Player Matchup

Artio
Artio
Karmiclake29
Artio
Level 153
God Stats
0W - 3L
1,286 SR
Queue Stats
572W - 565L
1,440 Elo+
Solo
Pele
Pele
MakotoAkane
Pele
Level 105
God Stats
0W - 4L
1,391 SR
Queue Stats
60W - 51L
1,443 Elo+
Solo
Hades
Hades
ShiFt MASTER569
Hades
Level 128
God Stats
3W - 2L
1,361 SR
Queue Stats
134W - 116L
1,477 Elo+
Party 1
Chiron
Chiron
XLoneWolfX383
Chiron
Level 113
God Stats
3W - 2L
1,718 SR
Queue Stats
94W - 112L
1,463 Elo+
Solo
Hachiman
Hachiman
the BIGNUT1212
Hachiman
Level 48
God Stats
5W - 4L
1,634 SR
Queue Stats
250W - 278L
1,446 Elo+
Party 1
Team Averages
Level 109
1,478 SR
1,454 Elo+

VS

Team Averages
Level 112
1,499 SR
1,428 Elo+
Danzaburou
Danzaburou
BakedBeeeenz
Danzaburou
Level 126
God Stats
4W - 1L
1,526 SR
Queue Stats
66W - 68L
1,444 Elo+
Solo
Mulan
Mulan
C8KE
Mulan
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
560W - 547L
1,387 Elo+
Solo
Hou Yi
Hou Yi
DogmaticBee4253
Hou Yi
Level 153
God Stats
6W - 6L
1,467 SR
Queue Stats
221W - 229L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
SER1OU5
Baron Samedi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,342 Elo+
Solo
Raijin
Raijin
xGETxSLAPPEDx
Raijin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 189L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 6
8,460
769
5,987
14,991
18,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
5 / 7 / 7
10,047
913
9,755
14,991
6,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
3 / 7 / 12
9,982
907
13,427
16,341
10,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 4 / 7
9,729
884
10,455
11,791
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
15
3 / 6 / 7
9,264
842
9,396
10,224
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BakedBeeeenz
Danzaburou
17
6 / 5 / 14
10,145
922
12,521
12,427
5,360
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
C8KE
Mulan
17
11 / 3 / 13
10,443
949
13,332
14,345
13,272
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
5 / 3 / 18
9,729
884
12,017
9,695
4,379
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SER1OU5
Baron Samedi
14
5 / 3 / 17
9,103
828
11,236
8,956
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 5 / 19
9,131
830
12,622
10,109
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
111
19
Kills
30
30
Deaths
19
39
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BakedBeeeenz
Danzaburou
6
5
14
2.6
W
Mulan
C8KE
Mulan
11
3
13
5.83
W
5
3
18
4.67
L
2
6
6
0.83
L
5
7
7
1.21
W
Baron Samedi
SER1OU5
Baron Samedi
5
3
17
4.5
L
3
7
12
1.29
L
6
4
7
2.38
L
Hachiman
3
6
7
1.08
W
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,020
Damage
61,728
68,338
Taken
55,532
45,562
Mitigated
32,903
15,555
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BakedBeeeenz
Danzaburou
12,521
5,584
572
2,275
12,427
5,360
1,840
4,865
7,562
0
26,131
W
Mulan
C8KE
Mulan
13,332
2,171
532
1,872
14,345
13,272
79
4,169
10,176
0
21,389
W
12,017
6,622
1,248
2,351
9,695
4,379
2,127
3,115
6,580
0
21,912
L
5,987
603
1,091
2,647
14,991
18,589
280
4,822
10,169
10,693
0
L
9,755
1,648
37
2,541
14,991
6,728
272
6,820
8,171
0
22,970
W
Baron Samedi
SER1OU5
Baron Samedi
11,236
636
1,601
1,457
8,956
5,791
0
3,927
5,029
19,108
0
L
13,427
1,013
533
3,935
16,341
10,534
568
5,748
10,593
24,941
0
L
10,455
2,836
1,211
3,057
11,791
5,248
848
4,167
7,624
0
20,047
L
Hachiman
9,396
4,205
129
374
10,224
4,463
471
2,301
7,923
0
19,378
W
12,622
1,569
503
1,906
10,109
4,101
278
3,338
6,771
21,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,482
Gold Earned
48,551
118
Minions Killed
116
0
Camps Cleared
0
875,286
Distance Traveled
951,660
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,145
922
35
3
0
184,000
0
W
Mulan
10,443
949
16
1
0
199,294
4
W
Hou Yi
9,729
884
28
3
0
204,519
0
L
Artio
8,460
769
11
1
0
164,654
0
L
Pele
10,047
913
25
2
0
208,083
0
W
Baron Samedi
9,103
828
21
2
0
197,513
0
L
Hades
9,982
907
27
2
0
171,422
0
L
Chiron
9,729
884
27
2
0
166,937
0
L
Hachiman
9,264
842
28
3
0
164,190
0
W
Raijin
9,131
830
16
1
0
166,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role