Player Matchup

Hera
Hera
CaII_Me_Ren
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,091 Elo+
Party 1
Thor
Thor
Fabled--Softwood
Thor
Level 12
God Stats
0W - 5L
1,191 SR
Queue Stats
2W - 8L
1,114 Elo+
Party 1
Set
Set
K OG1751
Set
Level 44
God Stats
0W - 1L
1,442 SR
Queue Stats
20W - 24L
1,523 Elo+
Solo
Ares
Ares
Young_Sneaky07
Ares
Level 67
God Stats
1W - 3L
1,240 SR
Queue Stats
5W - 14L
1,091 Elo+
Party 1
Neith
Neith
Yuma798
Neith
Level 7
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 6L
1,111 Elo+
Party 1
Team Averages
Level 29
1,326 SR
1,186 Elo+

VS

Team Averages
Level 38
1,432 SR
1,385 Elo+
Kuzenbo
Kuzenbo
DanShanbo
Kuzenbo
Level 40
God Stats
10W - 8L
1,535 SR
Queue Stats
72W - 76L
1,378 Elo+
Solo
Arachne
Arachne
GhostBull12
Arachne
Level 43
God Stats
9W - 6L
1,619 SR
Queue Stats
74W - 84L
1,475 Elo+
Solo
Maman Brigitte
Maman Brigitte
Loba Couture
Maman Brigitte
Level 49
God Stats
23W - 33L
1,447 SR
Queue Stats
174W - 179L
1,442 Elo+
Party 2
King Arthur
King Arthur
Moonl1tblackfox
King Arthur
Level 17
God Stats
1W - 0L
1,190 SR
Queue Stats
34W - 41L
1,338 Elo+
Party 2
Vulcan
Vulcan
PunTa_S1aYer
Vulcan
Level 41
God Stats
21W - 27L
1,370 SR
Queue Stats
31W - 43L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,124
510
2,426
5,765
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 3 / 1
5,906
492
4,305
9,098
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 6 / 1
7,125
594
2,437
11,871
5,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8
0 / 4 / 3
5,475
456
3,701
12,379
8,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Yuma798
Neith
9
0 / 2 / 0
5,708
476
4,248
6,628
2,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DanShanbo
Kuzenbo
11
0 / 0 / 1
6,552
546
4,157
7,389
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
GhostBull12
Arachne
15
8 / 0 / 3
8,785
732
7,395
9,013
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Maman Brigitte
Loba Couture
Maman Brigitte
12
7 / 1 / 6
7,817
651
9,076
7,368
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Moonl1tblackfox
King Arthur
11
2 / 1 / 3
6,502
542
6,843
7,762
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
11
2 / 2 / 2
6,664
555
5,557
6,148
2,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
19
19
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Kuzenbo
DanShanbo
Kuzenbo
0
0
1
0.5
L
2
3
1
0.83
W
Arachne
GhostBull12
Arachne
8
0
3
9.5
L
0
6
1
0.08
W
Maman Brigitte
Loba Couture
Maman Brigitte
7
1
6
10
W
King Arthur
Moonl1tblackfox
King Arthur
2
1
3
3.5
W
Vulcan
2
2
2
1.5
L
0
4
3
0.38
L
Neith
Yuma798
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,117
Damage
33,028
45,741
Taken
37,680
21,589
Mitigated
21,726
5,610
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,426
446
0
270
5,765
1,852
68
2,597
3,068
17,612
0
W
Kuzenbo
DanShanbo
Kuzenbo
4,157
1,943
0
2,272
7,389
7,614
282
174
7,215
30,666
0
L
4,305
192
0
1,190
9,098
3,235
0
4,453
4,485
0
33,566
W
Arachne
GhostBull12
Arachne
7,395
5,737
0
2,636
9,013
3,872
575
1,163
7,850
0
82,139
L
2,437
1,246
0
956
11,871
5,144
0
2,763
8,978
0
65,030
W
Maman Brigitte
Loba Couture
Maman Brigitte
9,076
965
0
500
7,368
2,769
172
1,510
5,858
41,040
0
W
King Arthur
Moonl1tblackfox
King Arthur
6,843
943
0
1,315
7,762
5,128
0
1,667
6,095
0
36,661
W
Vulcan
5,557
3,449
0
564
6,148
2,343
82
1,613
4,535
47,135
0
L
3,701
225
61
1,874
12,379
8,803
0
4,866
7,345
18,274
0
L
Neith
Yuma798
Neith
4,248
1,478
0
1,259
6,628
2,555
0
3,553
3,075
0
32,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
36,320
277
Minions Killed
359
0
Camps Cleared
0
1,212,416
Distance Traveled
1,220,323
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,124
510
34
3
0
236,620
0
W
Kuzenbo
6,552
546
47
4
0
225,789
0
L
Thor
5,906
492
54
5
0
253,644
0
W
Arachne
8,785
732
129
11
0
254,714
0
L
Set
7,125
594
103
9
0
259,172
0
W
Maman Brigitte
7,817
651
52
4
0
259,510
0
W
King Arthur
6,502
542
50
4
0
247,166
0
W
Vulcan
6,664
555
81
7
0
233,144
0
L
Ares
5,475
456
14
1
0
245,251
0
L
Neith
5,708
476
72
6
0
217,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role