Player Matchup

Arachne
Arachne
Clappin_B00ty_
Arachne
Level 106
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
JamaicanKidd
Danzaburou
Level 37
God Stats
4W - 7L
1,479 SR
Queue Stats
129W - 172L
1,406 Elo+
Solo
Bakasura
Bakasura
Luxlib
Bakasura
Level 117
God Stats
2W - 6L
1,295 SR
Queue Stats
636W - 679L
1,475 Elo+
Solo
King Arthur
King Arthur
Traceswagg
King Arthur
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,454 Elo+
Solo
Serqet
Serqet
nightghost62
Serqet
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,514 Elo+
Solo
Team Averages
Level 98
1,466 SR
1,470 Elo+

VS

Team Averages
Level 90
1,358 SR
1,434 Elo+
Vulcan
Vulcan
CapNascimetoRO
Vulcan
Level 107
God Stats
2W - 2L
1,376 SR
Queue Stats
196W - 191L
1,473 Elo+
Solo
Medusa
Medusa
Jeanfig
Medusa
Level 106
God Stats
1W - 3L
1,083 SR
Queue Stats
42W - 41L
1,437 Elo+
Solo
Yu Huang
Yu Huang
OG WeeDeATeR
Yu Huang
Level 108
God Stats
4W - 4L
1,301 SR
Queue Stats
315W - 319L
1,490 Elo+
Solo
Surtr
Surtr
Rad Death5280
Surtr
Level 59
God Stats
1W - 1L
1,530 SR
Queue Stats
5W - 4L
1,366 Elo+
Party 1
Thoth
Thoth
ShortRound XXI
Thoth
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 11 / 2
6,174
686
1,217
13,983
6,626
Danzaburou
JamaicanKidd
Danzaburou
14
1 / 8 / 2
7,920
880
6,744
12,035
5,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Luxlib
Bakasura
11
1 / 5 / 1
6,513
724
2,514
8,331
8,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Traceswagg
King Arthur
10
2 / 10 / 1
7,356
817
5,115
15,202
13,051
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
14
1 / 6 / 2
7,021
780
3,447
12,830
10,611
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 1 / 19
10,002
1,111
16,199
6,139
3,191
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Jeanfig
Medusa
14
8 / 3 / 20
9,071
1,008
8,433
7,907
3,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
OG WeeDeATeR
Yu Huang
15
9 / 1 / 21
9,560
1,062
10,540
4,555
1,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
5 / 1 / 29
9,126
1,014
9,631
8,038
8,767
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
6 / 1 / 29
9,287
1,032
11,242
5,379
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
158
5
Kills
40
40
Deaths
7
8
Assists
118
Player
Kills
Deaths
Assists
KDA
W
12
1
19
21.5
L
0
11
2
0.09
L
Danzaburou
JamaicanKidd
Danzaburou
1
8
2
0.25
W
Medusa
Jeanfig
Medusa
8
3
20
6
L
Bakasura
Luxlib
Bakasura
1
5
1
0.3
W
Yu Huang
OG WeeDeATeR
Yu Huang
9
1
21
19.5
W
5
1
29
19.5
W
6
1
29
20.5
L
King Arthur
Traceswagg
King Arthur
2
10
1
0.25
L
Serqet
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
56,045
62,381
Taken
32,018
44,269
Mitigated
19,339
3,042
Healing
12,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,199
8,265
2,441
2,310
6,139
3,191
564
0
6,139
33,247
0
L
1,217
1,005
321
581
13,983
6,626
0
9,954
4,029
0
3,078
L
Danzaburou
JamaicanKidd
Danzaburou
6,744
2,039
66
795
12,035
5,210
0
5,837
6,198
0
22,756
W
Medusa
Jeanfig
Medusa
8,433
3,799
535
1,507
7,907
3,393
878
0
7,559
0
19,877
L
Bakasura
Luxlib
Bakasura
2,514
1,422
10
597
8,331
8,771
0
5,942
2,389
0
4,174
W
Yu Huang
OG WeeDeATeR
Yu Huang
10,540
1,796
1,037
541
4,555
1,897
1,195
0
4,477
25,258
0
W
9,631
3,231
877
1,423
8,038
8,767
1,976
0
7,662
584
17,960
W
11,242
1,891
1,246
988
5,379
2,091
3,019
0
5,006
16,377
0
L
King Arthur
Traceswagg
King Arthur
5,115
935
23
29
15,202
13,051
0
7,517
7,685
0
12,315
L
Serqet
3,447
265
38
582
12,830
10,611
0
9,184
3,646
0
7,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,984
Gold Earned
47,046
65
Minions Killed
116
0
Camps Cleared
0
553,299
Distance Traveled
877,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,002
1,111
36
4
0
198,453
0
L
Arachne
6,174
686
5
1
0
120,598
0
L
Danzaburou
7,920
880
43
5
0
96,461
0
W
Medusa
9,071
1,008
20
2
0
132,832
0
L
Bakasura
6,513
724
5
1
0
61,242
0
W
Yu Huang
9,560
1,062
33
4
0
181,246
0
W
Surtr
9,126
1,014
16
2
0
200,376
0
W
Thoth
9,287
1,032
11
1
0
164,792
0
L
King Arthur
7,356
817
9
1
0
122,919
0
L
Serqet
7,021
780
3
0
0
152,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role