Player Matchup

Nemesis
Nemesis
OverwatchTwo
Nemesis
Level 116
God Stats
1W - 1L
1,710 SR
Queue Stats
48W - 53L
1,418 Elo+
Party 4
Hachiman
Hachiman
TrappinPacks
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 60L
1,283 Elo+
Solo
Aphrodite
Aphrodite
catfemboyluca
Aphrodite
Level 16
God Stats
9W - 18L
1,365 SR
Queue Stats
15W - 31L
1,318 Elo+
Party 4
Nike
Nike
mattydalveneske
Nike
Level 94
God Stats
10W - 4L
1,739 SR
Queue Stats
285W - 253L
1,470 Elo+
Party 1
Ymir
Ymir
taekwonkilluz
Ymir
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 132L
1,466 Elo+
Party 1
Team Averages
Level 61
1,563 SR
1,391 Elo+

VS

Team Averages
Level 56
1,537 SR
1,508 Elo+
Raijin
Raijin
DaddyQuicks
Raijin
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 21L
1,500 Elo+
Party 3
Hades
Hades
GiblyGark
Hades
Level 86
God Stats
6W - 1L
1,658 SR
Queue Stats
168W - 147L
1,519 Elo+
Party 2
Artemis
Artemis
Mcburgerwcheese
Artemis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,632 Elo+
Party 3
Cthulhu
Cthulhu
PowderedDnut
Cthulhu
Level 28
God Stats
3W - 1L
1,714 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 2
Surtr
Surtr
wannabe_w1zard
Surtr
Level 43
God Stats
2W - 1L
1,316 SR
Queue Stats
64W - 56L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
OverwatchTwo
Nemesis
11
2 / 4 / 1
6,169
475
8,105
13,250
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TrappinPacks
Hachiman
8
1 / 5 / 3
5,688
438
2,061
7,116
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
catfemboyluca
Aphrodite
9
1 / 4 / 0
5,787
445
5,561
9,173
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 8 / 0
6,236
480
5,417
16,508
8,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 5 / 2
5,648
434
2,005
14,385
8,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
9 / 0 / 4
10,057
774
13,325
10,672
7,067
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
GiblyGark
Hades
13
10 / 2 / 6
8,612
662
13,067
12,279
6,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 2 / 6
8,205
631
8,523
6,801
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
PowderedDnut
Cthulhu
10
1 / 0 / 9
7,200
554
4,457
8,395
5,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 2 / 6
8,230
633
7,854
12,964
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
26
26
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Raijin
9
0
4
11
W
Hades
GiblyGark
Hades
10
2
6
6.5
W
2
2
6
2.5
L
Nemesis
OverwatchTwo
Nemesis
2
4
1
0.63
W
Cthulhu
PowderedDnut
Cthulhu
1
0
9
5.5
L
Hachiman
TrappinPacks
Hachiman
1
5
3
0.5
L
Aphrodite
catfemboyluca
Aphrodite
1
4
0
0.25
L
2
8
0
0.25
L
0
5
2
0.2
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,149
Damage
47,226
60,432
Taken
51,111
28,751
Mitigated
27,970
11,090
Healing
21,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,325
1,249
0
5,481
10,672
7,067
3,547
611
10,061
84,087
0
W
Hades
GiblyGark
Hades
13,067
2,500
1,120
6,351
12,279
6,383
1,306
3,184
9,095
51,174
0
W
8,523
4,179
0
2,057
6,801
2,452
4,221
1,055
5,746
0
64,324
L
Nemesis
OverwatchTwo
Nemesis
8,105
3,289
0
1,965
13,250
5,210
0
6,233
7,017
0
50,565
W
Cthulhu
PowderedDnut
Cthulhu
4,457
447
2,030
1,861
8,395
5,688
318
1,447
6,948
13,033
0
L
Hachiman
TrappinPacks
Hachiman
2,061
1,362
0
545
7,116
2,041
0
3,446
3,670
0
7,490
L
Aphrodite
catfemboyluca
Aphrodite
5,561
1,097
902
2,920
9,173
3,828
0
4,784
4,389
36,474
0
L
5,417
351
0
1,587
16,508
8,852
0
10,177
6,331
0
37,339
L
2,005
192
235
2,936
14,385
8,820
0
6,480
7,905
10,151
0
W
7,854
2,498
0
3,077
12,964
6,380
18
1,269
11,695
1,214
60,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
42,304
204
Minions Killed
426
0
Camps Cleared
0
1,115,738
Distance Traveled
1,222,998
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,057
774
148
11
0
222,839
0
W
Hades
8,612
662
77
6
0
229,647
1
W
Artemis
8,205
631
106
8
0
221,150
2
L
Nemesis
6,169
475
74
6
0
305,269
0
W
Cthulhu
7,200
554
7
1
0
268,079
0
L
Hachiman
5,688
438
9
1
0
160,173
0
L
Aphrodite
5,787
445
55
4
0
208,900
0
L
Nike
6,236
480
61
5
0
240,497
0
L
Ymir
5,648
434
5
0
0
200,899
0
W
Surtr
8,230
633
88
7
0
281,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role