Player Matchup

Hun Batz
Hun Batz
RiseFromTheAshes
Hun Batz
Level 108
God Stats
1W - 4L
1,565 SR
Queue Stats
207W - 173L
1,638 Elo+
Party 1
Xbalanque
Xbalanque
SNOW WHISP3R
Xbalanque
Level 146
God Stats
0W - 1L
1,457 SR
Queue Stats
175W - 146L
1,554 Elo+
Solo
Anubis
Anubis
UrWifesNewbf96
Anubis
Level 147
God Stats
1W - 3L
1,730 SR
Queue Stats
281W - 255L
1,588 Elo+
Party 1
Chang'e
Chang'e
xaydos
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,604 Elo+
Party 1
Surtr
Surtr
zebra-x-w-t-w-xx
Surtr
Level 138
God Stats
3W - 11L
1,358 SR
Queue Stats
391W - 391L
1,601 Elo+
Solo
Team Averages
Level 133
1,522 SR
1,597 Elo+

VS

Team Averages
Level 151
1,580 SR
1,533 Elo+
Morgan Le Fay
Morgan Le Fay
BigggTony
Morgan Le Fay
Level 126
God Stats
4W - 3L
1,607 SR
Queue Stats
224W - 234L
1,516 Elo+
Party 2
Jing Wei
Jing Wei
EuroStepN
Jing Wei
Level 146
God Stats
4W - 5L
1,374 SR
Queue Stats
284W - 303L
1,464 Elo+
Solo
Ix Chel
Ix Chel
PurpleRoller
Ix Chel
Level 144
God Stats
15W - 8L
1,647 SR
Queue Stats
218W - 193L
1,561 Elo+
Party 2
Charon
Charon
demise14
Charon
Level 206
God Stats
21W - 18L
1,603 SR
Queue Stats
799W - 762L
1,596 Elo+
Solo
Anubis
Anubis
tenzo043
Anubis
Level 132
God Stats
5W - 2L
1,669 SR
Queue Stats
130W - 122L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
10,055
529
13,968
16,770
6,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Xbalanque
SNOW WHISP3R
Xbalanque
16
0 / 6 / 2
9,801
516
7,862
17,859
7,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 8 / 1
9,743
513
7,480
15,921
8,899
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
xaydos
Chang'e
16
3 / 6 / 1
10,368
546
7,140
16,168
3,970
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
0 / 5 / 1
8,430
444
9,089
21,875
20,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 10s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BigggTony
Morgan Le Fay
19
6 / 2 / 11
11,476
604
15,926
15,935
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jing Wei
EuroStepN
Jing Wei
17
5 / 3 / 4
11,197
589
13,084
18,147
6,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
PurpleRoller
Ix Chel
19
11 / 0 / 4
12,363
651
16,265
10,387
5,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Charon
demise14
Charon
17
4 / 0 / 12
11,319
596
8,720
21,321
21,657
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
tenzo043
Anubis
17
4 / 4 / 2
11,782
620
12,237
15,454
10,625
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
30
30
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BigggTony
Morgan Le Fay
6
2
11
5.75
W
Jing Wei
EuroStepN
Jing Wei
5
3
4
2.33
W
Ix Chel
PurpleRoller
Ix Chel
11
0
4
13
L
4
5
4
1.2
L
Xbalanque
SNOW WHISP3R
Xbalanque
0
6
2
0.17
L
2
8
1
0.31
W
Charon
demise14
Charon
4
0
12
10
W
Anubis
tenzo043
Anubis
4
4
2
1.25
L
Chang'e
xaydos
Chang'e
3
6
1
0.58
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,539
Damage
66,232
88,593
Taken
81,244
46,978
Mitigated
52,312
20,507
Healing
37,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BigggTony
Morgan Le Fay
15,926
1,168
200
4,701
15,935
7,349
302
3,758
12,177
101,700
0
W
Jing Wei
EuroStepN
Jing Wei
13,084
10,441
0
5,108
18,147
6,821
708
251
17,896
0
99,222
W
Ix Chel
PurpleRoller
Ix Chel
16,265
1,873
7,153
5,609
10,387
5,860
786
2,330
8,057
112,484
0
L
13,968
4,624
0
720
16,770
6,878
0
7,030
9,740
0
101,185
L
Xbalanque
SNOW WHISP3R
Xbalanque
7,862
3,902
0
5,761
17,859
7,170
1,169
6,551
11,308
0
92,138
L
7,480
223
0
4,702
15,921
8,899
0
11,809
4,112
90,841
0
W
Charon
demise14
Charon
8,720
1,571
3,064
3,929
21,321
21,657
272
4,762
16,559
26,235
0
W
Anubis
tenzo043
Anubis
12,237
1,305
0
7,464
15,454
10,625
371
5,505
9,949
94,166
0
L
Chang'e
xaydos
Chang'e
7,140
565
120
4,740
16,168
3,970
0
13,165
3,003
69,173
0
L
9,089
3,032
0
4,464
21,875
20,061
0
14,593
7,282
1,287
26,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,397
Gold Earned
58,137
612
Minions Killed
608
0
Camps Cleared
0
1,752,722
Distance Traveled
1,873,686
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,476
604
125
7
0
415,631
1
W
Jing Wei
11,197
589
144
8
0
378,462
0
W
Ix Chel
12,363
651
185
10
0
399,859
5
L
Hun Batz
10,055
529
138
7
0
435,770
0
L
Xbalanque
9,801
516
153
8
0
345,199
2
L
Anubis
9,743
513
157
8
0
324,012
3
W
Charon
11,319
596
17
1
0
382,784
5
W
Anubis
11,782
620
137
7
0
296,950
7
L
Chang'e
10,368
546
134
7
0
321,561
3
L
Surtr
8,430
444
30
2
0
326,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role