Player Matchup

Bastet
Bastet
MattsDemonicSelf
Bastet
Level 143
God Stats
7W - 3L
1,697 SR
Queue Stats
254W - 262L
1,558 Elo+
Party 1
Ratatoskr
Ratatoskr
OTC Momma
Ratatoskr
Level 126
God Stats
1W - 2L
1,098 SR
Queue Stats
220W - 227L
1,405 Elo+
Party 2
Raijin
Raijin
OTCBeaR
Raijin
Level 123
God Stats
2W - 1L
1,277 SR
Queue Stats
184W - 193L
1,416 Elo+
Party 2
Hercules
Hercules
PellecanP
Hercules
Level 148
God Stats
6W - 9L
1,314 SR
Queue Stats
394W - 409L
1,538 Elo+
Party 1
Cerberus
Cerberus
Schulz24
Cerberus
Level 66
God Stats
3W - 0L
1,902 SR
Queue Stats
133W - 150L
1,480 Elo+
Solo
Team Averages
Level 121
1,457 SR
1,479 Elo+

VS

Team Averages
Level 100
1,476 SR
1,433 Elo+
Rama
Rama
BraindeadRookie
Rama
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 142L
1,503 Elo+
Solo
Kukulkan
Kukulkan
cloakanddagger17
Kukulkan
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
140W - 142L
1,533 Elo+
Solo
Hachiman
Hachiman
handoverf1st
Hachiman
Level 29
God Stats
1W - 2L
1,493 SR
Queue Stats
110W - 125L
1,528 Elo+
Solo
Chaac
Chaac
jeff317
Chaac
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,182 Elo+
Solo
Bastet
Bastet
ohyoukn0w
Bastet
Level 148
God Stats
9W - 13L
1,386 SR
Queue Stats
645W - 684L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 12
9,517
793
14,629
9,664
4,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ratatoskr
OTC Momma
Ratatoskr
15
1 / 1 / 9
8,438
703
2,206
8,812
5,179
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
OTCBeaR
Raijin
17
6 / 2 / 11
9,846
821
9,035
8,684
3,640
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
PellecanP
Hercules
16
6 / 1 / 10
9,158
763
10,114
14,925
17,889
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Schulz24
Cerberus
16
3 / 1 / 14
9,593
799
11,249
24,740
12,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,979
665
6,488
8,433
3,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 2
8,778
732
11,886
9,459
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
handoverf1st
Hachiman
12
1 / 5 / 2
7,461
622
12,747
10,435
4,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
jeff317
Chaac
16
0 / 4 / 3
8,246
687
11,166
13,758
15,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
ohyoukn0w
Bastet
15
2 / 4 / 2
8,335
695
10,918
10,164
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
19
22
Kills
6
6
Deaths
22
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
6
1
12
12
W
Ratatoskr
OTC Momma
Ratatoskr
1
1
9
5.5
W
Raijin
OTCBeaR
Raijin
6
2
11
5.75
W
Hercules
PellecanP
Hercules
6
1
10
11
W
Cerberus
Schulz24
Cerberus
3
1
14
10
L
2
5
2
0.6
L
Hachiman
handoverf1st
Hachiman
1
5
2
0.4
L
Chaac
jeff317
Chaac
0
4
3
0.38
L
Bastet
ohyoukn0w
Bastet
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,233
Damage
53,205
66,825
Taken
52,249
43,998
Mitigated
32,098
38,552
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,488
3,493
270
1,112
8,433
3,183
0
2,594
5,785
0
12,748
W
14,629
3,048
1,869
2,518
9,664
4,320
345
964
8,700
0
20,446
W
Ratatoskr
OTC Momma
Ratatoskr
2,206
183
651
1,747
8,812
5,179
878
2,687
6,125
0
13,195
W
Raijin
OTCBeaR
Raijin
9,035
631
1,767
2,625
8,684
3,640
1,583
635
8,049
26,485
0
W
Hercules
PellecanP
Hercules
10,114
1,962
3,053
8,616
14,925
17,889
784
3,139
11,786
911
15,205
W
Cerberus
Schulz24
Cerberus
11,249
455
3,162
12,544
24,740
12,970
204
4,461
20,279
25,124
0
L
11,886
822
750
1,124
9,459
4,292
0
3,939
5,520
29,285
0
L
Hachiman
handoverf1st
Hachiman
12,747
5,266
679
1,717
10,435
4,022
0
4,908
5,527
0
15,492
L
Chaac
jeff317
Chaac
11,166
891
45
3,614
13,758
15,738
0
5,463
8,163
0
30,282
L
Bastet
ohyoukn0w
Bastet
10,918
2,423
514
1,981
10,164
4,863
0
3,781
6,383
0
15,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,552
Gold Earned
40,799
152
Minions Killed
141
0
Camps Cleared
0
1,216,077
Distance Traveled
1,017,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,979
665
28
2
0
127,718
0
W
Bastet
9,517
793
14
1
0
295,611
0
W
Ratatoskr
8,438
703
30
3
0
247,980
0
W
Raijin
9,846
821
50
4
0
195,233
0
W
Hercules
9,158
763
9
1
0
237,639
0
W
Cerberus
9,593
799
49
4
0
239,614
0
L
Kukulkan
8,778
732
58
5
0
191,255
0
L
Hachiman
7,461
622
15
1
0
220,381
0
L
Chaac
8,246
687
28
2
0
224,858
0
L
Bastet
8,335
695
12
1
0
253,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role