Player Matchup

Arachne
Arachne
NAngryiGingerk
Arachne
Level 57
God Stats
25W - 36L
1,369 SR
Queue Stats
130W - 169L
1,199 Elo+
Party 2
Janus
Janus
jbang8807
Janus
Level 32
God Stats
16W - 22L
1,570 SR
Queue Stats
60W - 77L
1,275 Elo+
Party 2
Hachiman
Hachiman
xDivintyx
Hachiman
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 240L
1,276 Elo+
Party 2
Team Averages
Level 56
1,479 SR
1,250 Elo+

VS

Team Averages
Level 49
1,531 SR
1,331 Elo+
Medusa
Medusa
InformalBard
Medusa
Level 33
God Stats
6W - 12L
1,439 SR
Queue Stats
23W - 25L
1,330 Elo+
Party 1
Chernobog
Chernobog
MCRA1495
Chernobog
Level 83
God Stats
2W - 2L
1,590 SR
Queue Stats
33W - 39L
1,321 Elo+
Solo
Arachne
Arachne
SnakeMilk140
Arachne
Level 31
God Stats
15W - 9L
1,564 SR
Queue Stats
25W - 26L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 4 / 7
15,250
897
16,731
17,819
11,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
jbang8807
Janus
15
6 / 5 / 13
14,157
833
13,555
11,060
4,745
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
xDivintyx
Hachiman
16
5 / 7 / 17
14,491
852
14,902
13,795
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
4 / 10 / 11
13,869
816
16,165
25,382
9,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
MCRA1495
Chernobog
4
0 / 2 / 1
9,228
543
920
2,462
460
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
SnakeMilk140
Arachne
18
12 / 12 / 1
14,945
879
19,156
28,142
12,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
24
Kills
16
16
Deaths
24
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Medusa
4
10
11
0.95
L
Chernobog
MCRA1495
Chernobog
0
2
1
0.25
W
13
4
7
4.13
L
Arachne
SnakeMilk140
Arachne
12
12
1
1.04
W
Janus
jbang8807
Janus
6
5
13
2.5
W
Hachiman
xDivintyx
Hachiman
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,188
Damage
36,241
42,674
Taken
55,986
21,262
Mitigated
21,744
2,468
Healing
7,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
16,165
10,067
0
3,968
25,382
9,150
1,228
5,836
19,546
0
46,669
L
Chernobog
MCRA1495
Chernobog
920
563
0
60
2,462
460
0
450
2,012
0
1,736
W
16,731
12,676
0
1,842
17,819
11,028
420
0
17,535
0
31,976
L
Arachne
SnakeMilk140
Arachne
19,156
13,399
0
3,227
28,142
12,134
1,362
7,269
20,873
0
60,536
W
Janus
jbang8807
Janus
13,555
563
0
626
11,060
4,745
208
87
10,973
68,687
0
W
Hachiman
xDivintyx
Hachiman
14,902
9,917
0
0
13,795
5,489
3,291
0
13,795
0
48,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
38,042
195
Minions Killed
112
0
Camps Cleared
0
774,386
Distance Traveled
468,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,869
816
36
2
0
208,886
0
L
Chernobog
9,228
543
2
0
0
21,212
0
W
Arachne
15,250
897
31
2
0
303,163
0
L
Arachne
14,945
879
74
4
0
238,367
0
W
Janus
14,157
833
93
5
0
251,922
0
W
Hachiman
14,491
852
71
4
0
219,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role