Player Matchup

Kukulkan
Kukulkan
DEMODEHN
Kukulkan
Level 47
God Stats
5W - 4L
1,506 SR
Queue Stats
92W - 95L
1,409 Elo+
Party 1
Charon
Charon
Hepnod
Charon
Level 113
God Stats
2W - 3L
1,424 SR
Queue Stats
143W - 139L
1,568 Elo+
Party 1
Tsukuyomi
Tsukuyomi
deadtogether
Tsukuyomi
Level 40
God Stats
1W - 1L
1,764 SR
Queue Stats
73W - 80L
1,385 Elo+
Party 1
Team Averages
Level 67
1,565 SR
1,454 Elo+

VS

Team Averages
Level 78
1,713 SR
1,663 Elo+
Merlin
Merlin
GerfenCR
Merlin
Level 32
God Stats
42W - 1L
1,997 SR
Queue Stats
389W - 48L
1,744 Elo+
Party 2
Maui
Maui
Jungyr
Maui
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 54L
1,753 Elo+
Party 2
Medusa
Medusa
SaintH327
Medusa
Level 63
God Stats
19W - 10L
1,642 SR
Queue Stats
19W - 11L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DEMODEHN
Kukulkan
14
2 / 5 / 1
10,917
682
7,580
12,751
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon
Hepnod
Charon
14
1 / 1 / 1
10,572
661
13,274
28,846
32,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
deadtogether
Tsukuyomi
11
0 / 9 / 1
9,549
597
4,661
18,538
7,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GerfenCR
Merlin
16
7 / 1 / 7
13,393
837
27,732
10,507
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
Jungyr
Maui
15
2 / 0 / 12
12,169
761
6,923
12,945
14,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
SaintH327
Medusa
14
6 / 2 / 4
12,423
776
17,375
11,818
5,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
15
15
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DEMODEHN
Kukulkan
2
5
1
0.5
W
Merlin
GerfenCR
Merlin
7
1
7
10.5
L
Charon
Hepnod
Charon
1
1
1
1.5
W
Maui
Jungyr
Maui
2
0
12
8
W
Medusa
SaintH327
Medusa
6
2
4
4
L
Tsukuyomi
deadtogether
Tsukuyomi
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,515
Damage
52,030
60,135
Taken
35,270
45,032
Mitigated
25,282
7,638
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DEMODEHN
Kukulkan
7,580
245
0
296
12,751
4,975
0
9,948
2,803
50,318
0
W
Merlin
GerfenCR
Merlin
27,732
1,650
0
2,464
10,507
5,177
904
7,197
3,310
85,181
0
L
Charon
Hepnod
Charon
13,274
2,185
0
5,614
28,846
32,977
0
12,840
16,006
27,688
700
W
Maui
Jungyr
Maui
6,923
1,179
0
1,521
12,945
14,821
494
6,612
6,333
22,420
203
W
Medusa
SaintH327
Medusa
17,375
10,096
675
3,976
11,818
5,284
944
6,917
4,901
0
71,322
L
Tsukuyomi
deadtogether
Tsukuyomi
4,661
1,011
0
1,728
18,538
7,080
0
11,811
6,727
0
26,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,038
Gold Earned
37,985
130
Minions Killed
196
0
Camps Cleared
0
841,053
Distance Traveled
891,407
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,917
682
85
5
0
284,964
1
W
Merlin
13,393
837
95
6
0
295,385
1
L
Charon
10,572
661
18
1
0
311,993
0
W
Maui
12,169
761
26
2
0
292,135
0
W
Medusa
12,423
776
75
5
0
303,887
0
L
Tsukuyomi
9,549
597
27
2
0
244,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role