420 Elo+

VS

Team Averages
Level 140
1,640 SR
1,500 Elo+
Sol
Sol
BunofFae
Sol
Level 156
God Stats
2W - 0L
1,764 SR
Queue Stats
42W - 45L
1,478 Elo+
Party 1
Chiron
Chiron
Dah Bush Wookie
Chiron
Level 128
God Stats
3W - 1L
1,625 SR
Queue Stats
60W - 61L
1,503 Elo+
Party 1
Fenrir
Fenrir
Lonely Escaped
Fenrir
Level 196
God Stats
4W - 6L
1,447 SR
Queue Stats
265W - 266L
1,503 Elo+
Party 1
Horus
Horus
OuterSpaceBaby
Horus
Level 101
God Stats
3W - 0L
1,795 SR
Queue Stats
107W - 101L
1,515 Elo+
Solo
Maui
Maui
Will932305
Maui
Level 119
God Stats
6W - 2L
1,570 SR
Queue Stats
199W - 198L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 2 / 2
5,176
1,035
3,355
3,824
918
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Jeaucks
Kuzenbo
11
3 / 3 / 3
5,885
1,177
3,879
7,371
9,456
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
JungLTaSoeur
Ix Chel
11
3 / 2 / 3
5,842
1,168
3,320
4,642
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
10
1 / 5 / 6
5,847
1,169
3,627
5,388
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
5
0 / 0 / 0
4,248
850
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
6,410
1,282
4,972
3,817
1,720
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
4 / 1 / 6
6,707
1,341
5,614
5,044
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
3 / 1 / 7
5,939
1,188
2,927
4,799
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 9
5,346
1,069
3,507
6,066
4,427
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 3 / 9
6,449
1,290
3,076
7,586
5,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
7
Kills
12
12
Deaths
8
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
2
2
0.5
W
2
0
8
6
W
4
1
6
7
L
Kuzenbo
Jeaucks
Kuzenbo
3
3
3
1.5
L
Ix Chel
JungLTaSoeur
Ix Chel
3
2
3
2.25
L
Agni
1
5
6
0.8
W
3
1
7
6.5
W
0
3
9
1.5
L
Ishtar
0
0
0
0
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,181
Damage
20,096
21,225
Taken
27,312
13,759
Mitigated
16,718
3,895
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,355
279
98
328
3,824
918
0
1,090
2,654
10,359
0
W
4,972
1,831
343
1,724
3,817
1,720
950
2,344
1,473
16,410
0
W
5,614
2,149
815
1,255
5,044
2,587
730
3,255
1,789
0
14,559
L
Kuzenbo
Jeaucks
Kuzenbo
3,879
785
173
1,367
7,371
9,456
0
3,125
4,210
5,404
0
L
Ix Chel
JungLTaSoeur
Ix Chel
3,320
576
679
1,250
4,642
1,596
0
1,401
3,095
7,809
0
L
Agni
3,627
122
0
0
5,388
1,789
0
2,432
2,917
9,074
0
W
2,927
941
621
1,134
4,799
2,465
0
3,328
1,471
0
5,887
W
3,507
1,306
841
666
6,066
4,427
62
2,952
3,114
0
4,753
L
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
3,076
241
688
1,246
7,586
5,519
0
2,302
5,284
4,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,998
Gold Earned
30,851
45
Minions Killed
71
0
Camps Cleared
0
361,171
Distance Traveled
494,502
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,176
1,035
19
4
0
78,330
0
W
Sol
6,410
1,282
30
6
0
96,160
0
W
Chiron
6,707
1,341
29
6
0
105,164
0
L
Kuzenbo
5,885
1,177
3
1
0
102,636
0
L
Ix Chel
5,842
1,168
7
1
0
96,996
0
L
Agni
5,847
1,169
16
3
0
83,209
0
W
Fenrir
5,939
1,188
5
1
0
99,162
0
W
Horus
5,346
1,069
2
0
0
103,422
0
L
Ishtar
4,248
850
0
0
0
0
0
W
Maui
6,449
1,290
5
1
0
90,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role