Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Flookii11
Maman Brigitte
Level 115
God Stats
51W - 65L
1,420 SR
Queue Stats
386W - 439L
1,401 Elo+
Party 1
Kuzenbo
Kuzenbo
TheMechanicc92
Kuzenbo
Level 106
God Stats
30W - 35L
1,459 SR
Queue Stats
247W - 276L
1,419 Elo+
Party 1
Medusa
Medusa
aminoglico
Medusa
Level 91
God Stats
32W - 24L
1,512 SR
Queue Stats
516W - 547L
1,412 Elo+
Party 1
Anubis
Anubis
xiLoveBigGoets
Anubis
Level 64
God Stats
113W - 97L
1,564 SR
Queue Stats
170W - 195L
1,480 Elo+
Solo
Team Averages
Level 98
1,491 SR
1,442 Elo+

VS

Team Averages
Level 80
1,563 SR
1,418 Elo+
Chaac
Chaac
Deathgauntlet666
Chaac
Level 107
God Stats
4W - 2L
1,653 SR
Queue Stats
73W - 87L
1,405 Elo+
Solo
Sol
Sol
HeldStarfish134
Sol
Level 128
God Stats
1W - 1L
1,794 SR
Queue Stats
565W - 557L
1,459 Elo+
Solo
Chang'e
Chang'e
OKHAL22
Chang'e
Level 62
God Stats
2W - 5L
1,356 SR
Queue Stats
103W - 120L
1,419 Elo+
Solo
Izanami
Izanami
XXMiguel10amXX
Izanami
Level 57
God Stats
3W - 4L
1,451 SR
Queue Stats
101W - 121L
1,398 Elo+
Party 2
Bacchus
Bacchus
alv-_-aro-_-
Bacchus
Level 46
God Stats
11W - 5L
1,562 SR
Queue Stats
70W - 84L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
2 / 2 / 2
6,393
581
5,228
5,958
1,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
Flookii11
Maman Brigitte
12
5 / 1 / 1
6,946
631
4,760
8,270
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 2 / 2
5,657
514
4,127
8,263
7,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
aminoglico
Medusa
8
0 / 1 / 0
4,931
448
3,515
5,829
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 2
7,290
663
9,006
6,593
3,262
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
5,549
504
4,174
8,463
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,349
486
2,435
8,891
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
OKHAL22
Chang'e
10
2 / 1 / 1
5,870
534
3,166
7,147
2,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 1
5,358
487
4,935
6,693
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
alv-_-aro-_-
Bacchus
9
1 / 1 / 2
5,779
525
3,580
8,581
8,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
11
Kills
5
6
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
2
2
1.5
L
1
4
1
0.38
W
Maman Brigitte
Flookii11
Maman Brigitte
5
1
1
5.5
L
0
3
0
0
L
Chang'e
OKHAL22
Chang'e
2
1
1
2.5
W
0
2
2
0.5
L
1
2
1
0.75
L
Bacchus
alv-_-aro-_-
Bacchus
1
1
2
2
W
Medusa
aminoglico
Medusa
0
1
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,636
Damage
18,290
34,913
Taken
39,775
17,575
Mitigated
19,048
17,637
Healing
13,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
5,228
3,479
0
2,921
5,958
1,816
754
223
5,735
0
36,684
L
4,174
597
0
2,206
8,463
4,305
0
1,168
7,295
0
25,246
W
Maman Brigitte
Flookii11
Maman Brigitte
4,760
235
0
4,534
8,270
2,950
0
1,384
6,886
53,415
306
L
2,435
874
0
3,496
8,891
2,233
1,124
7,142
1,749
32,722
0
L
Chang'e
OKHAL22
Chang'e
3,166
413
40
3,072
7,147
2,024
0
2,430
4,717
30,525
0
W
4,127
1,722
264
3,223
8,263
7,582
0
2,608
5,655
13,505
0
L
4,935
3,353
0
2,237
6,693
2,419
0
3,632
3,061
0
45,065
L
Bacchus
alv-_-aro-_-
Bacchus
3,580
635
0
2,407
8,581
8,067
0
3,395
5,186
13,921
250
W
Medusa
aminoglico
Medusa
3,515
1,402
0
1,706
5,829
1,965
0
2,775
3,054
0
28,881
W
9,006
445
0
4,989
6,593
3,262
322
1,941
4,652
63,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,217
Gold Earned
27,905
291
Minions Killed
244
0
Camps Cleared
0
1,115,474
Distance Traveled
953,895
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,393
581
56
5
0
218,199
0
L
Chaac
5,549
504
32
3
0
132,001
1
W
Maman Brigitte
6,946
631
77
7
0
256,647
0
L
Sol
5,349
486
46
4
0
177,391
0
L
Chang'e
5,870
534
62
6
0
221,320
0
W
Kuzenbo
5,657
514
10
1
0
225,818
1
L
Izanami
5,358
487
76
7
0
197,277
0
L
Bacchus
5,779
525
28
3
0
225,906
1
W
Medusa
4,931
448
58
5
0
211,680
0
W
Anubis
7,290
663
90
8
0
203,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role