Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BenAndJerrys420
Cthulhu
Level 7
God Stats
10W - 10L
1,375 SR
Queue Stats
12W - 11L
1,348 Elo+
Party 2
Nemesis
Nemesis
GhostXr
Nemesis
Level 83
God Stats
6W - 0L
1,500 SR
Queue Stats
20W - 22L
1,342 Elo+
Party 2
Discordia
Discordia
nagato992
Discordia
Level 92
God Stats
8W - 4L
1,662 SR
Queue Stats
84W - 88L
1,474 Elo+
Solo
Team Averages
Level 79
1,507 SR
1,433 Elo+

VS

Team Averages
Level 136
1,557 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Jackaa27
Loki
Level 95
God Stats
31W - 33L
1,534 SR
Queue Stats
432W - 428L
1,528 Elo+
Solo
Horus
Horus
guydolf
Horus
Level 154
God Stats
6W - 8L
1,553 SR
Queue Stats
478W - 471L
1,489 Elo+
Solo
Olorun
Olorun
iPr3z_420
Olorun
Level 159
God Stats
14W - 16L
1,620 SR
Queue Stats
353W - 356L
1,511 Elo+
Party 1
Zhong Kui
Zhong Kui
nak21savage
Zhong Kui
Level 118
God Stats
32W - 29L
1,577 SR
Queue Stats
240W - 236L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
4 / 0 / 0
6,076
608
7,694
6,858
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nike
 
Nike
11
0 / 1 / 1
5,989
599
3,950
10,244
5,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 3
5,610
561
5,826
8,361
4,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
GhostXr
Nemesis
9
1 / 2 / 3
5,483
548
3,456
8,364
2,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
nagato992
Discordia
11
3 / 0 / 0
6,320
632
3,680
3,896
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 3 / 0
5,087
509
1,568
4,975
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
9
2 / 0 / 1
5,370
537
6,112
7,305
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
guydolf
Horus
8
0 / 3 / 2
5,213
521
3,918
9,345
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Olorun
iPr3z_420
Olorun
8
1 / 1 / 0
4,891
489
4,834
6,447
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
nak21savage
Zhong Kui
11
0 / 1 / 0
6,327
633
5,908
7,134
6,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
8
Kills
3
3
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
0
0
4
W
Nike
 
Nike
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
3
0
0
W
0
0
3
1.5
W
Nemesis
GhostXr
Nemesis
1
2
3
1.25
L
Loki
2
0
1
2.5
L
Horus
guydolf
Horus
0
3
2
0.33
L
Olorun
iPr3z_420
Olorun
1
1
0
1
W
Discordia
nagato992
Discordia
3
0
0
3
L
Zhong Kui
nak21savage
Zhong Kui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,606
Damage
22,340
37,723
Taken
35,206
16,678
Mitigated
20,277
12,051
Healing
16,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,694
3,597
0
3,579
6,858
2,312
966
1,647
5,211
0
49,486
W
Nike
 
Nike
3,950
165
0
1,843
10,244
5,913
0
5,294
4,950
0
40,545
L
Nu Wa
 
Nu Wa
1,568
970
38
734
4,975
1,647
0
2,797
2,178
33,626
0
W
5,826
818
1,403
2,041
8,361
4,538
189
3,028
5,333
17,904
0
W
Nemesis
GhostXr
Nemesis
3,456
1,776
0
1,907
8,364
2,721
0
742
7,622
0
36,769
L
Loki
6,112
1,082
0
4,082
7,305
2,302
0
918
6,387
0
31,457
L
Horus
guydolf
Horus
3,918
2,044
1,112
3,368
9,345
7,617
0
3,143
6,202
0
10,229
L
Olorun
iPr3z_420
Olorun
4,834
3,302
608
1,894
6,447
2,517
0
2,648
3,799
32,510
581
W
Discordia
nagato992
Discordia
3,680
542
0
1,278
3,896
1,194
0
1,148
2,748
48,917
0
L
Zhong Kui
nak21savage
Zhong Kui
5,908
1,501
0
4,274
7,134
6,194
0
0
7,134
42,354
6,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,478
Gold Earned
26,888
327
Minions Killed
255
0
Camps Cleared
0
1,050,527
Distance Traveled
976,343
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,076
608
81
8
0
170,803
0
W
Nike
5,989
599
77
8
0
195,084
1
L
Nu Wa
5,087
509
54
5
0
163,811
0
W
Cthulhu
5,610
561
28
3
0
226,931
0
W
Nemesis
5,483
548
51
5
0
255,674
0
L
Loki
5,370
537
50
5
0
269,152
0
L
Horus
5,213
521
7
1
0
194,450
3
L
Olorun
4,891
489
52
5
0
186,312
0
W
Discordia
6,320
632
90
9
0
202,035
2
L
Zhong Kui
6,327
633
92
9
0
162,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role