Player Matchup

Yu Huang
Yu Huang
NaevokTheRaised
Yu Huang
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 67L
1,482 Elo+
Solo
Zhong Kui
Zhong Kui
Womashungoso
Zhong Kui
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 104L
1,396 Elo+
Solo
Serqet
Serqet
castonava1
Serqet
Level 21
God Stats
0W - 2L
1,300 SR
Queue Stats
11W - 20L
1,459 Elo+
Solo
Thoth
Thoth
jorgetuss
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,617 Elo+
Solo
Nemesis
Nemesis
xLEViiATHANXx
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Solo
Team Averages
Level 52
1,460 SR
1,425 Elo+

VS

Team Averages
Level 80
1,494 SR
1,475 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
LUNIKmoney
Maui
Level 102
God Stats
26W - 25L
1,441 SR
Queue Stats
918W - 911L
1,506 Elo+
Solo
Sol
Sol
Miles7411
Sol
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
Super-hero-ds
Kumbhakarna
Level 88
God Stats
16W - 18L
1,470 SR
Queue Stats
784W - 808L
1,433 Elo+
Solo
Baba Yaga
Baba Yaga
thegoodstrau
Baba Yaga
Level 125
God Stats
1W - 2L
1,558 SR
Queue Stats
234W - 229L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
1 / 3 / 4
7,586
759
9,578
7,331
3,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Womashungoso
Zhong Kui
9
1 / 1 / 1
6,176
618
4,067
2,280
1,743
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
castonava1
Serqet
13
2 / 3 / 2
7,090
709
4,596
7,231
3,922
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
jorgetuss
Thoth
15
1 / 3 / 3
7,827
783
12,943
7,329
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
10
0 / 8 / 2
6,075
608
6,149
13,083
8,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 1 / 11
9,032
903
5,502
12,382
12,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 15
8,662
866
3,457
12,821
12,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 12
8,658
866
7,194
6,868
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
Super-hero-ds
Kumbhakarna
15
5 / 1 / 10
9,776
978
4,506
15,515
14,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
thegoodstrau
Baba Yaga
16
5 / 0 / 11
9,301
930
13,020
10,116
5,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
5
Kills
18
18
Deaths
5
12
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
1
11
9.5
W
1
3
15
2.83
W
3
0
12
9
L
Yu Huang
1
3
4
1
W
Kumbhakarna
Super-hero-ds
Kumbhakarna
5
1
10
10
L
Zhong Kui
Womashungoso
Zhong Kui
1
1
1
1.5
L
Serqet
castonava1
Serqet
2
3
2
1
L
Thoth
jorgetuss
Thoth
1
3
3
0.83
W
Baba Yaga
thegoodstrau
Baba Yaga
5
0
11
10.5
L
Nemesis
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,333
Damage
33,679
37,254
Taken
57,702
20,424
Mitigated
47,853
8,811
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,502
512
3,230
3,070
12,382
12,381
482
5,467
6,540
9,866
0
W
3,457
755
182
1,440
12,821
12,002
372
5,094
7,241
5,016
0
W
7,194
583
111
1,960
6,868
3,213
1,114
4,288
2,493
22,636
0
L
Yu Huang
9,578
1,280
783
1,927
7,331
3,260
0
6,169
1,162
19,795
0
W
Kumbhakarna
Super-hero-ds
Kumbhakarna
4,506
278
4,851
5,348
15,515
14,617
248
5,506
9,534
14,899
0
L
Zhong Kui
Womashungoso
Zhong Kui
4,067
140
124
100
2,280
1,743
0
1,944
336
6,698
0
L
Serqet
castonava1
Serqet
4,596
1,183
0
1,487
7,231
3,922
0
6,584
647
0
6,479
L
Thoth
jorgetuss
Thoth
12,943
811
829
2,083
7,329
3,233
0
7,040
289
29,851
0
W
Baba Yaga
thegoodstrau
Baba Yaga
13,020
480
1,165
3,064
10,116
5,640
1,398
6,233
3,330
29,508
0
L
Nemesis
6,149
1,841
343
1,135
13,083
8,266
0
11,942
1,141
0
7,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
45,429
83
Minions Killed
116
0
Camps Cleared
0
800,092
Distance Traveled
1,085,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,032
903
10
1
0
223,079
0
W
Maui
8,662
866
11
1
0
185,547
0
W
Sol
8,658
866
43
4
0
211,664
0
L
Yu Huang
7,586
759
26
3
0
180,826
0
W
Kumbhakarna
9,776
978
16
2
0
220,861
0
L
Zhong Kui
6,176
618
6
1
0
88,322
0
L
Serqet
7,090
709
8
1
0
196,857
0
L
Thoth
7,827
783
38
4
0
168,303
0
W
Baba Yaga
9,301
930
36
4
0
243,924
0
L
Nemesis
6,075
608
5
1
0
165,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role