Player Matchup

Terra
Terra
 
Terra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KAADRIK-_-
Hades
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 70L
1,385 Elo+
Solo
Maman Brigitte
Maman Brigitte
LegionFrosty
Maman Brigitte
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,532 Elo+
Party 1
Pele
Pele
Oddkjaft
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,532 Elo+
Party 1
Persephone
Persephone
Spiralematta
Persephone
Level 159
God Stats
0W - 3L
1,200 SR
Queue Stats
99W - 114L
1,403 Elo+
Solo
Team Averages
Level 103
1,440 SR
1,470 Elo+

VS

Team Averages
Level 117
1,507 SR
1,496 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
IDie4Artorias
Kuzenbo
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 19L
1,597 Elo+
Solo
Chang'e
Chang'e
ShIn0_SV
Chang'e
Level 127
God Stats
2W - 0L
1,714 SR
Queue Stats
126W - 117L
1,499 Elo+
Solo
Charon
Charon
mikusdrop
Charon
Level 119
God Stats
2W - 2L
1,391 SR
Queue Stats
342W - 324L
1,429 Elo+
Solo
Merlin
Merlin
swedir
Merlin
Level 148
God Stats
7W - 10L
1,428 SR
Queue Stats
335W - 375L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 3 / 5
7,702
770
4,487
9,921
12,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
15
3 / 5 / 2
7,719
772
12,232
11,669
7,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Maman Brigitte
LegionFrosty
Maman Brigitte
14
1 / 6 / 4
7,020
702
6,235
11,493
5,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
13
2 / 7 / 4
7,098
710
8,632
13,996
6,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
Spiralematta
Persephone
6
0 / 0 / 1
5,656
566
1,496
1,122
415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 13
9,089
909
13,134
14,641
5,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Kuzenbo
15
4 / 1 / 14
8,958
896
6,134
13,616
17,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
ShIn0_SV
Chang'e
15
5 / 1 / 12
8,986
899
7,757
8,177
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon
mikusdrop
Charon
14
1 / 2 / 19
9,080
908
5,484
13,983
14,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
swedir
Merlin
16
6 / 1 / 10
9,484
948
10,584
8,454
3,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
89
7
Kills
21
21
Deaths
7
16
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
3
5
1.17
W
Sol
 
Sol
5
2
13
5.75
W
Kuzenbo
4
1
14
11
L
Hades
3
5
2
0.8
L
Maman Brigitte
LegionFrosty
Maman Brigitte
1
6
4
0.5
L
Pele
2
7
4
0.57
W
Chang'e
ShIn0_SV
Chang'e
5
1
12
11
L
Persephone
Spiralematta
Persephone
0
0
1
0.5
W
Charon
mikusdrop
Charon
1
2
19
5.25
W
Merlin
swedir
Merlin
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,082
Damage
43,093
48,201
Taken
58,871
32,629
Mitigated
45,322
10,262
Healing
37,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,487
741
1,650
1,546
9,921
12,504
0
8,526
1,395
8,712
0
W
Sol
 
Sol
13,134
2,729
1,162
5,198
14,641
5,904
3,295
5,381
9,260
27,964
0
W
Kuzenbo
6,134
2,138
1,284
1,917
13,616
17,183
783
5,824
7,792
10,919
0
L
Hades
12,232
345
795
2,390
11,669
7,832
0
10,397
1,272
23,979
0
L
Maman Brigitte
LegionFrosty
Maman Brigitte
6,235
551
12
933
11,493
5,484
0
10,173
1,276
16,372
0
L
Pele
8,632
1,145
0
2,489
13,996
6,394
0
12,831
1,165
0
18,749
W
Chang'e
ShIn0_SV
Chang'e
7,757
277
15,748
5,407
8,177
3,816
1,447
4,923
3,254
17,457
0
L
Persephone
Spiralematta
Persephone
1,496
24
0
447
1,122
415
0
1,122
0
2,699
0
W
Charon
mikusdrop
Charon
5,484
598
557
2,988
13,983
14,746
1,011
5,684
8,299
12,444
0
W
Merlin
swedir
Merlin
10,584
985
1,509
1,506
8,454
3,673
3,138
2,638
5,816
34,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,195
Gold Earned
45,597
70
Minions Killed
116
0
Camps Cleared
0
702,443
Distance Traveled
1,019,041
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,702
770
6
1
0
123,120
0
W
Sol
9,089
909
22
2
0
200,121
0
W
Kuzenbo
8,958
896
12
1
0
214,732
0
L
Hades
7,719
772
33
3
0
159,904
0
L
Maman Brigitte
7,020
702
15
2
0
166,443
0
L
Pele
7,098
710
15
2
0
173,029
0
W
Chang'e
8,986
899
19
2
0
214,477
0
L
Persephone
5,656
566
1
0
0
79,947
0
W
Charon
9,080
908
10
1
0
204,062
0
W
Merlin
9,484
948
53
5
0
185,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role