Player Matchup

Merlin
Merlin
BerserkrFlow
Merlin
Level 20
God Stats
0W - 1L
1,423 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
El-Tajadas
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 1
Xing Tian
Xing Tian
LOLOPOPO98
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
Momentum Melo
Ganesha
Level 109
God Stats
7W - 6L
1,504 SR
Queue Stats
170W - 171L
1,389 Elo+
Solo
Hel
Hel
SOYELBOZO
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 48
1,485 SR
1,427 Elo+

VS

Team Averages
Level 69
1,521 SR
1,513 Elo+
Hercules
Hercules
Chubbiscuit
Hercules
Level 88
God Stats
3W - 4L
1,426 SR
Queue Stats
221W - 192L
1,533 Elo+
Solo
Bellona
Bellona
LazyEYE420
Bellona
Level 24
God Stats
6W - 1L
1,519 SR
Queue Stats
135W - 170L
1,383 Elo+
Solo
Apollo
Apollo
RadiantOmega
Apollo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,765 Elo+
Solo
Aphrodite
Aphrodite
Zmantwister
Aphrodite
Level 104
God Stats
6W - 4L
1,703 SR
Queue Stats
326W - 346L
1,467 Elo+
Solo
Cthulhu
Cthulhu
kraemrah
Cthulhu
Level 68
God Stats
3W - 2L
1,456 SR
Queue Stats
176W - 200L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
6 / 6 / 7
9,566
870
15,575
11,467
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
El-Tajadas
Fenrir
14
6 / 5 / 7
8,423
766
7,526
10,770
6,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
LOLOPOPO98
Xing Tian
12
3 / 6 / 4
7,596
691
7,923
17,053
17,972
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
14
0 / 6 / 6
7,696
700
10,303
16,733
22,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 5 / 10
9,072
825
10,603
12,732
8,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chubbiscuit
Hercules
17
9 / 2 / 12
9,798
891
13,158
19,453
25,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
LazyEYE420
Bellona
15
6 / 6 / 12
8,912
810
8,592
14,062
9,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Apollo
15
3 / 5 / 20
8,704
791
11,577
12,596
6,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
Zmantwister
Aphrodite
15
5 / 3 / 14
9,156
832
11,448
12,118
7,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
kraemrah
Cthulhu
18
5 / 2 / 23
10,864
988
17,158
17,722
22,222
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
18
Kills
28
28
Deaths
18
34
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
6
7
1.58
W
Hercules
Chubbiscuit
Hercules
9
2
12
7.5
L
Fenrir
El-Tajadas
Fenrir
6
5
7
1.9
L
Xing Tian
LOLOPOPO98
Xing Tian
3
6
4
0.83
W
Bellona
LazyEYE420
Bellona
6
6
12
2
L
Ganesha
0
6
6
0.5
W
Apollo
3
5
20
2.6
L
3
5
10
1.6
W
Aphrodite
Zmantwister
Aphrodite
5
3
14
4
W
Cthulhu
kraemrah
Cthulhu
5
2
23
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,930
Damage
61,933
68,755
Taken
75,951
62,890
Mitigated
70,819
13,735
Healing
36,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
15,575
621
219
1,802
11,467
6,342
0
3,497
7,970
28,273
0
W
Hercules
Chubbiscuit
Hercules
13,158
2,584
958
7,943
19,453
25,116
172
7,923
11,530
36
20,140
L
Fenrir
El-Tajadas
Fenrir
7,526
956
118
1,228
10,770
6,808
0
3,803
6,967
0
11,827
L
Xing Tian
LOLOPOPO98
Xing Tian
7,923
603
352
683
17,053
17,972
0
8,169
8,884
11,795
1,309
W
Bellona
LazyEYE420
Bellona
8,592
1,668
1,064
1,052
14,062
9,507
0
5,817
8,245
0
12,863
L
Ganesha
10,303
644
371
1,523
16,733
22,920
159
7,148
9,585
16,906
0
W
Apollo
11,577
6,828
858
1,495
12,596
6,414
2,485
9,398
3,198
0
21,889
L
10,603
807
2,772
4,667
12,732
8,848
0
6,025
6,707
18,534
0
W
Aphrodite
Zmantwister
Aphrodite
11,448
3,016
8,194
6,354
12,118
7,560
194
8,649
3,469
23,984
0
W
Cthulhu
kraemrah
Cthulhu
17,158
1,791
2,556
5,610
17,722
22,222
0
11,308
6,414
30,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,353
Gold Earned
47,434
79
Minions Killed
108
0
Camps Cleared
0
924,052
Distance Traveled
938,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,566
870
36
3
0
183,282
0
W
Hercules
9,798
891
21
2
0
195,289
0
L
Fenrir
8,423
766
5
0
0
187,710
0
L
Xing Tian
7,596
691
12
1
0
192,853
0
W
Bellona
8,912
810
5
0
0
193,512
0
L
Ganesha
7,696
700
3
0
0
153,953
0
W
Apollo
8,704
791
25
2
0
174,891
0
L
Hel
9,072
825
23
2
0
206,254
0
W
Aphrodite
9,156
832
33
3
0
164,271
0
W
Cthulhu
10,864
988
24
2
0
210,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role