Player Matchup

Neith
Neith
Alexischido
Neith
Level 69
God Stats
28W - 37L
1,407 SR
Queue Stats
310W - 326L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
DanShanbo
Kuzenbo
Level 40
God Stats
10W - 8L
1,497 SR
Queue Stats
72W - 76L
1,365 Elo+
Solo
Nu Wa
Nu Wa
DreamAvenue7761
Nu Wa
Level 103
God Stats
6W - 0L
1,903 SR
Queue Stats
175W - 191L
1,413 Elo+
Solo
Achilles
Achilles
GOLD8991
Achilles
Level 80
God Stats
5W - 1L
1,751 SR
Queue Stats
351W - 362L
1,433 Elo+
Solo
Surtr
Surtr
xNeo_-2
Surtr
Level 116
God Stats
3W - 1L
1,637 SR
Queue Stats
5W - 8L
1,291 Elo+
Solo
Team Averages
Level 82
1,639 SR
1,392 Elo+

VS

Team Averages
Level 71
1,534 SR
1,445 Elo+
Anubis
Anubis
 
Anubis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dawnguardforever
Erlang Shen
Level 48
God Stats
14W - 16L
1,465 SR
Queue Stats
35W - 36L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
recurso_sonhador
Cu Chulainn
Level 62
God Stats
3W - 1L
1,638 SR
Queue Stats
47W - 52L
1,454 Elo+
Solo
Medusa
Medusa
silencespeakstoo
Medusa
Level 42
God Stats
8W - 7L
1,594 SR
Queue Stats
176W - 181L
1,447 Elo+
Solo
Charon
Charon
sowud25
Charon
Level 85
God Stats
164W - 159L
1,473 SR
Queue Stats
215W - 205L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,922
466
9,877
13,759
5,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
DanShanbo
Kuzenbo
11
0 / 1 / 1
7,427
437
5,438
13,895
14,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 2 / 5
9,198
541
13,816
9,688
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
GOLD8991
Achilles
15
5 / 0 / 3
9,377
552
8,779
14,509
7,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
xNeo_-2
Surtr
15
4 / 0 / 3
10,292
605
6,238
10,653
8,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 2 / 1
8,902
524
5,691
11,974
5,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
Dawnguardforever
Erlang Shen
10
0 / 3 / 2
6,694
394
8,336
16,321
17,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
recurso_sonhador
Cu Chulainn
13
2 / 5 / 2
8,202
482
7,905
18,327
8,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 3 / 2
7,223
425
9,448
11,736
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
sowud25
Charon
11
2 / 1 / 3
7,823
460
6,877
12,017
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
13
Kills
7
7
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
1
0.25
W
1
4
2
0.5
W
Kuzenbo
DanShanbo
Kuzenbo
0
1
1
0.5
L
Erlang Shen
Dawnguardforever
Erlang Shen
0
3
2
0.33
W
3
2
5
2.75
W
Achilles
GOLD8991
Achilles
5
0
3
6.5
L
Cu Chulainn
recurso_sonhador
Cu Chulainn
2
5
2
0.6
L
3
3
2
1.33
L
Charon
sowud25
Charon
2
1
3
3.5
W
Surtr
xNeo_-2
Surtr
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,148
Damage
38,257
62,504
Taken
70,375
38,875
Mitigated
46,465
23,541
Healing
18,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,691
434
0
6,438
11,974
5,627
1,215
5,094
6,880
83,083
0
W
9,877
5,417
0
5,585
13,759
5,317
884
2,873
10,717
0
66,030
W
Kuzenbo
DanShanbo
Kuzenbo
5,438
2,729
0
4,243
13,895
14,654
56
3,382
10,368
20,398
0
L
Erlang Shen
Dawnguardforever
Erlang Shen
8,336
3,466
0
2,660
16,321
17,003
0
2,298
14,023
0
34,990
W
13,816
1,634
0
1,546
9,688
3,138
225
3,926
5,598
71,969
0
W
Achilles
GOLD8991
Achilles
8,779
4,585
0
9,342
14,509
7,103
75
2,068
12,277
0
70,299
L
Cu Chulainn
recurso_sonhador
Cu Chulainn
7,905
389
0
3,025
18,327
8,611
0
4,732
13,595
0
66,736
L
9,448
2,985
0
2,307
11,736
4,171
126
4,027
7,709
0
51,536
L
Charon
sowud25
Charon
6,877
1,221
0
3,578
12,017
11,053
50
3,366
8,651
32,074
0
W
Surtr
xNeo_-2
Surtr
6,238
2,597
0
2,825
10,653
8,663
374
319
9,809
1,306
62,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,216
Gold Earned
38,844
449
Minions Killed
406
0
Camps Cleared
0
1,495,263
Distance Traveled
1,562,245
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,902
524
152
9
0
290,900
5
W
Neith
7,922
466
93
5
0
241,017
0
W
Kuzenbo
7,427
437
28
2
0
317,535
0
L
Erlang Shen
6,694
394
53
3
0
337,089
1
W
Nu Wa
9,198
541
107
6
0
321,519
2
W
Achilles
9,377
552
106
6
0
326,515
0
L
Cu Chulainn
8,202
482
100
6
0
330,601
0
L
Medusa
7,223
425
52
3
0
293,591
0
L
Charon
7,823
460
49
3
0
310,064
0
W
Surtr
10,292
605
115
7
0
288,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role