Player Matchup

Izanami
Izanami
CarlisleStyle
Izanami
Level 6
God Stats
3W - 6L
1,405 SR
Queue Stats
11W - 26L
1,319 Elo+
Party 1
Hades
Hades
Lingerie_In_HD
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,362 Elo+
Solo
King Arthur
King Arthur
Nitrodrew
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,500 Elo+
Party 1
Bacchus
Bacchus
Vury
Bacchus
Level 25
God Stats
2W - 6L
1,554 SR
Queue Stats
19W - 33L
1,368 Elo+
Solo
Chang'e
Chang'e
utenatorres
Chang'e
Level 127
God Stats
1W - 2L
1,499 SR
Queue Stats
41W - 48L
1,396 Elo+
Solo
Team Averages
Level 36
1,492 SR
1,389 Elo+

VS

Team Averages
Level 110
1,480 SR
1,474 Elo+
Jing Wei
Jing Wei
JimmyDanglerSr
Jing Wei
Level 108
God Stats
22W - 13L
1,663 SR
Queue Stats
232W - 241L
1,455 Elo+
Party 2
Vulcan
Vulcan
MeZ Kronos
Vulcan
Level 62
God Stats
23W - 18L
1,478 SR
Queue Stats
66W - 58L
1,546 Elo+
Solo
Discordia
Discordia
mantenido13
Discordia
Level 145
God Stats
3W - 4L
1,486 SR
Queue Stats
231W - 244L
1,492 Elo+
Solo
Danzaburou
Danzaburou
vicdabrown33
Danzaburou
Level 107
God Stats
18W - 12L
1,562 SR
Queue Stats
195W - 219L
1,447 Elo+
Party 2
Osiris
Osiris
wallydarkfox
Osiris
Level 129
God Stats
1W - 2L
1,212 SR
Queue Stats
229W - 253L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
0 / 4 / 0
8,761
730
4,602
15,183
6,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 6 / 0
8,550
713
6,978
15,569
11,406
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Nitrodrew
King Arthur
15
1 / 6 / 1
8,489
707
6,649
19,369
15,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Vury
Bacchus
16
1 / 2 / 0
9,727
811
4,550
16,711
20,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
utenatorres
Chang'e
15
0 / 6 / 1
8,545
712
7,989
15,968
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
17
1 / 1 / 4
10,094
841
4,559
10,366
4,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
MeZ Kronos
Vulcan
19
11 / 1 / 8
12,007
1,001
30,088
7,069
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
mantenido13
Discordia
18
6 / 0 / 8
10,994
916
10,051
4,003
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
vicdabrown33
Danzaburou
17
4 / 0 / 15
10,931
911
15,684
11,786
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
17
2 / 0 / 15
10,081
840
11,051
13,308
14,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
74
2
Kills
24
24
Deaths
2
2
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
0
0
W
Jing Wei
1
1
4
3
L
0
6
0
0
W
Vulcan
MeZ Kronos
Vulcan
11
1
8
15
L
King Arthur
Nitrodrew
King Arthur
1
6
1
0.25
L
Bacchus
Vury
Bacchus
1
2
0
0.5
W
Discordia
mantenido13
Discordia
6
0
8
10
L
Chang'e
utenatorres
Chang'e
0
6
1
0.08
W
Danzaburou
vicdabrown33
Danzaburou
4
0
15
11.5
W
Osiris
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,768
Damage
71,433
82,800
Taken
46,532
59,877
Mitigated
29,442
11,473
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,602
3,320
0
892
15,183
6,302
877
9,109
5,791
0
34,341
W
Jing Wei
4,559
2,297
135
2,786
10,366
4,427
1,510
1,781
8,585
0
47,044
L
6,978
1,053
145
1,399
15,569
11,406
0
5,418
9,648
18,211
0
W
Vulcan
MeZ Kronos
Vulcan
30,088
9,352
81
2,189
7,069
3,928
191
2,755
4,314
53,516
0
L
King Arthur
Nitrodrew
King Arthur
6,649
656
0
250
19,369
15,722
0
9,347
9,488
0
19,086
L
Bacchus
Vury
Bacchus
4,550
615
0
1,481
16,711
20,121
74
7,225
9,120
26,361
0
W
Discordia
mantenido13
Discordia
10,051
436
0
2,039
4,003
1,651
2,846
2,484
1,519
36,047
0
L
Chang'e
utenatorres
Chang'e
7,989
991
2,869
4,437
15,968
6,326
0
8,553
6,994
26,533
0
W
Danzaburou
vicdabrown33
Danzaburou
15,684
7,671
0
4,800
11,786
5,065
673
6,045
5,741
0
37,820
W
Osiris
11,051
3,217
0
1,923
13,308
14,371
120
6,452
6,856
0
28,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
54,107
216
Minions Killed
273
0
Camps Cleared
0
1,127,456
Distance Traveled
1,330,365
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,761
730
68
6
0
202,704
0
W
Jing Wei
10,094
841
75
6
0
237,900
0
L
Hades
8,550
713
36
3
0
203,458
0
W
Vulcan
12,007
1,001
61
5
0
269,167
0
L
King Arthur
8,489
707
23
2
0
234,003
0
L
Bacchus
9,727
811
38
3
0
266,799
1
W
Discordia
10,994
916
65
5
0
288,139
3
L
Chang'e
8,545
712
51
4
0
220,492
0
W
Danzaburou
10,931
911
42
4
0
257,444
0
W
Osiris
10,081
840
30
3
0
277,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role