Player Matchup

Baron Samedi
Baron Samedi
Abuzzmoney23
Baron Samedi
Level 4
God Stats
5W - 5L
1,609 SR
Queue Stats
7W - 12L
1,489 Elo+
Party 1
Anubis
Anubis
TheDeathleaper
Anubis
Level 64
God Stats
16W - 10L
1,544 SR
Queue Stats
60W - 44L
1,519 Elo+
Party 1
Surtr
Surtr
ZombieFighter49
Surtr
Level 14
God Stats
30W - 21L
1,659 SR
Queue Stats
45W - 37L
1,413 Elo+
Party 1
Team Averages
Level 27
1,604 SR
1,474 Elo+

VS

Team Averages
Level 32
1,441 SR
1,294 Elo+
Vulcan
Vulcan
Goofernamedlogan
Vulcan
Level 45
God Stats
1W - 2L
1,450 SR
Queue Stats
8W - 22L
1,240 Elo+
Party 2
Cthulhu
Cthulhu
Setthebehoi
Cthulhu
Level 47
God Stats
1W - 3L
1,412 SR
Queue Stats
9W - 14L
1,387 Elo+
Party 2
Izanami
Izanami
elusiesight
Izanami
Level 5
God Stats
2W - 5L
1,462 SR
Queue Stats
2W - 7L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Abuzzmoney23
Baron Samedi
13
3 / 1 / 14
10,219
786
3,691
5,584
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
15 / 3 / 4
12,774
983
22,193
15,295
7,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 16
9,933
764
6,892
14,109
12,010
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
9,644
742
16,167
9,976
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Setthebehoi
Cthulhu
11
0 / 8 / 4
8,779
675
10,176
17,149
7,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
elusiesight
Izanami
11
2 / 4 / 1
8,825
679
2,809
9,445
1,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
19
Kills
4
4
Deaths
19
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Abuzzmoney23
Baron Samedi
3
1
14
10
L
2
7
2
0.43
L
Cthulhu
Setthebehoi
Cthulhu
0
8
4
0.25
W
15
3
4
5.67
W
1
0
16
9
L
Izanami
elusiesight
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,776
Damage
29,152
34,988
Taken
36,570
23,326
Mitigated
11,890
13,110
Healing
1,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Abuzzmoney23
Baron Samedi
3,691
736
475
912
5,584
3,336
440
4,742
697
10,468
0
L
16,167
4,135
0
235
9,976
2,516
0
7,324
2,652
35,346
0
L
Cthulhu
Setthebehoi
Cthulhu
10,176
206
180
1,453
17,149
7,839
0
11,730
5,419
33,596
0
W
22,193
353
258
8,622
15,295
7,980
1,595
11,440
3,479
77,104
0
W
6,892
2,536
0
2,843
14,109
12,010
365
9,440
4,203
1,468
19,955
L
Izanami
elusiesight
Izanami
2,809
2,529
0
24
9,445
1,535
0
7,715
1,730
0
15,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,926
Gold Earned
27,248
153
Minions Killed
120
0
Camps Cleared
0
697,278
Distance Traveled
675,153
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,219
786
6
0
0
225,056
0
L
Vulcan
9,644
742
51
4
0
220,347
0
L
Cthulhu
8,779
675
49
4
0
241,684
0
W
Anubis
12,774
983
115
9
0
225,442
2
W
Surtr
9,933
764
32
2
0
246,780
0
L
Izanami
8,825
679
20
2
0
213,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role