Player Matchup

Eset
Eset
DormitoryBore58
Eset
Level 104
God Stats
13W - 19L
1,336 SR
Queue Stats
146W - 129L
1,491 Elo+
Solo
Raijin
Raijin
EverydaySomebody
Raijin
Level 68
God Stats
1W - 0L
1,694 SR
Queue Stats
184W - 215L
1,566 Elo+
Solo
Ravana
Ravana
Overlord99798
Ravana
Level 120
God Stats
10W - 16L
1,381 SR
Queue Stats
45W - 53L
1,451 Elo+
Solo
Yemoja
Yemoja
Pobshi
Yemoja
Level 105
God Stats
5W - 9L
1,285 SR
Queue Stats
808W - 753L
1,449 Elo+
Solo
Hachiman
Hachiman
WonkyRaindrops
Hachiman
Level 96
God Stats
13W - 3L
1,670 SR
Queue Stats
419W - 349L
1,580 Elo+
Solo
Team Averages
Level 99
1,473 SR
1,507 Elo+

VS

Team Averages
Level 76
1,615 SR
1,526 Elo+
Bellona
Bellona
DoctorCamazotz
Bellona
Level 103
God Stats
4W - 9L
1,614 SR
Queue Stats
195W - 171L
1,496 Elo+
Party 1
Cupid
Cupid
Izar12
Cupid
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
NymphoSamurai
Aphrodite
Level 85
God Stats
22W - 17L
1,610 SR
Queue Stats
240W - 205L
1,508 Elo+
Party 1
Pele
Pele
Raddlebones
Pele
Level 82
God Stats
20W - 9L
1,850 SR
Queue Stats
261W - 234L
1,510 Elo+
Party 2
Anhur
Anhur
SackMeCack
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 47L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
7,066
642
6,001
4,664
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 0 / 2
7,303
664
7,435
8,425
3,264
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 0 / 5
6,358
578
4,493
4,595
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Pobshi
Yemoja
10
1 / 1 / 4
6,087
553
3,344
7,254
4,354
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
12
1 / 0 / 0
6,623
602
4,829
3,591
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,799
527
6,018
10,408
6,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Izar12
Cupid
8
0 / 1 / 0
4,604
419
1,641
5,903
2,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
NymphoSamurai
Aphrodite
8
0 / 2 / 0
5,130
466
2,537
8,624
5,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
5,654
514
3,329
11,446
3,881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
11
0 / 0 / 1
6,072
552
3,047
6,147
2,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
9
Kills
0
1
Deaths
9
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
2
4
W
2
0
2
3
L
Cupid
Izar12
Cupid
0
1
0
0
L
Aphrodite
NymphoSamurai
Aphrodite
0
2
0
0
W
2
0
5
4.5
W
Yemoja
Pobshi
Yemoja
1
1
4
3
L
0
3
0
0
L
Anhur
0
0
1
0.5
W
Hachiman
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,102
Damage
16,572
28,529
Taken
42,528
12,231
Mitigated
20,520
14,062
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,018
2,605
0
3,669
10,408
6,847
0
5,361
5,047
0
42,755
W
6,001
256
280
1,166
4,664
1,412
0
280
4,384
55,279
0
W
7,435
1,564
0
5,529
8,425
3,264
480
271
8,154
58,434
0
L
Cupid
Izar12
Cupid
1,641
836
0
1,844
5,903
2,067
0
3,176
2,539
0
22,138
L
Aphrodite
NymphoSamurai
Aphrodite
2,537
501
1,614
3,240
8,624
5,430
0
3,787
4,785
18,332
0
W
4,493
1,582
0
1,136
4,595
2,087
0
293
4,302
0
31,012
W
Yemoja
Pobshi
Yemoja
3,344
1,140
1,651
2,051
7,254
4,354
0
1,167
6,087
18,320
0
L
3,329
1,171
0
1,925
11,446
3,881
0
3,064
8,158
0
44,023
L
Anhur
3,047
2,055
0
2,366
6,147
2,295
0
928
5,219
0
44,598
W
Hachiman
4,829
2,512
0
2,249
3,591
1,114
0
526
3,065
0
53,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
27,259
390
Minions Killed
289
0
Camps Cleared
0
1,069,566
Distance Traveled
1,060,285
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,799
527
74
7
0
205,928
0
W
Eset
7,066
642
96
9
0
219,646
0
W
Raijin
7,303
664
106
10
0
181,365
0
L
Cupid
4,604
419
38
3
0
198,730
0
L
Aphrodite
5,130
466
16
1
0
199,542
1
W
Ravana
6,358
578
57
5
0
221,140
0
W
Yemoja
6,087
553
31
3
0
240,129
5
L
Pele
5,654
514
73
7
0
238,736
0
L
Anhur
6,072
552
88
8
0
217,349
2
W
Hachiman
6,623
602
100
9
0
207,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role