Player Matchup

Chang'e
Chang'e
ElBestoFurro
Chang'e
Level 121
God Stats
37W - 39L
1,531 SR
Queue Stats
310W - 313L
1,550 Elo+
Solo
Medusa
Medusa
J4tK1ll3r
Medusa
Level 115
God Stats
3W - 3L
1,704 SR
Queue Stats
123W - 118L
1,582 Elo+
Solo
Ymir
Ymir
gasgoblin
Ymir
Level 122
God Stats
2W - 7L
1,292 SR
Queue Stats
49W - 49L
1,495 Elo+
Solo
Team Averages
Level 119
1,509 SR
1,542 Elo+

VS

Team Averages
Level 114
1,712 SR
1,500 Elo+
Nemesis
Nemesis
ItssMaster
Nemesis
Level 105
God Stats
6W - 5L
1,655 SR
Queue Stats
129W - 119L
1,534 Elo+
Solo
Thor
Thor
LuchiFoti
Thor
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,528 Elo+
Party 1
Anubis
Anubis
uyi1212
Anubis
Level 128
God Stats
9W - 2L
1,980 SR
Queue Stats
29W - 32L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ElBestoFurro
Chang'e
14
2 / 2 / 1
10,573
705
8,244
12,722
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
J4tK1ll3r
Medusa
13
1 / 4 / 3
10,201
680
11,769
15,725
6,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
12
2 / 5 / 2
10,252
683
7,565
17,718
19,523
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItssMaster
Nemesis
15
8 / 2 / 3
12,499
833
13,978
12,828
8,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
15
2 / 0 / 8
11,427
762
14,164
8,985
4,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
uyi1212
Anubis
15
1 / 3 / 9
11,691
779
11,046
13,085
7,232
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
11
11
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ElBestoFurro
Chang'e
2
2
1
1.25
W
Nemesis
ItssMaster
Nemesis
8
2
3
4.75
L
Medusa
J4tK1ll3r
Medusa
1
4
3
0.63
W
Thor
2
0
8
6
L
Ymir
2
5
2
0.6
W
Anubis
uyi1212
Anubis
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
39,188
46,165
Taken
34,898
31,086
Mitigated
20,762
10,606
Healing
16,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ElBestoFurro
Chang'e
8,244
417
1,383
4,777
12,722
5,514
0
3,643
8,751
40,151
0
W
Nemesis
ItssMaster
Nemesis
13,978
6,584
0
6,118
12,828
8,738
1,096
5,400
7,190
0
29,689
L
Medusa
J4tK1ll3r
Medusa
11,769
5,828
0
2,819
15,725
6,049
0
1,030
14,399
0
48,620
W
Thor
14,164
1,121
0
2,342
8,985
4,792
1,208
4,246
4,645
0
36,098
L
Ymir
7,565
1,241
256
1,371
17,718
19,523
0
6,786
10,527
25,384
0
W
Anubis
uyi1212
Anubis
11,046
381
0
8,058
13,085
7,232
925
6,281
6,510
89,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,026
Gold Earned
35,617
160
Minions Killed
165
0
Camps Cleared
0
795,723
Distance Traveled
857,307
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,573
705
76
5
0
284,653
0
W
Nemesis
12,499
833
28
2
0
315,917
0
L
Medusa
10,201
680
58
4
0
268,305
0
W
Thor
11,427
762
34
2
0
277,726
6
L
Ymir
10,252
683
26
2
0
242,765
0
W
Anubis
11,691
779
103
7
0
263,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role