Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FletchGoGab
Sun Wukong
Level 153
God Stats
7W - 1L
1,791 SR
Queue Stats
343W - 159L
1,616 Elo+
Solo
Chiron
Chiron
GRXVESICK
Chiron
Level 109
God Stats
13W - 10L
1,316 SR
Queue Stats
21W - 22L
1,309 Elo+
Solo
Team Averages
Level 139
1,535 SR
1,475 Elo+

VS

Team Averages
Level 171
1,498 SR
1,492 Elo+
Discordia
Discordia
 
Discordia
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
blueness97
Thor
Level 111
God Stats
10W - 15L
1,494 SR
Queue Stats
430W - 405L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
5 / 2 / 3
8,700
870
5,530
5,394
2,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
FletchGoGab
Sun Wukong
11
4 / 0 / 5
8,433
843
7,097
10,067
7,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
GRXVESICK
Chiron
10
0 / 2 / 8
7,547
755
3,769
7,817
2,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 2 / 2
7,577
758
10,366
5,145
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
 
Nike
10
1 / 4 / 2
7,012
701
3,575
6,956
5,914
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 3 / 2
7,102
710
4,690
8,722
2,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
2
3
3.25
L
Discordia
 
Discordia
2
2
2
1.5
L
Nike
 
Nike
1
4
2
0.5
W
Sun Wukong
FletchGoGab
Sun Wukong
4
0
5
6.5
W
Chiron
GRXVESICK
Chiron
0
2
8
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,396
Damage
18,631
23,278
Taken
20,823
12,285
Mitigated
10,515
5,413
Healing
2,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,530
166
0
0
5,394
2,020
665
2,670
2,724
45,587
0
L
Discordia
 
Discordia
10,366
590
0
1,506
5,145
1,733
0
1,169
3,700
31,734
0
L
Nike
 
Nike
3,575
84
112
67
6,956
5,914
0
2,237
4,558
0
16,510
W
Sun Wukong
FletchGoGab
Sun Wukong
7,097
1,162
178
3,282
10,067
7,379
194
3,426
6,641
0
12,082
W
Chiron
GRXVESICK
Chiron
3,769
1,382
609
1,344
7,817
2,886
490
4,653
3,164
0
16,978
L
4,690
204
0
1,137
8,722
2,868
0
2,487
5,845
0
19,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
21,691
113
Minions Killed
86
0
Camps Cleared
0
590,081
Distance Traveled
544,602
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,700
870
82
8
0
180,072
2
L
Discordia
7,577
758
38
4
0
173,682
5
L
Nike
7,012
701
15
2
0
187,464
0
W
Sun Wukong
8,433
843
4
0
0
213,590
0
W
Chiron
7,547
755
27
3
0
196,419
0
L
Thor
7,102
710
33
3
0
183,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role