Player Matchup

Raijin
Raijin
Toxxicxghost
Raijin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 199L
1,395 Elo+
Solo
Loki
Loki
mr_ninja4two0
Loki
Level 117
God Stats
12W - 8L
1,597 SR
Queue Stats
314W - 337L
1,422 Elo+
Party 2
Arachne
Arachne
rachbaby_25
Arachne
Level 83
God Stats
9W - 12L
1,348 SR
Queue Stats
203W - 219L
1,433 Elo+
Party 2
Team Averages
Level 95
1,482 SR
1,416 Elo+

VS

Team Averages
Level 77
1,588 SR
1,507 Elo+
Cthulhu
Cthulhu
Lazarus3323
Cthulhu
Level 12
God Stats
5W - 6L
1,551 SR
Queue Stats
20W - 14L
1,563 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nadi1997
Ah Muzen Cab
Level 122
God Stats
1W - 3L
1,713 SR
Queue Stats
23W - 17L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
trumpsmysavior
Kukulkan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 6 / 2
7,830
783
8,636
9,340
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 2
7,341
734
6,925
11,838
3,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
rachbaby_25
Arachne
9
3 / 2 / 1
7,914
791
5,022
11,181
6,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lazarus3323
Cthulhu
10
1 / 1 / 8
7,969
797
3,859
12,294
10,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
nadi1997
Ah Muzen Cab
13
5 / 2 / 7
9,457
946
10,578
9,578
3,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
13
8 / 1 / 3
9,653
965
13,864
7,203
2,870
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
14
14
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Lazarus3323
Cthulhu
1
1
8
5
L
Raijin
1
6
2
0.33
L
0
6
2
0.17
W
Ah Muzen Cab
nadi1997
Ah Muzen Cab
5
2
7
4.25
L
Arachne
rachbaby_25
Arachne
3
2
1
1.75
W
Kukulkan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,583
Damage
28,301
32,359
Taken
29,075
13,551
Mitigated
16,942
893
Healing
1,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Lazarus3323
Cthulhu
3,859
1,024
0
0
12,294
10,505
456
3,880
8,414
12,853
311
L
Raijin
8,636
720
0
250
9,340
3,106
0
5,909
3,431
28,672
0
L
6,925
1,025
0
258
11,838
3,988
0
5,449
6,389
0
22,811
W
Ah Muzen Cab
nadi1997
Ah Muzen Cab
10,578
4,510
0
1,251
9,578
3,567
2,186
2,417
7,161
0
44,272
L
Arachne
rachbaby_25
Arachne
5,022
4,346
0
385
11,181
6,457
0
6,295
4,886
0
15,969
W
Kukulkan
13,864
512
0
479
7,203
2,870
0
2,690
4,513
40,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,085
Gold Earned
27,079
93
Minions Killed
146
0
Camps Cleared
0
567,369
Distance Traveled
622,596
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,969
797
12
1
0
190,041
0
L
Raijin
7,830
783
38
4
0
170,127
1
L
Loki
7,341
734
35
4
0
197,688
0
W
Ah Muzen Cab
9,457
946
83
8
0
203,249
0
L
Arachne
7,914
791
20
2
0
199,554
2
W
Kukulkan
9,653
965
51
5
0
229,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role