Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Geresama
Medusa
Level 129
God Stats
0W - 1L
1,223 SR
Queue Stats
121W - 121L
1,530 Elo+
Solo
Poseidon
Poseidon
MarcBJ98
Poseidon
Level 89
God Stats
0W - 2L
1,225 SR
Queue Stats
2W - 6L
1,316 Elo+
Solo
Merlin
Merlin
Mississipio
Merlin
Level 155
God Stats
6W - 7L
1,440 SR
Queue Stats
572W - 594L
1,441 Elo+
Solo
Mercury
Mercury
TheBestiaNegraHD
Mercury
Level 38
God Stats
4W - 7L
1,531 SR
Queue Stats
45W - 60L
1,397 Elo+
Solo
Team Averages
Level 108
1,384 SR
1,437 Elo+

VS

Team Averages
Level 103
1,546 SR
1,535 Elo+
Merlin
Merlin
Almaberga
Merlin
Level 69
God Stats
2W - 3L
1,522 SR
Queue Stats
27W - 24L
1,516 Elo+
Party 1
Hou Yi
Hou Yi
Jenkys
Hou Yi
Level 125
God Stats
154W - 157L
1,447 SR
Queue Stats
1,069W - 1,090L
1,489 Elo+
Solo
Ares
Ares
MadalineMcDan
Ares
Level 69
God Stats
8W - 5L
1,623 SR
Queue Stats
249W - 240L
1,509 Elo+
Solo
Hades
Hades
Nessek
Hades
Level 83
God Stats
3W - 5L
1,595 SR
Queue Stats
54W - 42L
1,534 Elo+
Party 1
Chaac
Chaac
Olinho34
Chaac
Level 169
God Stats
18W - 9L
1,545 SR
Queue Stats
119W - 126L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 0
5,935
1,187
3,118
7,652
6,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
Geresama
Medusa
10
0 / 0 / 0
5,463
1,093
6,071
4,210
1,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MarcBJ98
Poseidon
9
0 / 0 / 0
4,921
984
0
0
0
Merlin
10
0 / 1 / 0
5,309
1,062
8,077
3,298
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 0
5,276
1,055
3,374
5,758
2,283
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

373

VS

Team 2 Tickets

414

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Almaberga
Merlin
10
0 / 0 / 1
5,385
1,077
3,358
1,291
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Jenkys
Hou Yi
10
1 / 0 / 1
5,778
1,156
3,800
5,781
2,395
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 2
6,028
1,206
2,648
4,886
4,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Nessek
Hades
10
1 / 0 / 2
5,791
1,158
5,038
4,793
3,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Olinho34
Chaac
10
1 / 0 / 1
5,696
1,139
2,950
5,978
5,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
3
3
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
0
0
W
Merlin
Almaberga
Merlin
0
0
1
0.5
L
Medusa
Geresama
Medusa
0
0
0
0
W
Hou Yi
Jenkys
Hou Yi
1
0
1
1.5
W
0
0
2
1
L
Poseidon
MarcBJ98
Poseidon
0
0
0
0
L
Merlin
0
1
0
0
W
Hades
Nessek
Hades
1
0
2
2
W
Chaac
Olinho34
Chaac
1
0
1
1.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,640
Damage
17,794
20,918
Taken
22,729
11,622
Mitigated
15,294
1,363
Healing
7,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,118
648
0
941
7,652
6,356
0
3,876
3,776
8,917
0
W
Merlin
Almaberga
Merlin
3,358
68
0
200
1,291
562
0
718
573
15,768
0
L
Medusa
Geresama
Medusa
6,071
2,140
0
422
4,210
1,763
0
1,843
2,367
0
18,388
W
Hou Yi
Jenkys
Hou Yi
3,800
2,342
0
1,758
5,781
2,395
0
3,262
2,519
0
9,136
W
2,648
306
0
584
4,886
4,060
0
2,917
1,969
7,499
0
L
Poseidon
MarcBJ98
Poseidon
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
8,077
792
0
0
3,298
1,220
0
1,596
1,702
18,103
0
W
Hades
Nessek
Hades
5,038
1,583
1,254
1,208
4,793
3,122
0
2,151
2,642
11,935
0
W
Chaac
Olinho34
Chaac
2,950
427
0
2,561
5,978
5,155
0
2,147
3,831
0
11,435
L
3,374
1,306
0
0
5,758
2,283
0
3,729
2,029
0
7,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,904
Gold Earned
28,678
78
Minions Killed
102
3
Camps Cleared
3
390,412
Distance Traveled
543,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,935
1,187
12
2
0
103,968
0
W
Merlin
5,385
1,077
38
8
1
102,512
0
L
Medusa
5,463
1,093
29
6
3
101,166
0
W
Hou Yi
5,778
1,156
8
2
1
107,817
0
W
Ares
6,028
1,206
7
1
1
108,147
0
L
Poseidon
4,921
984
0
0
0
0
0
L
Merlin
5,309
1,062
25
5
0
85,556
0
W
Hades
5,791
1,158
30
6
0
102,460
0
W
Chaac
5,696
1,139
19
4
0
122,851
0
L
Mercury
5,276
1,055
12
2
0
99,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role