Player Matchup

Athena
Athena
FatThor52
Athena
Level 58
God Stats
3W - 0L
1,821 SR
Queue Stats
29W - 35L
1,388 Elo+
Solo
Pele
Pele
Nipsthtsag
Pele
Level 67
God Stats
26W - 20L
1,517 SR
Queue Stats
99W - 136L
1,394 Elo+
Party 1
Baron Samedi
Baron Samedi
RebawesomeSauce
Baron Samedi
Level 56
God Stats
10W - 6L
1,787 SR
Queue Stats
121W - 130L
1,448 Elo+
Solo
Sol
Sol
don shlomo
Sol
Level 67
God Stats
1W - 2L
1,273 SR
Queue Stats
42W - 49L
1,362 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
h3kxy
Morgan Le Fay
Level 86
God Stats
21W - 20L
1,487 SR
Queue Stats
330W - 397L
1,440 Elo+
Party 1
Team Averages
Level 67
1,577 SR
1,406 Elo+

VS

Team Averages
Level 75
1,439 SR
1,381 Elo+
Surtr
Surtr
FlamingDustBin
Surtr
Level 80
God Stats
1W - 2L
1,514 SR
Queue Stats
8W - 13L
1,346 Elo+
Solo
Loki
Loki
PersianGaucho11
Loki
Level 56
God Stats
47W - 57L
1,441 SR
Queue Stats
114W - 140L
1,404 Elo+
Solo
Ishtar
Ishtar
Truly I Suffer
Ishtar
Level 63
God Stats
83W - 89L
1,479 SR
Queue Stats
329W - 336L
1,409 Elo+
Solo
Anubis
Anubis
VersaceCaviar
Anubis
Level 56
God Stats
0W - 2L
1,266 SR
Queue Stats
13W - 35L
1,326 Elo+
Solo
Chiron
Chiron
sweet_primer
Chiron
Level 121
God Stats
275W - 229L
1,493 SR
Queue Stats
1,323W - 1,354L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FatThor52
Athena
10
3 / 1 / 4
7,276
520
5,582
14,099
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
9 / 2 / 1
8,314
594
9,851
14,286
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
RebawesomeSauce
Baron Samedi
14
1 / 0 / 7
7,720
551
5,780
6,155
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 1 / 2
8,089
578
5,448
6,901
2,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
h3kxy
Morgan Le Fay
13
4 / 1 / 5
8,430
602
7,398
12,574
8,558
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
5,449
389
3,283
8,895
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 5 / 1
6,677
477
7,558
12,177
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 5 / 1
6,919
494
5,852
12,426
6,453
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
1 / 4 / 0
6,412
458
7,251
10,039
4,797
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
12
0 / 0 / 0
7,111
508
2,017
5,257
1,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
5
5
Deaths
19
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
FatThor52
Athena
3
1
4
5
L
0
5
0
0
W
9
2
1
4.75
L
1
5
1
0.3
W
Baron Samedi
RebawesomeSauce
Baron Samedi
1
0
7
4.5
L
3
5
1
0.7
L
1
4
0
0.25
W
2
1
2
3
W
Morgan Le Fay
h3kxy
Morgan Le Fay
4
1
5
6.5
L
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
25,961
54,015
Taken
48,794
30,420
Mitigated
24,200
17,296
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
FatThor52
Athena
5,582
1,379
0
2,348
14,099
11,622
81
3,591
10,469
26,605
0
L
3,283
774
0
2,307
8,895
6,648
0
3,935
4,960
364
18,235
W
9,851
2,510
0
3,484
14,286
5,423
0
756
13,464
0
64,967
L
7,558
2,118
0
2,754
12,177
4,313
0
6,017
6,160
0
41,256
W
Baron Samedi
RebawesomeSauce
Baron Samedi
5,780
657
1,197
3,054
6,155
2,642
385
1,303
4,852
54,994
0
L
5,852
3,979
125
1,446
12,426
6,453
0
5,532
6,894
0
26,993
L
7,251
203
0
3,078
10,039
4,797
12
5,267
4,772
33,631
0
W
5,448
2,533
0
3,221
6,901
2,175
1,470
965
5,936
47,515
5,664
W
Morgan Le Fay
h3kxy
Morgan Le Fay
7,398
685
0
3,992
12,574
8,558
348
839
11,367
59,812
464
L
Chiron
2,017
513
0
3,308
5,257
1,989
833
2,921
2,336
0
49,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,829
Gold Earned
32,568
392
Minions Killed
252
0
Camps Cleared
0
1,408,878
Distance Traveled
1,087,265
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,276
520
26
2
0
307,155
0
L
Surtr
5,449
389
30
2
0
145,194
0
W
Pele
8,314
594
82
6
0
335,327
3
L
Loki
6,677
477
53
4
0
288,248
0
W
Baron Samedi
7,720
551
85
6
0
254,965
1
L
Ishtar
6,919
494
33
2
0
195,344
0
L
Anubis
6,412
458
53
4
0
197,019
0
W
Sol
8,089
578
104
7
0
248,834
0
W
Morgan Le Fay
8,430
602
95
7
0
262,597
4
L
Chiron
7,111
508
83
6
0
261,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role